// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/CameraRigAssetReference.h" #ifdef GAMEPLAYCAMERAS_CameraRigAssetReference_generated_h #error "CameraRigAssetReference.generated.h already included, missing '#pragma once' in CameraRigAssetReference.h" #endif #define GAMEPLAYCAMERAS_CameraRigAssetReference_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FCameraRigParameterOverrideBase *********************************** struct Z_Construct_UScriptStruct_FCameraRigParameterOverrideBase_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_48_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraRigParameterOverrideBase_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FCameraRigParameterOverrideBase; // ********** End ScriptStruct FCameraRigParameterOverrideBase ************************************* // ********** Begin ScriptStruct FBooleanCameraRigParameterOverride ******************************** struct Z_Construct_UScriptStruct_FBooleanCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_68_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBooleanCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FBooleanCameraRigParameterOverride; // ********** End ScriptStruct FBooleanCameraRigParameterOverride ********************************** // ********** Begin ScriptStruct FInteger32CameraRigParameterOverride ****************************** struct Z_Construct_UScriptStruct_FInteger32CameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_77_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FInteger32CameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FInteger32CameraRigParameterOverride; // ********** End ScriptStruct FInteger32CameraRigParameterOverride ******************************** // ********** Begin ScriptStruct FFloatCameraRigParameterOverride ********************************** struct Z_Construct_UScriptStruct_FFloatCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_86_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FFloatCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FFloatCameraRigParameterOverride; // ********** End ScriptStruct FFloatCameraRigParameterOverride ************************************ // ********** Begin ScriptStruct FDoubleCameraRigParameterOverride ********************************* struct Z_Construct_UScriptStruct_FDoubleCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_95_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FDoubleCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FDoubleCameraRigParameterOverride; // ********** End ScriptStruct FDoubleCameraRigParameterOverride *********************************** // ********** Begin ScriptStruct FVector2fCameraRigParameterOverride ******************************* struct Z_Construct_UScriptStruct_FVector2fCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_104_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector2fCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FVector2fCameraRigParameterOverride; // ********** End ScriptStruct FVector2fCameraRigParameterOverride ********************************* // ********** Begin ScriptStruct FVector2dCameraRigParameterOverride ******************************* struct Z_Construct_UScriptStruct_FVector2dCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_113_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector2dCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FVector2dCameraRigParameterOverride; // ********** End ScriptStruct FVector2dCameraRigParameterOverride ********************************* // ********** Begin ScriptStruct FVector3fCameraRigParameterOverride ******************************* struct Z_Construct_UScriptStruct_FVector3fCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_122_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector3fCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FVector3fCameraRigParameterOverride; // ********** End ScriptStruct FVector3fCameraRigParameterOverride ********************************* // ********** Begin ScriptStruct FVector3dCameraRigParameterOverride ******************************* struct Z_Construct_UScriptStruct_FVector3dCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_131_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector3dCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FVector3dCameraRigParameterOverride; // ********** End ScriptStruct FVector3dCameraRigParameterOverride ********************************* // ********** Begin ScriptStruct FVector4fCameraRigParameterOverride ******************************* struct Z_Construct_UScriptStruct_FVector4fCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_140_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector4fCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FVector4fCameraRigParameterOverride; // ********** End ScriptStruct FVector4fCameraRigParameterOverride ********************************* // ********** Begin ScriptStruct FVector4dCameraRigParameterOverride ******************************* struct Z_Construct_UScriptStruct_FVector4dCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_149_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector4dCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FVector4dCameraRigParameterOverride; // ********** End ScriptStruct FVector4dCameraRigParameterOverride ********************************* // ********** Begin ScriptStruct FRotator3fCameraRigParameterOverride ****************************** struct Z_Construct_UScriptStruct_FRotator3fCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_158_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRotator3fCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FRotator3fCameraRigParameterOverride; // ********** End ScriptStruct FRotator3fCameraRigParameterOverride ******************************** // ********** Begin ScriptStruct FRotator3dCameraRigParameterOverride ****************************** struct Z_Construct_UScriptStruct_FRotator3dCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_167_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRotator3dCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FRotator3dCameraRigParameterOverride; // ********** End ScriptStruct FRotator3dCameraRigParameterOverride ******************************** // ********** Begin ScriptStruct FTransform3fCameraRigParameterOverride **************************** struct Z_Construct_UScriptStruct_FTransform3fCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_176_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTransform3fCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FTransform3fCameraRigParameterOverride; // ********** End ScriptStruct FTransform3fCameraRigParameterOverride ****************************** // ********** Begin ScriptStruct FTransform3dCameraRigParameterOverride **************************** struct Z_Construct_UScriptStruct_FTransform3dCameraRigParameterOverride_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_185_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTransform3dCameraRigParameterOverride_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FCameraRigParameterOverrideBase Super; struct FTransform3dCameraRigParameterOverride; // ********** End ScriptStruct FTransform3dCameraRigParameterOverride ****************************** // ********** Begin ScriptStruct FCameraRigParameterOverrides ************************************** struct Z_Construct_UScriptStruct_FCameraRigParameterOverrides_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_200_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraRigParameterOverrides_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FCameraRigParameterOverrides; // ********** End ScriptStruct FCameraRigParameterOverrides **************************************** // ********** Begin ScriptStruct FCameraRigAssetReference ****************************************** struct Z_Construct_UScriptStruct_FCameraRigAssetReference_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h_247_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCameraRigAssetReference_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); \ typedef FBaseCameraObjectReference Super; struct FCameraRigAssetReference; // ********** End ScriptStruct FCameraRigAssetReference ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigAssetReference_h PRAGMA_ENABLE_DEPRECATION_WARNINGS