// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AudioCurveSourceComponent.h" #ifdef FACIALANIMATION_AudioCurveSourceComponent_generated_h #error "AudioCurveSourceComponent.generated.h already included, missing '#pragma once' in AudioCurveSourceComponent.h" #endif #define FACIALANIMATION_AudioCurveSourceComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAudioCurveSourceComponent *********************************************** struct Z_Construct_UClass_UAudioCurveSourceComponent_Statics; FACIALANIMATION_API UClass* Z_Construct_UClass_UAudioCurveSourceComponent_NoRegister(); #define FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAudioCurveSourceComponent(); \ friend struct ::Z_Construct_UClass_UAudioCurveSourceComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FACIALANIMATION_API UClass* ::Z_Construct_UClass_UAudioCurveSourceComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioCurveSourceComponent, UAudioComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/FacialAnimation"), Z_Construct_UClass_UAudioCurveSourceComponent_NoRegister) \ DECLARE_SERIALIZER(UAudioCurveSourceComponent) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioCurveSourceComponent(UAudioCurveSourceComponent&&) = delete; \ UAudioCurveSourceComponent(const UAudioCurveSourceComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(FACIALANIMATION_API, UAudioCurveSourceComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioCurveSourceComponent); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAudioCurveSourceComponent) \ FACIALANIMATION_API virtual ~UAudioCurveSourceComponent(); #define FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h_18_PROLOG #define FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioCurveSourceComponent; // ********** End Class UAudioCurveSourceComponent ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Editor_FacialAnimation_Source_FacialAnimation_Public_AudioCurveSourceComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS