// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Common/SplineOrbitCameraNode.h" #include "Core/CameraParameters.h" #include "Curves/CameraRotatorCurve.h" #include "Curves/CameraVectorCurve.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSplineOrbitCameraNode() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3d(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector3d(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput2DCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USplineOrbitCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USplineOrbitCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraRotatorCurve(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVectorCurve(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FSplineOrbitControlPoint(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FSplineOrbitControlPoint ****************************************** struct Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSplineOrbitControlPoint); } static inline consteval int16 GetStructAlignment() { return alignof(FSplineOrbitControlPoint); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Control point for the spline orbit camera node.\n */" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "Control point for the spline orbit camera node." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffset_MetaData[] = { { "Category", "Spline Orbit" }, { "Comment", "/**\n\x09 * The offset of the camera position from the orbit pivot.\n\x09 * This defines the radius of the orbit at the given control point, along with any lateral or \n\x09 * vertical position offsets.\n\x09 */" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "The offset of the camera position from the orbit pivot.\nThis defines the radius of the orbit at the given control point, along with any lateral or\nvertical position offsets." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetOffset_MetaData[] = { { "Category", "Target" }, { "Comment", "/**\n\x09 * The offset of the camera target as defined by projecting the orbit pivot on the line of sight.\n\x09 * This adds rotation to the camera by making it look higher/lower/etc at the given control\n\x09 * point.\n\x09 */" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "The offset of the camera target as defined by projecting the orbit pivot on the line of sight.\nThis adds rotation to the camera by making it look higher/lower/etc at the given control\npoint." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffset_MetaData[] = { { "Category", "Target" }, { "Comment", "/**\n\x09 * A rotation offset applied to the camera.\n\x09 * This adds rotation to the camera, in local space, applied after TargetOffset.\n\x09 */" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "A rotation offset applied to the camera.\nThis adds rotation to the camera, in local space, applied after TargetOffset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchAngle_MetaData[] = { { "Category", "Spline Orbit" }, { "Comment", "/**\n\x09 * The pitch angle for this control point.\n\x09 */" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "The pitch angle for this control point." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSplineOrbitControlPoint constinit property declarations ********** static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_TargetOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffset; static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchAngle; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSplineOrbitControlPoint constinit property declarations ************ static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint; class UScriptStruct* FSplineOrbitControlPoint::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSplineOrbitControlPoint, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("SplineOrbitControlPoint")); } return Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint.OuterSingleton; } // ********** Begin ScriptStruct FSplineOrbitControlPoint Property Definitions ********************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_LocationOffset = { "LocationOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSplineOrbitControlPoint, LocationOffset), Z_Construct_UScriptStruct_FVector3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffset_MetaData), NewProp_LocationOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_TargetOffset = { "TargetOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSplineOrbitControlPoint, TargetOffset), Z_Construct_UScriptStruct_FVector3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetOffset_MetaData), NewProp_TargetOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_RotationOffset = { "RotationOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSplineOrbitControlPoint, RotationOffset), Z_Construct_UScriptStruct_FRotator3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOffset_MetaData), NewProp_RotationOffset_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_PitchAngle = { "PitchAngle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSplineOrbitControlPoint, PitchAngle), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchAngle_MetaData), NewProp_PitchAngle_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_LocationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_TargetOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_RotationOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewProp_PitchAngle, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSplineOrbitControlPoint Property Definitions *********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "SplineOrbitControlPoint", Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::PropPointers), sizeof(FSplineOrbitControlPoint), alignof(FSplineOrbitControlPoint), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSplineOrbitControlPoint() { if (!Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint.InnerSingleton, Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint.InnerSingleton); } // ********** End ScriptStruct FSplineOrbitControlPoint ******************************************** // ********** Begin Class USplineOrbitCameraNode *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USplineOrbitCameraNode; UClass* USplineOrbitCameraNode::GetPrivateStaticClass() { using TClass = USplineOrbitCameraNode; if (!Z_Registration_Info_UClass_USplineOrbitCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SplineOrbitCameraNode"), Z_Registration_Info_UClass_USplineOrbitCameraNode.InnerSingleton, StaticRegisterNativesUSplineOrbitCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USplineOrbitCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_USplineOrbitCameraNode_NoRegister() { return USplineOrbitCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_USplineOrbitCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CameraNodeCategories", "Common,Transform" }, { "Comment", "/**\n * A camera node that can orbit around a pivot point, and the shape of the orbit is defined\n * by pitch-based parameters.\n */" }, { "IncludePath", "Nodes/Common/SplineOrbitCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A camera node that can orbit around a pivot point, and the shape of the orbit is defined\nby pitch-based parameters." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffsetSpline_MetaData[] = { { "Category", "Spline Orbit" }, { "Comment", "/** Spline that defines the camera location's offset for a given pitch angle. */" }, { "CurveEditorXLabelFormat", "{0}deg" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "Spline that defines the camera location's offset for a given pitch angle." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetOffsetSpline_MetaData[] = { { "Category", "Spline Orbit" }, { "Comment", "/** Spline that defines an additive camera target offset for a given pitch angle. */" }, { "CurveEditorXLabelFormat", "{0}deg" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "Spline that defines an additive camera target offset for a given pitch angle." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffsetSpline_MetaData[] = { { "Category", "Spline Orbit" }, { "Comment", "/** Spline that defines an additive camera rotation offset for a given pitch angle. */" }, { "CurveEditorXLabelFormat", "{0}deg" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "Spline that defines an additive camera rotation offset for a given pitch angle." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocationOffsetMultiplier_MetaData[] = { { "Category", "Spline Orbit" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetOffsetSpace_MetaData[] = { { "Category", "Target" }, { "Comment", "/**\n\x09 * The space in which the control points' TargetOffset is applied.\n\x09 */" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ToolTip", "The space in which the control points' TargetOffset is applied." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputSlot_MetaData[] = { { "Comment", "/**\n\x09 * The input slot for controlling the orbiting.\n\x09 * If no input slot is specified, this node will use the player controller view rotation.\n\x09 */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Nodes/Common/SplineOrbitCameraNode.h" }, { "ObjectTreeGraphPinDirection", "Input" }, { "ToolTip", "The input slot for controlling the orbiting.\nIf no input slot is specified, this node will use the player controller view rotation." }, }; #endif // WITH_METADATA // ********** Begin Class USplineOrbitCameraNode constinit property declarations ******************* static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffsetSpline; static const UECodeGen_Private::FStructPropertyParams NewProp_TargetOffsetSpline; static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffsetSpline; static const UECodeGen_Private::FStructPropertyParams NewProp_LocationOffsetMultiplier; static const UECodeGen_Private::FBytePropertyParams NewProp_TargetOffsetSpace_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TargetOffsetSpace; static const UECodeGen_Private::FObjectPropertyParams NewProp_InputSlot; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USplineOrbitCameraNode constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USplineOrbitCameraNode_Statics // ********** Begin Class USplineOrbitCameraNode Property Definitions ****************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_LocationOffsetSpline = { "LocationOffsetSpline", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USplineOrbitCameraNode, LocationOffsetSpline), Z_Construct_UScriptStruct_FCameraVectorCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffsetSpline_MetaData), NewProp_LocationOffsetSpline_MetaData) }; // 2452068002 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_TargetOffsetSpline = { "TargetOffsetSpline", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USplineOrbitCameraNode, TargetOffsetSpline), Z_Construct_UScriptStruct_FCameraVectorCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetOffsetSpline_MetaData), NewProp_TargetOffsetSpline_MetaData) }; // 2452068002 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_RotationOffsetSpline = { "RotationOffsetSpline", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USplineOrbitCameraNode, RotationOffsetSpline), Z_Construct_UScriptStruct_FCameraRotatorCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOffsetSpline_MetaData), NewProp_RotationOffsetSpline_MetaData) }; // 4186903174 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_LocationOffsetMultiplier = { "LocationOffsetMultiplier", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USplineOrbitCameraNode, LocationOffsetMultiplier), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocationOffsetMultiplier_MetaData), NewProp_LocationOffsetMultiplier_MetaData) }; // 1936936055 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_TargetOffsetSpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_TargetOffsetSpace = { "TargetOffsetSpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USplineOrbitCameraNode, TargetOffsetSpace), Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetOffsetSpace_MetaData), NewProp_TargetOffsetSpace_MetaData) }; // 1491840000 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_InputSlot = { "InputSlot", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USplineOrbitCameraNode, InputSlot), Z_Construct_UClass_UInput2DCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputSlot_MetaData), NewProp_InputSlot_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USplineOrbitCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_LocationOffsetSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_TargetOffsetSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_RotationOffsetSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_LocationOffsetMultiplier, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_TargetOffsetSpace_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_TargetOffsetSpace, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USplineOrbitCameraNode_Statics::NewProp_InputSlot, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USplineOrbitCameraNode_Statics::PropPointers) < 2048); // ********** End Class USplineOrbitCameraNode Property Definitions ******************************** UObject* (*const Z_Construct_UClass_USplineOrbitCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USplineOrbitCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USplineOrbitCameraNode_Statics::ClassParams = { &USplineOrbitCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USplineOrbitCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USplineOrbitCameraNode_Statics::PropPointers), 0, 0x00A810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USplineOrbitCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USplineOrbitCameraNode_Statics::Class_MetaDataParams) }; void USplineOrbitCameraNode::StaticRegisterNativesUSplineOrbitCameraNode() { } UClass* Z_Construct_UClass_USplineOrbitCameraNode() { if (!Z_Registration_Info_UClass_USplineOrbitCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USplineOrbitCameraNode.OuterSingleton, Z_Construct_UClass_USplineOrbitCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_USplineOrbitCameraNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USplineOrbitCameraNode); USplineOrbitCameraNode::~USplineOrbitCameraNode() {} // ********** End Class USplineOrbitCameraNode ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSplineOrbitControlPoint::StaticStruct, Z_Construct_UScriptStruct_FSplineOrbitControlPoint_Statics::NewStructOps, TEXT("SplineOrbitControlPoint"),&Z_Registration_Info_UScriptStruct_FSplineOrbitControlPoint, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSplineOrbitControlPoint), 3822899439U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USplineOrbitCameraNode, USplineOrbitCameraNode::StaticClass, TEXT("USplineOrbitCameraNode"), &Z_Registration_Info_UClass_USplineOrbitCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USplineOrbitCameraNode), 562161962U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_1770993845{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SplineOrbitCameraNode_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS