// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieScene/MovieSceneCameraFramingZonePropertySystem.h" #ifdef GAMEPLAYCAMERAS_MovieSceneCameraFramingZonePropertySystem_generated_h #error "MovieSceneCameraFramingZonePropertySystem.generated.h already included, missing '#pragma once' in MovieSceneCameraFramingZonePropertySystem.h" #endif #define GAMEPLAYCAMERAS_MovieSceneCameraFramingZonePropertySystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneCameraFramingZonePropertySystem ******************************* struct Z_Construct_UClass_UMovieSceneCameraFramingZonePropertySystem_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UMovieSceneCameraFramingZonePropertySystem_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCameraFramingZonePropertySystem(); \ friend struct ::Z_Construct_UClass_UMovieSceneCameraFramingZonePropertySystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UMovieSceneCameraFramingZonePropertySystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCameraFramingZonePropertySystem, UMovieScenePropertySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UMovieSceneCameraFramingZonePropertySystem_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCameraFramingZonePropertySystem) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h_17_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCameraFramingZonePropertySystem(UMovieSceneCameraFramingZonePropertySystem&&) = delete; \ UMovieSceneCameraFramingZonePropertySystem(const UMovieSceneCameraFramingZonePropertySystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UMovieSceneCameraFramingZonePropertySystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCameraFramingZonePropertySystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCameraFramingZonePropertySystem) \ GAMEPLAYCAMERAS_API virtual ~UMovieSceneCameraFramingZonePropertySystem(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h_12_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h_17_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCameraFramingZonePropertySystem; // ********** End Class UMovieSceneCameraFramingZonePropertySystem ********************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_MovieScene_MovieSceneCameraFramingZonePropertySystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS