// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Blends/SmoothBlendCameraNode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSmoothBlendCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USimpleFixedTimeBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USmoothBlendCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USmoothBlendCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ESmoothCameraBlendType **************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESmoothCameraBlendType; static UEnum* ESmoothCameraBlendType_StaticEnum() { if (!Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton) { Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ESmoothCameraBlendType")); } return Z_Registration_Info_UEnum_ESmoothCameraBlendType.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ESmoothCameraBlendType_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/**\n * The smoothstep type.\n */" }, { "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" }, { "SmootherStep.Name", "ESmoothCameraBlendType::SmootherStep" }, { "SmoothStep.Name", "ESmoothCameraBlendType::SmoothStep" }, { "ToolTip", "The smoothstep type." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ESmoothCameraBlendType::SmoothStep", (int64)ESmoothCameraBlendType::SmoothStep }, { "ESmoothCameraBlendType::SmootherStep", (int64)ESmoothCameraBlendType::SmootherStep }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "ESmoothCameraBlendType", "ESmoothCameraBlendType", Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType() { if (!Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType_Statics::EnumParams); } return Z_Registration_Info_UEnum_ESmoothCameraBlendType.InnerSingleton; } // ********** End Enum ESmoothCameraBlendType ****************************************************** // ********** Begin Class USmoothBlendCameraNode *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USmoothBlendCameraNode; UClass* USmoothBlendCameraNode::GetPrivateStaticClass() { using TClass = USmoothBlendCameraNode; if (!Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SmoothBlendCameraNode"), Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton, StaticRegisterNativesUSmoothBlendCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USmoothBlendCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_USmoothBlendCameraNode_NoRegister() { return USmoothBlendCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_USmoothBlendCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A blend camera rig that implements the smoothstep and smoothersteps algorithms.\n */" }, { "IncludePath", "Nodes/Blends/SmoothBlendCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" }, { "ToolTip", "A blend camera rig that implements the smoothstep and smoothersteps algorithms." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendType_MetaData[] = { { "Category", "Blending" }, { "Comment", "/** The type of algorithm to use. */" }, { "ModuleRelativePath", "Public/Nodes/Blends/SmoothBlendCameraNode.h" }, { "ToolTip", "The type of algorithm to use." }, }; #endif // WITH_METADATA // ********** Begin Class USmoothBlendCameraNode constinit property declarations ******************* static const UECodeGen_Private::FIntPropertyParams NewProp_BlendType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_BlendType; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USmoothBlendCameraNode constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USmoothBlendCameraNode_Statics // ********** Begin Class USmoothBlendCameraNode Property Definitions ****************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType = { "BlendType", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USmoothBlendCameraNode, BlendType), Z_Construct_UEnum_GameplayCameras_ESmoothCameraBlendType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendType_MetaData), NewProp_BlendType_MetaData) }; // 2038643846 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USmoothBlendCameraNode_Statics::NewProp_BlendType, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers) < 2048); // ********** End Class USmoothBlendCameraNode Property Definitions ******************************** UObject* (*const Z_Construct_UClass_USmoothBlendCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USimpleFixedTimeBlendCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USmoothBlendCameraNode_Statics::ClassParams = { &USmoothBlendCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::PropPointers), 0, 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USmoothBlendCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USmoothBlendCameraNode_Statics::Class_MetaDataParams) }; void USmoothBlendCameraNode::StaticRegisterNativesUSmoothBlendCameraNode() { } UClass* Z_Construct_UClass_USmoothBlendCameraNode() { if (!Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton, Z_Construct_UClass_USmoothBlendCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_USmoothBlendCameraNode.OuterSingleton; } USmoothBlendCameraNode::USmoothBlendCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USmoothBlendCameraNode); USmoothBlendCameraNode::~USmoothBlendCameraNode() {} // ********** End Class USmoothBlendCameraNode ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ESmoothCameraBlendType_StaticEnum, TEXT("ESmoothCameraBlendType"), &Z_Registration_Info_UEnum_ESmoothCameraBlendType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2038643846U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USmoothBlendCameraNode, USmoothBlendCameraNode::StaticClass, TEXT("USmoothBlendCameraNode"), &Z_Registration_Info_UClass_USmoothBlendCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USmoothBlendCameraNode), 993455938U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_2740737764{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Blends_SmoothBlendCameraNode_h__Script_GameplayCameras_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS