// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/CameraParameters.h" #ifdef GAMEPLAYCAMERAS_CameraParameters_generated_h #error "CameraParameters.generated.h already included, missing '#pragma once' in CameraParameters.h" #endif #define GAMEPLAYCAMERAS_CameraParameters_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FBooleanCameraParameter ******************************************* struct Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_46_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FBooleanCameraParameter; // ********** End ScriptStruct FBooleanCameraParameter ********************************************* // ********** Begin ScriptStruct FInteger32CameraParameter ***************************************** struct Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_69_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FInteger32CameraParameter; // ********** End ScriptStruct FInteger32CameraParameter ******************************************* // ********** Begin ScriptStruct FFloatCameraParameter ********************************************* struct Z_Construct_UScriptStruct_FFloatCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_92_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FFloatCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FFloatCameraParameter; // ********** End ScriptStruct FFloatCameraParameter *********************************************** // ********** Begin ScriptStruct FDoubleCameraParameter ******************************************** struct Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_115_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FDoubleCameraParameter; // ********** End ScriptStruct FDoubleCameraParameter ********************************************** // ********** Begin ScriptStruct FVector2fCameraParameter ****************************************** struct Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_138_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FVector2fCameraParameter; // ********** End ScriptStruct FVector2fCameraParameter ******************************************** // ********** Begin ScriptStruct FVector2dCameraParameter ****************************************** struct Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_162_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FVector2dCameraParameter; // ********** End ScriptStruct FVector2dCameraParameter ******************************************** // ********** Begin ScriptStruct FVector3fCameraParameter ****************************************** struct Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_186_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FVector3fCameraParameter; // ********** End ScriptStruct FVector3fCameraParameter ******************************************** // ********** Begin ScriptStruct FVector3dCameraParameter ****************************************** struct Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_210_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FVector3dCameraParameter; // ********** End ScriptStruct FVector3dCameraParameter ******************************************** // ********** Begin ScriptStruct FVector4fCameraParameter ****************************************** struct Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_234_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FVector4fCameraParameter; // ********** End ScriptStruct FVector4fCameraParameter ******************************************** // ********** Begin ScriptStruct FVector4dCameraParameter ****************************************** struct Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_258_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FVector4dCameraParameter; // ********** End ScriptStruct FVector4dCameraParameter ******************************************** // ********** Begin ScriptStruct FRotator3fCameraParameter ***************************************** struct Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_282_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FRotator3fCameraParameter; // ********** End ScriptStruct FRotator3fCameraParameter ******************************************* // ********** Begin ScriptStruct FRotator3dCameraParameter ***************************************** struct Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_306_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FRotator3dCameraParameter; // ********** End ScriptStruct FRotator3dCameraParameter ******************************************* // ********** Begin ScriptStruct FTransform3fCameraParameter *************************************** struct Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_330_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FTransform3fCameraParameter; // ********** End ScriptStruct FTransform3fCameraParameter ***************************************** // ********** Begin ScriptStruct FTransform3dCameraParameter *************************************** struct Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics; #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_353_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics; \ GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct(); struct FTransform3dCameraParameter; // ********** End ScriptStruct FTransform3dCameraParameter ***************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h PRAGMA_ENABLE_DEPRECATION_WARNINGS