// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/BlendStackRootCameraNode.h" #ifdef GAMEPLAYCAMERAS_BlendStackRootCameraNode_generated_h #error "BlendStackRootCameraNode.generated.h already included, missing '#pragma once' in BlendStackRootCameraNode.h" #endif #define GAMEPLAYCAMERAS_BlendStackRootCameraNode_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UBlendStackRootCameraNode ************************************************ struct Z_Construct_UClass_UBlendStackRootCameraNode_Statics; GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlendStackRootCameraNode_NoRegister(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBlendStackRootCameraNode(); \ friend struct ::Z_Construct_UClass_UBlendStackRootCameraNode_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UBlendStackRootCameraNode_NoRegister(); \ public: \ DECLARE_CLASS2(UBlendStackRootCameraNode, UCameraNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UBlendStackRootCameraNode_NoRegister) \ DECLARE_SERIALIZER(UBlendStackRootCameraNode) #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UBlendStackRootCameraNode(UBlendStackRootCameraNode&&) = delete; \ UBlendStackRootCameraNode(const UBlendStackRootCameraNode&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UBlendStackRootCameraNode); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlendStackRootCameraNode); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlendStackRootCameraNode) \ GAMEPLAYCAMERAS_API virtual ~UBlendStackRootCameraNode(); #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_19_PROLOG #define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h_22_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBlendStackRootCameraNode; // ********** End Class UBlendStackRootCameraNode ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Private_Core_BlendStackRootCameraNode_h PRAGMA_ENABLE_DEPRECATION_WARNINGS