// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/DefaultRootCameraNode.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeDefaultRootCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlendStackCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDefaultRootCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDefaultRootCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URootCameraNode(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UDefaultRootCameraNode *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UDefaultRootCameraNode; UClass* UDefaultRootCameraNode::GetPrivateStaticClass() { using TClass = UDefaultRootCameraNode; if (!Z_Registration_Info_UClass_UDefaultRootCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DefaultRootCameraNode"), Z_Registration_Info_UClass_UDefaultRootCameraNode.InnerSingleton, StaticRegisterNativesUDefaultRootCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDefaultRootCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UDefaultRootCameraNode_NoRegister() { return UDefaultRootCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UDefaultRootCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * The default implementation of a root camera node.\n */" }, { "IncludePath", "Core/DefaultRootCameraNode.h" }, { "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "The default implementation of a root camera node." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseLayer_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MainLayer_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GlobalLayer_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisualLayer_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/DefaultRootCameraNode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UDefaultRootCameraNode constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_BaseLayer; static const UECodeGen_Private::FObjectPropertyParams NewProp_MainLayer; static const UECodeGen_Private::FObjectPropertyParams NewProp_GlobalLayer; static const UECodeGen_Private::FObjectPropertyParams NewProp_VisualLayer; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UDefaultRootCameraNode constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UDefaultRootCameraNode_Statics // ********** Begin Class UDefaultRootCameraNode Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_BaseLayer = { "BaseLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, BaseLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseLayer_MetaData), NewProp_BaseLayer_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_MainLayer = { "MainLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, MainLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MainLayer_MetaData), NewProp_MainLayer_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_GlobalLayer = { "GlobalLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, GlobalLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GlobalLayer_MetaData), NewProp_GlobalLayer_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_VisualLayer = { "VisualLayer", nullptr, (EPropertyFlags)0x0116000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultRootCameraNode, VisualLayer), Z_Construct_UClass_UBlendStackCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisualLayer_MetaData), NewProp_VisualLayer_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_BaseLayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_MainLayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_GlobalLayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultRootCameraNode_Statics::NewProp_VisualLayer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers) < 2048); // ********** End Class UDefaultRootCameraNode Property Definitions ******************************** UObject* (*const Z_Construct_UClass_UDefaultRootCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_URootCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UDefaultRootCameraNode_Statics::ClassParams = { &UDefaultRootCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::PropPointers), 0, 0x01A810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultRootCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UDefaultRootCameraNode_Statics::Class_MetaDataParams) }; void UDefaultRootCameraNode::StaticRegisterNativesUDefaultRootCameraNode() { } UClass* Z_Construct_UClass_UDefaultRootCameraNode() { if (!Z_Registration_Info_UClass_UDefaultRootCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDefaultRootCameraNode.OuterSingleton, Z_Construct_UClass_UDefaultRootCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UDefaultRootCameraNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDefaultRootCameraNode); UDefaultRootCameraNode::~UDefaultRootCameraNode() {} // ********** End Class UDefaultRootCameraNode ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDefaultRootCameraNode, UDefaultRootCameraNode::StaticClass, TEXT("UDefaultRootCameraNode"), &Z_Registration_Info_UClass_UDefaultRootCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDefaultRootCameraNode), 1294544884U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_2420185762{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_DefaultRootCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS