// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "UI/ShooterAmmoCounter.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeShooterAmmoCounter() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_APawn_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister(); FPSTEMPLATE_API UClass* Z_Construct_UClass_AWeapon_NoRegister(); FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterAmmoCounter(); FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterAmmoCounter_NoRegister(); UMG_API UClass* Z_Construct_UClass_UImage_NoRegister(); UMG_API UClass* Z_Construct_UClass_UTextBlock_NoRegister(); UMG_API UClass* Z_Construct_UClass_UUserWidget(); UPackage* Z_Construct_UPackage__Script_FPSTemplate(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UShooterAmmoCounter Function OnCarriedAmmoChanged ************************ struct Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics { struct ShooterAmmoCounter_eventOnCarriedAmmoChanged_Parms { UMaterialInstanceDynamic* WeaponIconDynMatInst; int32 InCarriedAmmo; int32 RoundsInWeapon; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnCarriedAmmoChanged constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_WeaponIconDynMatInst; static const UECodeGen_Private::FIntPropertyParams NewProp_InCarriedAmmo; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsInWeapon; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnCarriedAmmoChanged constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnCarriedAmmoChanged Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::NewProp_WeaponIconDynMatInst = { "WeaponIconDynMatInst", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnCarriedAmmoChanged_Parms, WeaponIconDynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::NewProp_InCarriedAmmo = { "InCarriedAmmo", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnCarriedAmmoChanged_Parms, InCarriedAmmo), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::NewProp_RoundsInWeapon = { "RoundsInWeapon", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnCarriedAmmoChanged_Parms, RoundsInWeapon), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::NewProp_WeaponIconDynMatInst, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::NewProp_InCarriedAmmo, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::NewProp_RoundsInWeapon, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::PropPointers) < 2048); // ********** End Function OnCarriedAmmoChanged Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterAmmoCounter, nullptr, "OnCarriedAmmoChanged", Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::ShooterAmmoCounter_eventOnCarriedAmmoChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::ShooterAmmoCounter_eventOnCarriedAmmoChanged_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterAmmoCounter::execOnCarriedAmmoChanged) { P_GET_OBJECT(UMaterialInstanceDynamic,Z_Param_WeaponIconDynMatInst); P_GET_PROPERTY(FIntProperty,Z_Param_InCarriedAmmo); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsInWeapon); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnCarriedAmmoChanged(Z_Param_WeaponIconDynMatInst,Z_Param_InCarriedAmmo,Z_Param_RoundsInWeapon); P_NATIVE_END; } // ********** End Class UShooterAmmoCounter Function OnCarriedAmmoChanged ************************** // ********** Begin Class UShooterAmmoCounter Function OnPossessedPawnChanged ********************** struct Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics { struct ShooterAmmoCounter_eventOnPossessedPawnChanged_Parms { APawn* OldPawn; APawn* NewPawn; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnPossessedPawnChanged constinit property declarations **************** static const UECodeGen_Private::FObjectPropertyParams NewProp_OldPawn; static const UECodeGen_Private::FObjectPropertyParams NewProp_NewPawn; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnPossessedPawnChanged constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnPossessedPawnChanged Property Definitions *************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::NewProp_OldPawn = { "OldPawn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnPossessedPawnChanged_Parms, OldPawn), Z_Construct_UClass_APawn_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::NewProp_NewPawn = { "NewPawn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnPossessedPawnChanged_Parms, NewPawn), Z_Construct_UClass_APawn_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::NewProp_OldPawn, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::NewProp_NewPawn, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::PropPointers) < 2048); // ********** End Function OnPossessedPawnChanged Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterAmmoCounter, nullptr, "OnPossessedPawnChanged", Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::ShooterAmmoCounter_eventOnPossessedPawnChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::ShooterAmmoCounter_eventOnPossessedPawnChanged_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterAmmoCounter::execOnPossessedPawnChanged) { P_GET_OBJECT(APawn,Z_Param_OldPawn); P_GET_OBJECT(APawn,Z_Param_NewPawn); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnPossessedPawnChanged(Z_Param_OldPawn,Z_Param_NewPawn); P_NATIVE_END; } // ********** End Class UShooterAmmoCounter Function OnPossessedPawnChanged ************************ // ********** Begin Class UShooterAmmoCounter Function OnRoundFired ******************************** struct Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics { struct ShooterAmmoCounter_eventOnRoundFired_Parms { int32 RoundsCurrent; int32 RoundsMax; int32 RoundsCarried; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnRoundFired constinit property declarations ************************** static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCurrent; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsMax; static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCarried; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnRoundFired constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnRoundFired Property Definitions ************************************* const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::NewProp_RoundsCurrent = { "RoundsCurrent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnRoundFired_Parms, RoundsCurrent), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::NewProp_RoundsMax = { "RoundsMax", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnRoundFired_Parms, RoundsMax), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::NewProp_RoundsCarried = { "RoundsCarried", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnRoundFired_Parms, RoundsCarried), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::NewProp_RoundsCurrent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::NewProp_RoundsMax, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::NewProp_RoundsCarried, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::PropPointers) < 2048); // ********** End Function OnRoundFired Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterAmmoCounter, nullptr, "OnRoundFired", Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::ShooterAmmoCounter_eventOnRoundFired_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::ShooterAmmoCounter_eventOnRoundFired_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterAmmoCounter::execOnRoundFired) { P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCurrent); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsMax); P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCarried); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnRoundFired(Z_Param_RoundsCurrent,Z_Param_RoundsMax,Z_Param_RoundsCarried); P_NATIVE_END; } // ********** End Class UShooterAmmoCounter Function OnRoundFired ********************************** // ********** Begin Class UShooterAmmoCounter Function OnWeaponFirstReplicated ********************* struct Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics { struct ShooterAmmoCounter_eventOnWeaponFirstReplicated_Parms { AWeapon* Weapon; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnWeaponFirstReplicated constinit property declarations *************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnWeaponFirstReplicated constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnWeaponFirstReplicated Property Definitions ************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::NewProp_Weapon = { "Weapon", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterAmmoCounter_eventOnWeaponFirstReplicated_Parms, Weapon), Z_Construct_UClass_AWeapon_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::NewProp_Weapon, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::PropPointers) < 2048); // ********** End Function OnWeaponFirstReplicated Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterAmmoCounter, nullptr, "OnWeaponFirstReplicated", Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::PropPointers), sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::ShooterAmmoCounter_eventOnWeaponFirstReplicated_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::ShooterAmmoCounter_eventOnWeaponFirstReplicated_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UShooterAmmoCounter::execOnWeaponFirstReplicated) { P_GET_OBJECT(AWeapon,Z_Param_Weapon); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnWeaponFirstReplicated(Z_Param_Weapon); P_NATIVE_END; } // ********** End Class UShooterAmmoCounter Function OnWeaponFirstReplicated *********************** // ********** Begin Class UShooterAmmoCounter ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UShooterAmmoCounter; UClass* UShooterAmmoCounter::GetPrivateStaticClass() { using TClass = UShooterAmmoCounter; if (!Z_Registration_Info_UClass_UShooterAmmoCounter.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ShooterAmmoCounter"), Z_Registration_Info_UClass_UShooterAmmoCounter.InnerSingleton, StaticRegisterNativesUShooterAmmoCounter, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UShooterAmmoCounter.InnerSingleton; } UClass* Z_Construct_UClass_UShooterAmmoCounter_NoRegister() { return UShooterAmmoCounter::GetPrivateStaticClass(); } struct Z_Construct_UClass_UShooterAmmoCounter_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * \n */" }, #endif { "IncludePath", "UI/ShooterAmmoCounter.h" }, { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image_WeaponIcon_MetaData[] = { { "BindWidget", "" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Text_Ammo_MetaData[] = { { "BindWidget", "" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentWeaponIcon_DynMatInst_MetaData[] = { { "ModuleRelativePath", "Public/UI/ShooterAmmoCounter.h" }, }; #endif // WITH_METADATA // ********** Begin Class UShooterAmmoCounter constinit property declarations ********************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Image_WeaponIcon; static const UECodeGen_Private::FObjectPropertyParams NewProp_Text_Ammo; static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentWeaponIcon_DynMatInst; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UShooterAmmoCounter constinit property declarations ************************ static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("OnCarriedAmmoChanged"), .Pointer = &UShooterAmmoCounter::execOnCarriedAmmoChanged }, { .NameUTF8 = UTF8TEXT("OnPossessedPawnChanged"), .Pointer = &UShooterAmmoCounter::execOnPossessedPawnChanged }, { .NameUTF8 = UTF8TEXT("OnRoundFired"), .Pointer = &UShooterAmmoCounter::execOnRoundFired }, { .NameUTF8 = UTF8TEXT("OnWeaponFirstReplicated"), .Pointer = &UShooterAmmoCounter::execOnWeaponFirstReplicated }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UShooterAmmoCounter_OnCarriedAmmoChanged, "OnCarriedAmmoChanged" }, // 2783941200 { &Z_Construct_UFunction_UShooterAmmoCounter_OnPossessedPawnChanged, "OnPossessedPawnChanged" }, // 978510232 { &Z_Construct_UFunction_UShooterAmmoCounter_OnRoundFired, "OnRoundFired" }, // 1690945057 { &Z_Construct_UFunction_UShooterAmmoCounter_OnWeaponFirstReplicated, "OnWeaponFirstReplicated" }, // 3904455172 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UShooterAmmoCounter_Statics // ********** Begin Class UShooterAmmoCounter Property Definitions ********************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterAmmoCounter_Statics::NewProp_Image_WeaponIcon = { "Image_WeaponIcon", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterAmmoCounter, Image_WeaponIcon), Z_Construct_UClass_UImage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image_WeaponIcon_MetaData), NewProp_Image_WeaponIcon_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterAmmoCounter_Statics::NewProp_Text_Ammo = { "Text_Ammo", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterAmmoCounter, Text_Ammo), Z_Construct_UClass_UTextBlock_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Text_Ammo_MetaData), NewProp_Text_Ammo_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterAmmoCounter_Statics::NewProp_CurrentWeaponIcon_DynMatInst = { "CurrentWeaponIcon_DynMatInst", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterAmmoCounter, CurrentWeaponIcon_DynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentWeaponIcon_DynMatInst_MetaData), NewProp_CurrentWeaponIcon_DynMatInst_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UShooterAmmoCounter_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterAmmoCounter_Statics::NewProp_Image_WeaponIcon, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterAmmoCounter_Statics::NewProp_Text_Ammo, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterAmmoCounter_Statics::NewProp_CurrentWeaponIcon_DynMatInst, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterAmmoCounter_Statics::PropPointers) < 2048); // ********** End Class UShooterAmmoCounter Property Definitions *********************************** UObject* (*const Z_Construct_UClass_UShooterAmmoCounter_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UUserWidget, (UObject* (*)())Z_Construct_UPackage__Script_FPSTemplate, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterAmmoCounter_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UShooterAmmoCounter_Statics::ClassParams = { &UShooterAmmoCounter::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UShooterAmmoCounter_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UShooterAmmoCounter_Statics::PropPointers), 0, 0x00B010A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterAmmoCounter_Statics::Class_MetaDataParams), Z_Construct_UClass_UShooterAmmoCounter_Statics::Class_MetaDataParams) }; void UShooterAmmoCounter::StaticRegisterNativesUShooterAmmoCounter() { UClass* Class = UShooterAmmoCounter::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UShooterAmmoCounter_Statics::Funcs)); } UClass* Z_Construct_UClass_UShooterAmmoCounter() { if (!Z_Registration_Info_UClass_UShooterAmmoCounter.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UShooterAmmoCounter.OuterSingleton, Z_Construct_UClass_UShooterAmmoCounter_Statics::ClassParams); } return Z_Registration_Info_UClass_UShooterAmmoCounter.OuterSingleton; } UShooterAmmoCounter::UShooterAmmoCounter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UShooterAmmoCounter); UShooterAmmoCounter::~UShooterAmmoCounter() {} // ********** End Class UShooterAmmoCounter ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterAmmoCounter_h__Script_FPSTemplate_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UShooterAmmoCounter, UShooterAmmoCounter::StaticClass, TEXT("UShooterAmmoCounter"), &Z_Registration_Info_UClass_UShooterAmmoCounter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UShooterAmmoCounter), 1209724135U) }, }; }; // Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterAmmoCounter_h__Script_FPSTemplate_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterAmmoCounter_h__Script_FPSTemplate_1343396908{ TEXT("/Script/FPSTemplate"), Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterAmmoCounter_h__Script_FPSTemplate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterAmmoCounter_h__Script_FPSTemplate_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS