// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "InputMappingContext.h" #ifdef ENHANCEDINPUT_InputMappingContext_generated_h #error "InputMappingContext.generated.h already included, missing '#pragma once' in InputMappingContext.h" #endif #define ENHANCEDINPUT_InputMappingContext_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UInputAction; struct FEnhancedActionKeyMapping; struct FKey; // ********** Begin ScriptStruct FInputMappingContextMappingData *********************************** struct Z_Construct_UScriptStruct_FInputMappingContextMappingData_Statics; #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_69_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FInputMappingContextMappingData_Statics; \ ENHANCEDINPUT_API static class UScriptStruct* StaticStruct(); struct FInputMappingContextMappingData; // ********** End ScriptStruct FInputMappingContextMappingData ************************************* // ********** Begin Class UInputMappingContext ***************************************************** #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execUnmapAll); \ DECLARE_FUNCTION(execUnmapAllKeysFromAction); \ DECLARE_FUNCTION(execUnmapKey); \ DECLARE_FUNCTION(execMapKey); \ DECLARE_FUNCTION(execShouldShowInputModeQuery); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UInputMappingContext, ENHANCEDINPUT_API) struct Z_Construct_UClass_UInputMappingContext_Statics; ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUInputMappingContext(); \ friend struct ::Z_Construct_UClass_UInputMappingContext_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENHANCEDINPUT_API UClass* ::Z_Construct_UClass_UInputMappingContext_NoRegister(); \ public: \ DECLARE_CLASS2(UInputMappingContext, UDataAsset, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/EnhancedInput"), Z_Construct_UClass_UInputMappingContext_NoRegister) \ DECLARE_SERIALIZER(UInputMappingContext) \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_ARCHIVESERIALIZER \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Input");} \ #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENHANCEDINPUT_API UInputMappingContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UInputMappingContext(UInputMappingContext&&) = delete; \ UInputMappingContext(const UInputMappingContext&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENHANCEDINPUT_API, UInputMappingContext); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInputMappingContext); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInputMappingContext) \ ENHANCEDINPUT_API virtual ~UInputMappingContext(); #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_86_PROLOG #define FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h_89_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UInputMappingContext; // ********** End Class UInputMappingContext ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_InputMappingContext_h // ********** Begin Enum EMappingContextInputModeFilterOptions ************************************* #define FOREACH_ENUM_EMAPPINGCONTEXTINPUTMODEFILTEROPTIONS(op) \ op(EMappingContextInputModeFilterOptions::UseProjectDefaultQuery) \ op(EMappingContextInputModeFilterOptions::UseCustomQuery) \ op(EMappingContextInputModeFilterOptions::DoNotFilter) enum class EMappingContextInputModeFilterOptions : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENHANCEDINPUT_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMappingContextInputModeFilterOptions *************************************** // ********** Begin Enum EMappingContextRegistrationTrackingMode *********************************** #define FOREACH_ENUM_EMAPPINGCONTEXTREGISTRATIONTRACKINGMODE(op) \ op(EMappingContextRegistrationTrackingMode::Untracked) \ op(EMappingContextRegistrationTrackingMode::CountRegistrations) enum class EMappingContextRegistrationTrackingMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENHANCEDINPUT_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMappingContextRegistrationTrackingMode ************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS