// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Common/BodyParametersCameraNode.h" #include "Core/CameraParameters.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBodyParametersCameraNode() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBodyParametersCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBodyParametersCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBodyParametersCameraNode ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UBodyParametersCameraNode; UClass* UBodyParametersCameraNode::GetPrivateStaticClass() { using TClass = UBodyParametersCameraNode; if (!Z_Registration_Info_UClass_UBodyParametersCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BodyParametersCameraNode"), Z_Registration_Info_UClass_UBodyParametersCameraNode.InnerSingleton, StaticRegisterNativesUBodyParametersCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBodyParametersCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UBodyParametersCameraNode_NoRegister() { return UBodyParametersCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBodyParametersCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CameraNodeCategories", "Common,Body" }, { "Comment", "/**\n * A camera node that configures parameters on the camera body.\n */" }, { "IncludePath", "Nodes/Common/BodyParametersCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Common/BodyParametersCameraNode.h" }, { "ToolTip", "A camera node that configures parameters on the camera body." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShutterSpeed_MetaData[] = { { "Category", "Filmback" }, { "Comment", "/** Current shutter speed, in 1/seconds */" }, { "DisplayName", "Shutter Speed (1/s)" }, { "ModuleRelativePath", "Public/Nodes/Common/BodyParametersCameraNode.h" }, { "ToolTip", "Current shutter speed, in 1/seconds" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ISO_MetaData[] = { { "Category", "Filmback" }, { "Comment", "/** The camera sensor sensitivity in ISO. */" }, { "ModuleRelativePath", "Public/Nodes/Common/BodyParametersCameraNode.h" }, { "ToolTip", "The camera sensor sensitivity in ISO." }, }; #endif // WITH_METADATA // ********** Begin Class UBodyParametersCameraNode constinit property declarations **************** static const UECodeGen_Private::FStructPropertyParams NewProp_ShutterSpeed; static const UECodeGen_Private::FStructPropertyParams NewProp_ISO; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBodyParametersCameraNode constinit property declarations ****************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBodyParametersCameraNode_Statics // ********** Begin Class UBodyParametersCameraNode Property Definitions *************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBodyParametersCameraNode_Statics::NewProp_ShutterSpeed = { "ShutterSpeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBodyParametersCameraNode, ShutterSpeed), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShutterSpeed_MetaData), NewProp_ShutterSpeed_MetaData) }; // 1936936055 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBodyParametersCameraNode_Statics::NewProp_ISO = { "ISO", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBodyParametersCameraNode, ISO), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ISO_MetaData), NewProp_ISO_MetaData) }; // 1936936055 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBodyParametersCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBodyParametersCameraNode_Statics::NewProp_ShutterSpeed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBodyParametersCameraNode_Statics::NewProp_ISO, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBodyParametersCameraNode_Statics::PropPointers) < 2048); // ********** End Class UBodyParametersCameraNode Property Definitions ***************************** UObject* (*const Z_Construct_UClass_UBodyParametersCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBodyParametersCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBodyParametersCameraNode_Statics::ClassParams = { &UBodyParametersCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UBodyParametersCameraNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UBodyParametersCameraNode_Statics::PropPointers), 0, 0x002810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBodyParametersCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UBodyParametersCameraNode_Statics::Class_MetaDataParams) }; void UBodyParametersCameraNode::StaticRegisterNativesUBodyParametersCameraNode() { } UClass* Z_Construct_UClass_UBodyParametersCameraNode() { if (!Z_Registration_Info_UClass_UBodyParametersCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBodyParametersCameraNode.OuterSingleton, Z_Construct_UClass_UBodyParametersCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UBodyParametersCameraNode.OuterSingleton; } UBodyParametersCameraNode::UBodyParametersCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBodyParametersCameraNode); UBodyParametersCameraNode::~UBodyParametersCameraNode() {} // ********** End Class UBodyParametersCameraNode ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BodyParametersCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBodyParametersCameraNode, UBodyParametersCameraNode::StaticClass, TEXT("UBodyParametersCameraNode"), &Z_Registration_Info_UClass_UBodyParametersCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBodyParametersCameraNode), 2132820618U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BodyParametersCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BodyParametersCameraNode_h__Script_GameplayCameras_1843142657{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BodyParametersCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BodyParametersCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS