// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ProceduralFoliageComponent.h" #ifdef FOLIAGE_ProceduralFoliageComponent_generated_h #error "ProceduralFoliageComponent.generated.h already included, missing '#pragma once' in ProceduralFoliageComponent.h" #endif #define FOLIAGE_ProceduralFoliageComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UProceduralFoliageComponent ********************************************** struct Z_Construct_UClass_UProceduralFoliageComponent_Statics; FOLIAGE_API UClass* Z_Construct_UClass_UProceduralFoliageComponent_NoRegister(); #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h_44_INCLASS \ private: \ static void StaticRegisterNativesUProceduralFoliageComponent(); \ friend struct ::Z_Construct_UClass_UProceduralFoliageComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FOLIAGE_API UClass* ::Z_Construct_UClass_UProceduralFoliageComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UProceduralFoliageComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Foliage"), Z_Construct_UClass_UProceduralFoliageComponent_NoRegister) \ DECLARE_SERIALIZER(UProceduralFoliageComponent) #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h_44_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ FOLIAGE_API UProceduralFoliageComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProceduralFoliageComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(FOLIAGE_API, UProceduralFoliageComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProceduralFoliageComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UProceduralFoliageComponent(UProceduralFoliageComponent&&) = delete; \ UProceduralFoliageComponent(const UProceduralFoliageComponent&) = delete; \ FOLIAGE_API virtual ~UProceduralFoliageComponent(); #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h_41_PROLOG #define FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h_44_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h_44_INCLASS \ FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h_44_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UProceduralFoliageComponent; // ********** End Class UProceduralFoliageComponent ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Foliage_Public_ProceduralFoliageComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS