// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Shakes/EnvelopeShakeCameraNode.h" #include "Core/CameraParameters.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeEnvelopeShakeCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UEnvelopeShakeCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UEnvelopeShakeCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UShakeCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UShakeCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UEnvelopeShakeCameraNode ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UEnvelopeShakeCameraNode; UClass* UEnvelopeShakeCameraNode::GetPrivateStaticClass() { using TClass = UEnvelopeShakeCameraNode; if (!Z_Registration_Info_UClass_UEnvelopeShakeCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("EnvelopeShakeCameraNode"), Z_Registration_Info_UClass_UEnvelopeShakeCameraNode.InnerSingleton, StaticRegisterNativesUEnvelopeShakeCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UEnvelopeShakeCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UEnvelopeShakeCameraNode_NoRegister() { return UEnvelopeShakeCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Nodes/Shakes/EnvelopeShakeCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Shakes/EnvelopeShakeCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EaseInTime_MetaData[] = { { "Category", "Easing" }, { "ModuleRelativePath", "Public/Nodes/Shakes/EnvelopeShakeCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EaseOutTime_MetaData[] = { { "Category", "Easing" }, { "ModuleRelativePath", "Public/Nodes/Shakes/EnvelopeShakeCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TotalTime_MetaData[] = { { "Category", "Time" }, { "ModuleRelativePath", "Public/Nodes/Shakes/EnvelopeShakeCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Shake_MetaData[] = { { "Category", "Common" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Nodes/Shakes/EnvelopeShakeCameraNode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UEnvelopeShakeCameraNode constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_EaseInTime; static const UECodeGen_Private::FStructPropertyParams NewProp_EaseOutTime; static const UECodeGen_Private::FStructPropertyParams NewProp_TotalTime; static const UECodeGen_Private::FObjectPropertyParams NewProp_Shake; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UEnvelopeShakeCameraNode constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics // ********** Begin Class UEnvelopeShakeCameraNode Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_EaseInTime = { "EaseInTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEnvelopeShakeCameraNode, EaseInTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EaseInTime_MetaData), NewProp_EaseInTime_MetaData) }; // 1936936055 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_EaseOutTime = { "EaseOutTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEnvelopeShakeCameraNode, EaseOutTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EaseOutTime_MetaData), NewProp_EaseOutTime_MetaData) }; // 1936936055 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_TotalTime = { "TotalTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEnvelopeShakeCameraNode, TotalTime), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TotalTime_MetaData), NewProp_TotalTime_MetaData) }; // 1936936055 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_Shake = { "Shake", nullptr, (EPropertyFlags)0x0114000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UEnvelopeShakeCameraNode, Shake), Z_Construct_UClass_UShakeCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Shake_MetaData), NewProp_Shake_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_EaseInTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_EaseOutTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_TotalTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::NewProp_Shake, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::PropPointers) < 2048); // ********** End Class UEnvelopeShakeCameraNode Property Definitions ****************************** UObject* (*const Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UShakeCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::ClassParams = { &UEnvelopeShakeCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::PropPointers), 0, 0x00A010A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::Class_MetaDataParams) }; void UEnvelopeShakeCameraNode::StaticRegisterNativesUEnvelopeShakeCameraNode() { } UClass* Z_Construct_UClass_UEnvelopeShakeCameraNode() { if (!Z_Registration_Info_UClass_UEnvelopeShakeCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEnvelopeShakeCameraNode.OuterSingleton, Z_Construct_UClass_UEnvelopeShakeCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UEnvelopeShakeCameraNode.OuterSingleton; } UEnvelopeShakeCameraNode::UEnvelopeShakeCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEnvelopeShakeCameraNode); UEnvelopeShakeCameraNode::~UEnvelopeShakeCameraNode() {} // ********** End Class UEnvelopeShakeCameraNode *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_EnvelopeShakeCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UEnvelopeShakeCameraNode, UEnvelopeShakeCameraNode::StaticClass, TEXT("UEnvelopeShakeCameraNode"), &Z_Registration_Info_UClass_UEnvelopeShakeCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEnvelopeShakeCameraNode), 4232173556U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_EnvelopeShakeCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_EnvelopeShakeCameraNode_h__Script_GameplayCameras_1432297667{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_EnvelopeShakeCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_EnvelopeShakeCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS