// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EngineServiceMessages.h" #ifdef ENGINEMESSAGES_EngineServiceMessages_generated_h #error "EngineServiceMessages.generated.h already included, missing '#pragma once' in EngineServiceMessages.h" #endif #define ENGINEMESSAGES_EngineServiceMessages_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FEngineServicePing ************************************************ struct Z_Construct_UScriptStruct_FEngineServicePing_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_20_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServicePing_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServicePing; // ********** End ScriptStruct FEngineServicePing ************************************************** // ********** Begin ScriptStruct FEngineServicePong ************************************************ struct Z_Construct_UScriptStruct_FEngineServicePong_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_30_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServicePong_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServicePong; // ********** End ScriptStruct FEngineServicePong ************************************************** // ********** Begin ScriptStruct FEngineServiceAuthDeny ******************************************** struct Z_Construct_UScriptStruct_FEngineServiceAuthDeny_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_71_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServiceAuthDeny_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServiceAuthDeny; // ********** End ScriptStruct FEngineServiceAuthDeny ********************************************** // ********** Begin ScriptStruct FEngineServiceAuthGrant ******************************************* struct Z_Construct_UScriptStruct_FEngineServiceAuthGrant_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_89_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServiceAuthGrant_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServiceAuthGrant; // ********** End ScriptStruct FEngineServiceAuthGrant ********************************************* // ********** Begin ScriptStruct FEngineServiceExecuteCommand ************************************** struct Z_Construct_UScriptStruct_FEngineServiceExecuteCommand_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_111_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServiceExecuteCommand_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServiceExecuteCommand; // ********** End ScriptStruct FEngineServiceExecuteCommand **************************************** // ********** Begin ScriptStruct FEngineServiceTerminate ******************************************* struct Z_Construct_UScriptStruct_FEngineServiceTerminate_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_138_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServiceTerminate_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServiceTerminate; // ********** End ScriptStruct FEngineServiceTerminate ********************************************* // ********** Begin ScriptStruct FEngineServiceNotification **************************************** struct Z_Construct_UScriptStruct_FEngineServiceNotification_Statics; #define FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h_163_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEngineServiceNotification_Statics; \ ENGINEMESSAGES_API static class UScriptStruct* StaticStruct(); struct FEngineServiceNotification; // ********** End ScriptStruct FEngineServiceNotification ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_EngineMessages_Public_EngineServiceMessages_h PRAGMA_ENABLE_DEPRECATION_WARNINGS