// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ActorComponents/IKRigComponent.h" #ifdef IKRIG_IKRigComponent_generated_h #error "IKRigComponent.generated.h already included, missing '#pragma once' in IKRigComponent.h" #endif #define IKRIG_IKRigComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FIKRigGoal; // ********** Begin Class UIKRigComponent ********************************************************** #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execClearAllGoals); \ DECLARE_FUNCTION(execSetIKRigGoal); \ DECLARE_FUNCTION(execSetIKRigGoalTransform); \ DECLARE_FUNCTION(execSetIKRigGoalPositionAndRotation); struct Z_Construct_UClass_UIKRigComponent_Statics; IKRIG_API UClass* Z_Construct_UClass_UIKRigComponent_NoRegister(); #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUIKRigComponent(); \ friend struct ::Z_Construct_UClass_UIKRigComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend IKRIG_API UClass* ::Z_Construct_UClass_UIKRigComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UIKRigComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/IKRig"), Z_Construct_UClass_UIKRigComponent_NoRegister) \ DECLARE_SERIALIZER(UIKRigComponent) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ IKRIG_API UIKRigComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UIKRigComponent(UIKRigComponent&&) = delete; \ UIKRigComponent(const UIKRigComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(IKRIG_API, UIKRigComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIKRigComponent); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIKRigComponent) \ IKRIG_API virtual ~UIKRigComponent(); #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_13_PROLOG #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UIKRigComponent; // ********** End Class UIKRigComponent ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_ActorComponents_IKRigComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS