// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "FunctionalUIScreenshotTest.h" #ifdef FUNCTIONALTESTING_FunctionalUIScreenshotTest_generated_h #error "FunctionalUIScreenshotTest.generated.h already included, missing '#pragma once' in FunctionalUIScreenshotTest.h" #endif #define FUNCTIONALTESTING_FunctionalUIScreenshotTest_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class AFunctionalUIScreenshotTest ********************************************** struct Z_Construct_UClass_AFunctionalUIScreenshotTest_Statics; FUNCTIONALTESTING_API UClass* Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister(); #define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesAFunctionalUIScreenshotTest(); \ friend struct ::Z_Construct_UClass_AFunctionalUIScreenshotTest_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FUNCTIONALTESTING_API UClass* ::Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister(); \ public: \ DECLARE_CLASS2(AFunctionalUIScreenshotTest, AScreenshotFunctionalTestBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/FunctionalTesting"), Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister) \ DECLARE_SERIALIZER(AFunctionalUIScreenshotTest) #define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ AFunctionalUIScreenshotTest(AFunctionalUIScreenshotTest&&) = delete; \ AFunctionalUIScreenshotTest(const AFunctionalUIScreenshotTest&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(FUNCTIONALTESTING_API, AFunctionalUIScreenshotTest); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AFunctionalUIScreenshotTest); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AFunctionalUIScreenshotTest) \ FUNCTIONALTESTING_API virtual ~AFunctionalUIScreenshotTest(); #define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_25_PROLOG #define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class AFunctionalUIScreenshotTest; // ********** End Class AFunctionalUIScreenshotTest ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h // ********** Begin Enum EWidgetTestAppearLocation ************************************************* #define FOREACH_ENUM_EWIDGETTESTAPPEARLOCATION(op) \ op(EWidgetTestAppearLocation::Viewport) \ op(EWidgetTestAppearLocation::PlayerScreen) enum class EWidgetTestAppearLocation; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> FUNCTIONALTESTING_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWidgetTestAppearLocation *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS