// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Input/DrivenControlRotationCameraNode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeDrivenControlRotationCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput2DCameraNode(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UDrivenControlRotationCameraNode ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UDrivenControlRotationCameraNode; UClass* UDrivenControlRotationCameraNode::GetPrivateStaticClass() { using TClass = UDrivenControlRotationCameraNode; if (!Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DrivenControlRotationCameraNode"), Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.InnerSingleton, StaticRegisterNativesUDrivenControlRotationCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode_NoRegister() { return UDrivenControlRotationCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * An input camera node that provides the yaw and pitch components of the control rotation\n * when it is in the active camera rig, and then \"detaches\" from it while blending out,\n * applying delta-rotations on the last known active control rotation.\n */" }, { "IncludePath", "Nodes/Input/DrivenControlRotationCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Input/DrivenControlRotationCameraNode.h" }, { "ToolTip", "An input camera node that provides the yaw and pitch components of the control rotation\nwhen it is in the active camera rig, and then \"detaches\" from it while blending out,\napplying delta-rotations on the last known active control rotation." }, }; #endif // WITH_METADATA // ********** Begin Class UDrivenControlRotationCameraNode constinit property declarations ********* // ********** End Class UDrivenControlRotationCameraNode constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics UObject* (*const Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInput2DCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::ClassParams = { &UDrivenControlRotationCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x002010A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::Class_MetaDataParams) }; void UDrivenControlRotationCameraNode::StaticRegisterNativesUDrivenControlRotationCameraNode() { } UClass* Z_Construct_UClass_UDrivenControlRotationCameraNode() { if (!Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.OuterSingleton, Z_Construct_UClass_UDrivenControlRotationCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UDrivenControlRotationCameraNode.OuterSingleton; } UDrivenControlRotationCameraNode::UDrivenControlRotationCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDrivenControlRotationCameraNode); UDrivenControlRotationCameraNode::~UDrivenControlRotationCameraNode() {} // ********** End Class UDrivenControlRotationCameraNode ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDrivenControlRotationCameraNode, UDrivenControlRotationCameraNode::StaticClass, TEXT("UDrivenControlRotationCameraNode"), &Z_Registration_Info_UClass_UDrivenControlRotationCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDrivenControlRotationCameraNode), 1502396268U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_1274505072{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_DrivenControlRotationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS