// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Shakes/CameraShakeCameraNode.h" #include "Core/CameraShakeAssetReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraShakeCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraShakeCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraShakeCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraShakeAssetReference(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ECameraShakeEvaluationMode ************************************************ static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraShakeEvaluationMode; static UEnum* ECameraShakeEvaluationMode_StaticEnum() { if (!Z_Registration_Info_UEnum_ECameraShakeEvaluationMode.OuterSingleton) { Z_Registration_Info_UEnum_ECameraShakeEvaluationMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraShakeEvaluationMode")); } return Z_Registration_Info_UEnum_ECameraShakeEvaluationMode.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ECameraShakeEvaluationMode_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Inline.Name", "ECameraShakeEvaluationMode::Inline" }, { "ModuleRelativePath", "Public/Nodes/Shakes/CameraShakeCameraNode.h" }, { "VisualLayer.Name", "ECameraShakeEvaluationMode::VisualLayer" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ECameraShakeEvaluationMode::Inline", (int64)ECameraShakeEvaluationMode::Inline }, { "ECameraShakeEvaluationMode::VisualLayer", (int64)ECameraShakeEvaluationMode::VisualLayer }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "ECameraShakeEvaluationMode", "ECameraShakeEvaluationMode", Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode() { if (!Z_Registration_Info_UEnum_ECameraShakeEvaluationMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraShakeEvaluationMode.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_ECameraShakeEvaluationMode.InnerSingleton; } // ********** End Enum ECameraShakeEvaluationMode ************************************************** // ********** Begin Class UCameraShakeCameraNode *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraShakeCameraNode; UClass* UCameraShakeCameraNode::GetPrivateStaticClass() { using TClass = UCameraShakeCameraNode; if (!Z_Registration_Info_UClass_UCameraShakeCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraShakeCameraNode"), Z_Registration_Info_UClass_UCameraShakeCameraNode.InnerSingleton, StaticRegisterNativesUCameraShakeCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraShakeCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UCameraShakeCameraNode_NoRegister() { return UCameraShakeCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraShakeCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CameraNodeCategories", "Shakes" }, { "Comment", "/**\n * A camera node that runs a camera shake asset.\n */" }, { "DisplayName", "Camera Shake Prefab" }, { "IncludePath", "Nodes/Shakes/CameraShakeCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Shakes/CameraShakeCameraNode.h" }, { "ToolTip", "A camera node that runs a camera shake asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraShakeReference_MetaData[] = { { "Category", "Common" }, { "Comment", "/** The camera shake to run. */" }, { "ModuleRelativePath", "Public/Nodes/Shakes/CameraShakeCameraNode.h" }, { "ObjectTreeGraphHidden", "TRUE" }, { "ToolTip", "The camera shake to run." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EvaluationMode_MetaData[] = { { "Category", "Common" }, { "ModuleRelativePath", "Public/Nodes/Shakes/CameraShakeCameraNode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraShakeCameraNode constinit property declarations ******************* static const UECodeGen_Private::FStructPropertyParams NewProp_CameraShakeReference; static const UECodeGen_Private::FBytePropertyParams NewProp_EvaluationMode_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_EvaluationMode; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraShakeCameraNode constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraShakeCameraNode_Statics // ********** Begin Class UCameraShakeCameraNode Property Definitions ****************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraShakeCameraNode_Statics::NewProp_CameraShakeReference = { "CameraShakeReference", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeCameraNode, CameraShakeReference), Z_Construct_UScriptStruct_FCameraShakeAssetReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraShakeReference_MetaData), NewProp_CameraShakeReference_MetaData) }; // 375531056 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UCameraShakeCameraNode_Statics::NewProp_EvaluationMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCameraShakeCameraNode_Statics::NewProp_EvaluationMode = { "EvaluationMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraShakeCameraNode, EvaluationMode), Z_Construct_UEnum_GameplayCameras_ECameraShakeEvaluationMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EvaluationMode_MetaData), NewProp_EvaluationMode_MetaData) }; // 3484862158 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraShakeCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeCameraNode_Statics::NewProp_CameraShakeReference, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeCameraNode_Statics::NewProp_EvaluationMode_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraShakeCameraNode_Statics::NewProp_EvaluationMode, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeCameraNode_Statics::PropPointers) < 2048); // ********** End Class UCameraShakeCameraNode Property Definitions ******************************** UObject* (*const Z_Construct_UClass_UCameraShakeCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UCameraShakeCameraNode_Statics::InterfaceParams[] = { { Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister, (int32)VTABLE_OFFSET(UCameraShakeCameraNode, ICustomCameraNodeParameterProvider), false }, // 1469785308 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraShakeCameraNode_Statics::ClassParams = { &UCameraShakeCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraShakeCameraNode_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeCameraNode_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraShakeCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraShakeCameraNode_Statics::Class_MetaDataParams) }; void UCameraShakeCameraNode::StaticRegisterNativesUCameraShakeCameraNode() { } UClass* Z_Construct_UClass_UCameraShakeCameraNode() { if (!Z_Registration_Info_UClass_UCameraShakeCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraShakeCameraNode.OuterSingleton, Z_Construct_UClass_UCameraShakeCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraShakeCameraNode.OuterSingleton; } UCameraShakeCameraNode::UCameraShakeCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraShakeCameraNode); UCameraShakeCameraNode::~UCameraShakeCameraNode() {} // ********** End Class UCameraShakeCameraNode ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ECameraShakeEvaluationMode_StaticEnum, TEXT("ECameraShakeEvaluationMode"), &Z_Registration_Info_UEnum_ECameraShakeEvaluationMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3484862158U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraShakeCameraNode, UCameraShakeCameraNode::StaticClass, TEXT("UCameraShakeCameraNode"), &Z_Registration_Info_UClass_UCameraShakeCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraShakeCameraNode), 2641101998U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_3079550082{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Shakes_CameraShakeCameraNode_h__Script_GameplayCameras_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS