// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Retargeter/IKRetargetChainMapping.h" #ifdef IKRIG_IKRetargetChainMapping_generated_h #error "IKRetargetChainMapping.generated.h already included, missing '#pragma once' in IKRetargetChainMapping.h" #endif #define IKRIG_IKRetargetChainMapping_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRetargetChainPair ************************************************ struct Z_Construct_UScriptStruct_FRetargetChainPair_Statics; #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Retargeter_IKRetargetChainMapping_h_23_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRetargetChainPair_Statics; \ IKRIG_API static class UScriptStruct* StaticStruct(); struct FRetargetChainPair; // ********** End ScriptStruct FRetargetChainPair ************************************************** // ********** Begin ScriptStruct FRetargetChainMapping ********************************************* struct Z_Construct_UScriptStruct_FRetargetChainMapping_Statics; #define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Retargeter_IKRetargetChainMapping_h_39_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRetargetChainMapping_Statics; \ IKRIG_API static class UScriptStruct* StaticStruct(); struct FRetargetChainMapping; // ********** End ScriptStruct FRetargetChainMapping *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Retargeter_IKRetargetChainMapping_h // ********** Begin Enum EAutoMapChainType ********************************************************* #define FOREACH_ENUM_EAUTOMAPCHAINTYPE(op) \ op(EAutoMapChainType::Exact) \ op(EAutoMapChainType::Fuzzy) \ op(EAutoMapChainType::Clear) enum class EAutoMapChainType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> IKRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAutoMapChainType *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS