// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "FabAuthentication.h" #ifdef FAB_FabAuthentication_generated_h #error "FabAuthentication.generated.h already included, missing '#pragma once' in FabAuthentication.h" #endif #define FAB_FabAuthentication_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FEosConstantsGameDev ********************************************** struct Z_Construct_UScriptStruct_FEosConstantsGameDev_Statics; #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEosConstantsGameDev_Statics; \ FAB_API static class UScriptStruct* StaticStruct(); struct FEosConstantsGameDev; // ********** End ScriptStruct FEosConstantsGameDev ************************************************ // ********** Begin ScriptStruct FEosConstantsProd ************************************************* struct Z_Construct_UScriptStruct_FEosConstantsProd_Statics; #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_55_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEosConstantsProd_Statics; \ FAB_API static class UScriptStruct* StaticStruct(); struct FEosConstantsProd; // ********** End ScriptStruct FEosConstantsProd *************************************************** // ********** Begin Class UEosConstants ************************************************************ struct Z_Construct_UClass_UEosConstants_Statics; FAB_API UClass* Z_Construct_UClass_UEosConstants_NoRegister(); #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_93_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUEosConstants(); \ friend struct ::Z_Construct_UClass_UEosConstants_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FAB_API UClass* ::Z_Construct_UClass_UEosConstants_NoRegister(); \ public: \ DECLARE_CLASS2(UEosConstants, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Fab"), Z_Construct_UClass_UEosConstants_NoRegister) \ DECLARE_SERIALIZER(UEosConstants) #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_93_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UEosConstants(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UEosConstants(UEosConstants&&) = delete; \ UEosConstants(const UEosConstants&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEosConstants); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEosConstants); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEosConstants) \ NO_API virtual ~UEosConstants(); #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_90_PROLOG #define FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_93_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_93_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h_93_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEosConstants; // ********** End Class UEosConstants ************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Fab_Source_Fab_Private_FabAuthentication_h PRAGMA_ENABLE_DEPRECATION_WARNINGS