// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/BuiltInCameraVariables.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBuiltInCameraVariables() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EBuiltInDoubleCameraVariable ********************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable; static UEnum* EBuiltInDoubleCameraVariable_StaticEnum() { if (!Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.OuterSingleton) { Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("EBuiltInDoubleCameraVariable")); } return Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EBuiltInDoubleCameraVariable_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/**\n * Built-in floating point camera variables.\n */" }, { "ModuleRelativePath", "Public/Core/BuiltInCameraVariables.h" }, { "None.Name", "EBuiltInDoubleCameraVariable::None" }, { "Pitch.Name", "EBuiltInDoubleCameraVariable::Pitch" }, { "Roll.Name", "EBuiltInDoubleCameraVariable::Roll" }, { "ToolTip", "Built-in floating point camera variables." }, { "Yaw.Name", "EBuiltInDoubleCameraVariable::Yaw" }, { "Zoom.Name", "EBuiltInDoubleCameraVariable::Zoom" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EBuiltInDoubleCameraVariable::None", (int64)EBuiltInDoubleCameraVariable::None }, { "EBuiltInDoubleCameraVariable::Yaw", (int64)EBuiltInDoubleCameraVariable::Yaw }, { "EBuiltInDoubleCameraVariable::Pitch", (int64)EBuiltInDoubleCameraVariable::Pitch }, { "EBuiltInDoubleCameraVariable::Roll", (int64)EBuiltInDoubleCameraVariable::Roll }, { "EBuiltInDoubleCameraVariable::Zoom", (int64)EBuiltInDoubleCameraVariable::Zoom }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "EBuiltInDoubleCameraVariable", "EBuiltInDoubleCameraVariable", Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable() { if (!Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.InnerSingleton, Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::EnumParams); } return Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.InnerSingleton; } // ********** End Enum EBuiltInDoubleCameraVariable ************************************************ // ********** Begin Enum EBuiltInVector2dCameraVariable ******************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable; static UEnum* EBuiltInVector2dCameraVariable_StaticEnum() { if (!Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.OuterSingleton) { Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("EBuiltInVector2dCameraVariable")); } return Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EBuiltInVector2dCameraVariable_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/**\n * Built-in 2-dimensional camera variables.\n */" }, { "ModuleRelativePath", "Public/Core/BuiltInCameraVariables.h" }, { "None.Name", "EBuiltInVector2dCameraVariable::None" }, { "ToolTip", "Built-in 2-dimensional camera variables." }, { "YawPitch.Name", "EBuiltInVector2dCameraVariable::YawPitch" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EBuiltInVector2dCameraVariable::None", (int64)EBuiltInVector2dCameraVariable::None }, { "EBuiltInVector2dCameraVariable::YawPitch", (int64)EBuiltInVector2dCameraVariable::YawPitch }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "EBuiltInVector2dCameraVariable", "EBuiltInVector2dCameraVariable", Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable() { if (!Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.InnerSingleton, Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::EnumParams); } return Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.InnerSingleton; } // ********** End Enum EBuiltInVector2dCameraVariable ********************************************** // ********** Begin Enum EBuiltInRotator3dCameraVariable ******************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable; static UEnum* EBuiltInRotator3dCameraVariable_StaticEnum() { if (!Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.OuterSingleton) { Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("EBuiltInRotator3dCameraVariable")); } return Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EBuiltInRotator3dCameraVariable_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "ControlRotation.Name", "EBuiltInRotator3dCameraVariable::ControlRotation" }, { "ModuleRelativePath", "Public/Core/BuiltInCameraVariables.h" }, { "None.Name", "EBuiltInRotator3dCameraVariable::None" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EBuiltInRotator3dCameraVariable::None", (int64)EBuiltInRotator3dCameraVariable::None }, { "EBuiltInRotator3dCameraVariable::ControlRotation", (int64)EBuiltInRotator3dCameraVariable::ControlRotation }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "EBuiltInRotator3dCameraVariable", "EBuiltInRotator3dCameraVariable", Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable() { if (!Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.InnerSingleton, Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::EnumParams); } return Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.InnerSingleton; } // ********** End Enum EBuiltInRotator3dCameraVariable ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EBuiltInDoubleCameraVariable_StaticEnum, TEXT("EBuiltInDoubleCameraVariable"), &Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1251245435U) }, { EBuiltInVector2dCameraVariable_StaticEnum, TEXT("EBuiltInVector2dCameraVariable"), &Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 260139198U) }, { EBuiltInRotator3dCameraVariable_StaticEnum, TEXT("EBuiltInRotator3dCameraVariable"), &Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2400970536U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_4125707916{ TEXT("/Script/GameplayCameras"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS