// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GeometryCacheMeshData.h" #ifdef GEOMETRYCACHE_GeometryCacheMeshData_generated_h #error "GeometryCacheMeshData.generated.h already included, missing '#pragma once' in GeometryCacheMeshData.h" #endif #define GEOMETRYCACHE_GeometryCacheMeshData_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FGeometryCacheMeshBatchInfo *************************************** struct Z_Construct_UScriptStruct_FGeometryCacheMeshBatchInfo_Statics; #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGeometryCacheMeshBatchInfo_Statics; \ GEOMETRYCACHE_API static class UScriptStruct* StaticStruct(); struct FGeometryCacheMeshBatchInfo; // ********** End ScriptStruct FGeometryCacheMeshBatchInfo ***************************************** // ********** Begin ScriptStruct FGeometryCacheVertexInfo ****************************************** struct Z_Construct_UScriptStruct_FGeometryCacheVertexInfo_Statics; #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h_38_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGeometryCacheVertexInfo_Statics; \ GEOMETRYCACHE_API static class UScriptStruct* StaticStruct(); struct FGeometryCacheVertexInfo; // ********** End ScriptStruct FGeometryCacheVertexInfo ******************************************** // ********** Begin ScriptStruct FGeometryCacheMeshData ******************************************** struct Z_Construct_UScriptStruct_FGeometryCacheMeshData_Statics; #define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h_99_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGeometryCacheMeshData_Statics; \ GEOMETRYCACHE_API static class UScriptStruct* StaticStruct(); struct FGeometryCacheMeshData; // ********** End ScriptStruct FGeometryCacheMeshData ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCacheMeshData_h PRAGMA_ENABLE_DEPRECATION_WARNINGS