// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/CameraVariableTableAllocationInfo.h" #ifdef GAMEPLAYCAMERAS_CameraVariableTableAllocationInfo_generated_h #error "CameraVariableTableAllocationInfo.generated.h already included, missing '#pragma once' in CameraVariableTableAllocationInfo.h" #endif #define GAMEPLAYCAMERAS_CameraVariableTableAllocationInfo_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FCameraVariableDefinition ***************************************** struct Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FCameraVariableDefinition; // ********** End ScriptStruct FCameraVariableDefinition ******************************************* // ********** Begin ScriptStruct FCameraVariableTableAllocationInfo ******************************** struct Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h_103_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FCameraVariableTableAllocationInfo; // ********** End ScriptStruct FCameraVariableTableAllocationInfo ********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h PRAGMA_ENABLE_DEPRECATION_WARNINGS