// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "InterchangeTestPlanPipelineSettings.h" #ifdef INTERCHANGETESTS_InterchangeTestPlanPipelineSettings_generated_h #error "InterchangeTestPlanPipelineSettings.generated.h already included, missing '#pragma once' in InterchangeTestPlanPipelineSettings.h" #endif #define INTERCHANGETESTS_InterchangeTestPlanPipelineSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FInterchangeTestPlanPipelineSettings ****************************** struct Z_Construct_UScriptStruct_FInterchangeTestPlanPipelineSettings_Statics; #define FID_Engine_Plugins_Tests_InterchangeTests_Source_InterchangeTests_Public_InterchangeTestPlanPipelineSettings_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FInterchangeTestPlanPipelineSettings_Statics; \ INTERCHANGETESTS_API static class UScriptStruct* StaticStruct(); struct FInterchangeTestPlanPipelineSettings; // ********** End ScriptStruct FInterchangeTestPlanPipelineSettings ******************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Tests_InterchangeTests_Source_InterchangeTests_Public_InterchangeTestPlanPipelineSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS