// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ProceduralFoliageSpawner.h" #ifdef FOLIAGE_ProceduralFoliageSpawner_generated_h #error "ProceduralFoliageSpawner.generated.h already included, missing '#pragma once' in ProceduralFoliageSpawner.h" #endif #define FOLIAGE_ProceduralFoliageSpawner_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UProceduralFoliageSpawner ************************************************ #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_RPC_WRAPPERS \ DECLARE_FUNCTION(execSimulate); #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UProceduralFoliageSpawner, FOLIAGE_API) struct Z_Construct_UClass_UProceduralFoliageSpawner_Statics; FOLIAGE_API UClass* Z_Construct_UClass_UProceduralFoliageSpawner_NoRegister(); #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_INCLASS \ private: \ static void StaticRegisterNativesUProceduralFoliageSpawner(); \ friend struct ::Z_Construct_UClass_UProceduralFoliageSpawner_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FOLIAGE_API UClass* ::Z_Construct_UClass_UProceduralFoliageSpawner_NoRegister(); \ public: \ DECLARE_CLASS2(UProceduralFoliageSpawner, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Foliage"), Z_Construct_UClass_UProceduralFoliageSpawner_NoRegister) \ DECLARE_SERIALIZER(UProceduralFoliageSpawner) \ FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ FOLIAGE_API UProceduralFoliageSpawner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProceduralFoliageSpawner) \ DECLARE_VTABLE_PTR_HELPER_CTOR(FOLIAGE_API, UProceduralFoliageSpawner); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProceduralFoliageSpawner); \ /** Deleted move- and copy-constructors, should never be used */ \ UProceduralFoliageSpawner(UProceduralFoliageSpawner&&) = delete; \ UProceduralFoliageSpawner(const UProceduralFoliageSpawner&) = delete; \ FOLIAGE_API virtual ~UProceduralFoliageSpawner(); #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_16_PROLOG #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_INCLASS \ FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h_19_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UProceduralFoliageSpawner; // ********** End Class UProceduralFoliageSpawner ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageSpawner_h PRAGMA_ENABLE_DEPRECATION_WARNINGS