// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Common/TargetRayCastCameraNode.h" #include "Core/CameraParameters.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTargetRayCastCameraNode() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UEnum* Z_Construct_UEnum_Engine_ECollisionChannel(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTargetRayCastCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTargetRayCastCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraParameter(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UTargetRayCastCameraNode ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UTargetRayCastCameraNode; UClass* UTargetRayCastCameraNode::GetPrivateStaticClass() { using TClass = UTargetRayCastCameraNode; if (!Z_Registration_Info_UClass_UTargetRayCastCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TargetRayCastCameraNode"), Z_Registration_Info_UClass_UTargetRayCastCameraNode.InnerSingleton, StaticRegisterNativesUTargetRayCastCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTargetRayCastCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UTargetRayCastCameraNode_NoRegister() { return UTargetRayCastCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTargetRayCastCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CameraNodeCategories", "Common,Target" }, { "Comment", "/**\n * A camera node that determines and sets the camera's target by running a ray-cast\n * from the current camera position.\n */" }, { "IncludePath", "Nodes/Common/TargetRayCastCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Common/TargetRayCastCameraNode.h" }, { "ToolTip", "A camera node that determines and sets the camera's target by running a ray-cast\nfrom the current camera position." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TraceChannel_MetaData[] = { { "Category", "Ray-Cast" }, { "Comment", "/** Trace channel to use for the ray-cast. */" }, { "ModuleRelativePath", "Public/Nodes/Common/TargetRayCastCameraNode.h" }, { "ToolTip", "Trace channel to use for the ray-cast." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoFocus_MetaData[] = { { "Category", "Auto-Focus" }, { "Comment", "/** Whether to set the focus distance to the ray-cast hit result. */" }, { "ModuleRelativePath", "Public/Nodes/Common/TargetRayCastCameraNode.h" }, { "ToolTip", "Whether to set the focus distance to the ray-cast hit result." }, }; #endif // WITH_METADATA // ********** Begin Class UTargetRayCastCameraNode constinit property declarations ***************** static const UECodeGen_Private::FBytePropertyParams NewProp_TraceChannel; static const UECodeGen_Private::FStructPropertyParams NewProp_AutoFocus; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTargetRayCastCameraNode constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTargetRayCastCameraNode_Statics // ********** Begin Class UTargetRayCastCameraNode Property Definitions **************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTargetRayCastCameraNode_Statics::NewProp_TraceChannel = { "TraceChannel", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTargetRayCastCameraNode, TraceChannel), Z_Construct_UEnum_Engine_ECollisionChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TraceChannel_MetaData), NewProp_TraceChannel_MetaData) }; // 838391399 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTargetRayCastCameraNode_Statics::NewProp_AutoFocus = { "AutoFocus", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTargetRayCastCameraNode, AutoFocus), Z_Construct_UScriptStruct_FBooleanCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoFocus_MetaData), NewProp_AutoFocus_MetaData) }; // 3455813431 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTargetRayCastCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTargetRayCastCameraNode_Statics::NewProp_TraceChannel, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTargetRayCastCameraNode_Statics::NewProp_AutoFocus, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTargetRayCastCameraNode_Statics::PropPointers) < 2048); // ********** End Class UTargetRayCastCameraNode Property Definitions ****************************** UObject* (*const Z_Construct_UClass_UTargetRayCastCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTargetRayCastCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTargetRayCastCameraNode_Statics::ClassParams = { &UTargetRayCastCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTargetRayCastCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTargetRayCastCameraNode_Statics::PropPointers), 0, 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTargetRayCastCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UTargetRayCastCameraNode_Statics::Class_MetaDataParams) }; void UTargetRayCastCameraNode::StaticRegisterNativesUTargetRayCastCameraNode() { } UClass* Z_Construct_UClass_UTargetRayCastCameraNode() { if (!Z_Registration_Info_UClass_UTargetRayCastCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTargetRayCastCameraNode.OuterSingleton, Z_Construct_UClass_UTargetRayCastCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UTargetRayCastCameraNode.OuterSingleton; } UTargetRayCastCameraNode::UTargetRayCastCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTargetRayCastCameraNode); UTargetRayCastCameraNode::~UTargetRayCastCameraNode() {} // ********** End Class UTargetRayCastCameraNode *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_TargetRayCastCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTargetRayCastCameraNode, UTargetRayCastCameraNode::StaticClass, TEXT("UTargetRayCastCameraNode"), &Z_Registration_Info_UClass_UTargetRayCastCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTargetRayCastCameraNode), 1602864149U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_TargetRayCastCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_TargetRayCastCameraNode_h__Script_GameplayCameras_957189025{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_TargetRayCastCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_TargetRayCastCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS