// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/ObjectTreeGraphComment.h" #ifdef GAMEPLAYCAMERAS_ObjectTreeGraphComment_generated_h #error "ObjectTreeGraphComment.generated.h already included, missing '#pragma once' in ObjectTreeGraphComment.h" #endif #define GAMEPLAYCAMERAS_ObjectTreeGraphComment_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UObjectTreeGraphComment ************************************************** struct Z_Construct_UClass_UObjectTreeGraphComment_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphComment_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUObjectTreeGraphComment(); \ friend struct ::Z_Construct_UClass_UObjectTreeGraphComment_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UObjectTreeGraphComment_NoRegister(); \ public: \ DECLARE_CLASS2(UObjectTreeGraphComment, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UObjectTreeGraphComment_NoRegister) \ DECLARE_SERIALIZER(UObjectTreeGraphComment) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h_18_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UObjectTreeGraphComment(UObjectTreeGraphComment&&) = delete; \ UObjectTreeGraphComment(const UObjectTreeGraphComment&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UObjectTreeGraphComment); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UObjectTreeGraphComment); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UObjectTreeGraphComment) \ GAMEPLAYCAMERAS_API virtual ~UObjectTreeGraphComment(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h_13_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h_18_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UObjectTreeGraphComment; // ********** End Class UObjectTreeGraphComment **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphComment_h PRAGMA_ENABLE_DEPRECATION_WARNINGS