// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraVariableTableAllocationInfo.h" #include "Core/CameraVariableTableFwd.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraVariableTableAllocationInfo() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableDefinition(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FCameraVariableDefinition ***************************************** struct Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraVariableDefinition); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraVariableDefinition); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * A structure that describes a camera variable.\n */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "A structure that describes a camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = { { "Comment", "/** The ID of the variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "The ID of the variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableType_MetaData[] = { { "Comment", "/** The type of the variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "The type of the variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendableStructType_MetaData[] = { { "Comment", "/** The type of a blendable struct (only valid when VariableType == BlendableStruct). */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "NativeConstTemplateArg", "" }, { "ToolTip", "The type of a blendable struct (only valid when VariableType == BlendableStruct)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPrivate_MetaData[] = { { "Comment", "/**\n\x09 * Whether the variable is private. \n\x09 *\n\x09 * Private variables are not propagated from one table to another when\n\x09 * interpolating or overriding a table.\n\x09 */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "Whether the variable is private.\n\nPrivate variables are not propagated from one table to another when\ninterpolating or overriding a table." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsInput_MetaData[] = { { "Comment", "/**\n\x09 * Whether the variable is an input variable.\n\x09 *\n\x09 * Input variables are blended during the pre-blend parameter update phase.\n\x09 */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "Whether the variable is an input variable.\n\nInput variables are blended during the pre-blend parameter update phase." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoReset_MetaData[] = { { "Comment", "/** Whether the variable should auto-reset to an \"unset\" state after every evaluation. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "Whether the variable should auto-reset to an \"unset\" state after every evaluation." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableName_MetaData[] = { { "Comment", "/** The name of the variable, for debugging purposes. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "The name of the variable, for debugging purposes." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraVariableDefinition constinit property declarations ********* static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID; static const UECodeGen_Private::FIntPropertyParams NewProp_VariableType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_VariableType; static const UECodeGen_Private::FObjectPropertyParams NewProp_BlendableStructType; static void NewProp_bIsPrivate_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPrivate; static void NewProp_bIsInput_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsInput; static void NewProp_bAutoReset_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoReset; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStrPropertyParams NewProp_VariableName; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraVariableDefinition constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraVariableDefinition; class UScriptStruct* FCameraVariableDefinition::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraVariableDefinition.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraVariableDefinition.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraVariableDefinition, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraVariableDefinition")); } return Z_Registration_Info_UScriptStruct_FCameraVariableDefinition.OuterSingleton; } // ********** Begin ScriptStruct FCameraVariableDefinition Property Definitions ******************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableDefinition, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245 const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableType = { "VariableType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableDefinition, VariableType), Z_Construct_UEnum_GameplayCameras_ECameraVariableType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableType_MetaData), NewProp_VariableType_MetaData) }; // 2611107891 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_BlendableStructType = { "BlendableStructType", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableDefinition, BlendableStructType), Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendableStructType_MetaData), NewProp_BlendableStructType_MetaData) }; void Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsPrivate_SetBit(void* Obj) { ((FCameraVariableDefinition*)Obj)->bIsPrivate = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsPrivate = { "bIsPrivate", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FCameraVariableDefinition), &Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsPrivate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPrivate_MetaData), NewProp_bIsPrivate_MetaData) }; void Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsInput_SetBit(void* Obj) { ((FCameraVariableDefinition*)Obj)->bIsInput = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsInput = { "bIsInput", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FCameraVariableDefinition), &Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsInput_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsInput_MetaData), NewProp_bIsInput_MetaData) }; void Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bAutoReset_SetBit(void* Obj) { ((FCameraVariableDefinition*)Obj)->bAutoReset = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bAutoReset = { "bAutoReset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FCameraVariableDefinition), &Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bAutoReset_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoReset_MetaData), NewProp_bAutoReset_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableName = { "VariableName", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableDefinition, VariableName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableName_MetaData), NewProp_VariableName_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_BlendableStructType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsPrivate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bIsInput, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_bAutoReset, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewProp_VariableName, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraVariableDefinition Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraVariableDefinition", Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::PropPointers), sizeof(FCameraVariableDefinition), alignof(FCameraVariableDefinition), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableDefinition() { if (!Z_Registration_Info_UScriptStruct_FCameraVariableDefinition.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraVariableDefinition.InnerSingleton, Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraVariableDefinition.InnerSingleton); } // ********** End ScriptStruct FCameraVariableDefinition ******************************************* // ********** Begin ScriptStruct FCameraVariableTableAllocationInfo ******************************** struct Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraVariableTableAllocationInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraVariableTableAllocationInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * A structure that describes the required camera variable table setup of a camera rig.\n */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "A structure that describes the required camera variable table setup of a camera rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableDefinitions_MetaData[] = { { "Comment", "/** The list of variables that should be allocated in a table. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableTableAllocationInfo.h" }, { "ToolTip", "The list of variables that should be allocated in a table." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraVariableTableAllocationInfo constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_VariableDefinitions_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_VariableDefinitions; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraVariableTableAllocationInfo constinit property declarations ** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo; class UScriptStruct* FCameraVariableTableAllocationInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraVariableTableAllocationInfo")); } return Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo.OuterSingleton; } // ********** Begin ScriptStruct FCameraVariableTableAllocationInfo Property Definitions *********** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::NewProp_VariableDefinitions_Inner = { "VariableDefinitions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraVariableDefinition, METADATA_PARAMS(0, nullptr) }; // 1191604222 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::NewProp_VariableDefinitions = { "VariableDefinitions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraVariableTableAllocationInfo, VariableDefinitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableDefinitions_MetaData), NewProp_VariableDefinitions_MetaData) }; // 1191604222 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::NewProp_VariableDefinitions_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::NewProp_VariableDefinitions, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraVariableTableAllocationInfo Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraVariableTableAllocationInfo", Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::PropPointers), sizeof(FCameraVariableTableAllocationInfo), alignof(FCameraVariableTableAllocationInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo() { if (!Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo.InnerSingleton); } // ********** End ScriptStruct FCameraVariableTableAllocationInfo ********************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraVariableDefinition::StaticStruct, Z_Construct_UScriptStruct_FCameraVariableDefinition_Statics::NewStructOps, TEXT("CameraVariableDefinition"),&Z_Registration_Info_UScriptStruct_FCameraVariableDefinition, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraVariableDefinition), 1191604222U) }, { FCameraVariableTableAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo_Statics::NewStructOps, TEXT("CameraVariableTableAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraVariableTableAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraVariableTableAllocationInfo), 1582542653U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h__Script_GameplayCameras_404616374{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableTableAllocationInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS