// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "FabSettings.h" #ifdef FAB_FabSettings_generated_h #error "FabSettings.generated.h already included, missing '#pragma once' in FabSettings.h" #endif #define FAB_FabSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UFabSettings ************************************************************* struct Z_Construct_UClass_UFabSettings_Statics; FAB_API UClass* Z_Construct_UClass_UFabSettings_NoRegister(); #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h_39_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUFabSettings(); \ friend struct ::Z_Construct_UClass_UFabSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FAB_API UClass* ::Z_Construct_UClass_UFabSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UFabSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Fab"), Z_Construct_UClass_UFabSettings_NoRegister) \ DECLARE_SERIALIZER(UFabSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h_39_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UFabSettings(UFabSettings&&) = delete; \ UFabSettings(const UFabSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UFabSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFabSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UFabSettings) \ NO_API virtual ~UFabSettings(); #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h_36_PROLOG #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h_39_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h_39_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h_39_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFabSettings; // ********** End Class UFabSettings *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Fab_Source_Fab_Private_FabSettings_h // ********** Begin Enum EFabEnvironment *********************************************************** #define FOREACH_ENUM_EFABENVIRONMENT(op) \ op(EFabEnvironment::Prod) \ op(EFabEnvironment::Gamedev) \ op(EFabEnvironment::Test) \ op(EFabEnvironment::CustomUrl) enum class EFabEnvironment : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> FAB_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EFabEnvironment ************************************************************* // ********** Begin Enum EFabPreferredFormats ****************************************************** #define FOREACH_ENUM_EFABPREFERREDFORMATS(op) \ op(EFabPreferredFormats::GLTF) \ op(EFabPreferredFormats::FBX) enum class EFabPreferredFormats : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> FAB_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EFabPreferredFormats ******************************************************** // ********** Begin Enum EFabPreferredQualityTier ************************************************** #define FOREACH_ENUM_EFABPREFERREDQUALITYTIER(op) \ op(EFabPreferredQualityTier::Low) \ op(EFabPreferredQualityTier::Medium) \ op(EFabPreferredQualityTier::High) \ op(EFabPreferredQualityTier::Raw) enum class EFabPreferredQualityTier : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> FAB_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EFabPreferredQualityTier **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS