// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Shakes/SimpleCameraShakePattern.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSimpleCameraShakePattern() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern(); ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern(); ENGINECAMERAS_API UClass* Z_Construct_UClass_USimpleCameraShakePattern_NoRegister(); UPackage* Z_Construct_UPackage__Script_EngineCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USimpleCameraShakePattern ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_USimpleCameraShakePattern; UClass* USimpleCameraShakePattern::GetPrivateStaticClass() { using TClass = USimpleCameraShakePattern; if (!Z_Registration_Info_UClass_USimpleCameraShakePattern.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SimpleCameraShakePattern"), Z_Registration_Info_UClass_USimpleCameraShakePattern.InnerSingleton, StaticRegisterNativesUSimpleCameraShakePattern, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USimpleCameraShakePattern.InnerSingleton; } UClass* Z_Construct_UClass_USimpleCameraShakePattern_NoRegister() { return USimpleCameraShakePattern::GetPrivateStaticClass(); } struct Z_Construct_UClass_USimpleCameraShakePattern_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A base class for a simple camera shake.\n */" }, { "IncludePath", "Shakes/SimpleCameraShakePattern.h" }, { "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A base class for a simple camera shake." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Duration_MetaData[] = { { "Category", "Timing" }, { "Comment", "/** Duration in seconds of this shake. Zero or less means infinite. */" }, { "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" }, { "ToolTip", "Duration in seconds of this shake. Zero or less means infinite." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendInTime_MetaData[] = { { "Category", "Timing" }, { "Comment", "/** Blend-in time for this shake. Zero or less means no blend-in. */" }, { "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" }, { "ToolTip", "Blend-in time for this shake. Zero or less means no blend-in." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendOutTime_MetaData[] = { { "Category", "Timing" }, { "Comment", "/** Blend-out time for this shake. Zero or less means no blend-out. */" }, { "ModuleRelativePath", "Public/Shakes/SimpleCameraShakePattern.h" }, { "ToolTip", "Blend-out time for this shake. Zero or less means no blend-out." }, }; #endif // WITH_METADATA // ********** Begin Class USimpleCameraShakePattern constinit property declarations **************** static const UECodeGen_Private::FFloatPropertyParams NewProp_Duration; static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendInTime; static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendOutTime; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USimpleCameraShakePattern constinit property declarations ****************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USimpleCameraShakePattern_Statics // ********** Begin Class USimpleCameraShakePattern Property Definitions *************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_Duration = { "Duration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleCameraShakePattern, Duration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Duration_MetaData), NewProp_Duration_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendInTime = { "BlendInTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleCameraShakePattern, BlendInTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendInTime_MetaData), NewProp_BlendInTime_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendOutTime = { "BlendOutTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USimpleCameraShakePattern, BlendOutTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendOutTime_MetaData), NewProp_BlendOutTime_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_Duration, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendInTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USimpleCameraShakePattern_Statics::NewProp_BlendOutTime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers) < 2048); // ********** End Class USimpleCameraShakePattern Property Definitions ***************************** UObject* (*const Z_Construct_UClass_USimpleCameraShakePattern_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraShakePattern, (UObject* (*)())Z_Construct_UPackage__Script_EngineCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USimpleCameraShakePattern_Statics::ClassParams = { &USimpleCameraShakePattern::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::PropPointers), 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USimpleCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_USimpleCameraShakePattern_Statics::Class_MetaDataParams) }; void USimpleCameraShakePattern::StaticRegisterNativesUSimpleCameraShakePattern() { } UClass* Z_Construct_UClass_USimpleCameraShakePattern() { if (!Z_Registration_Info_UClass_USimpleCameraShakePattern.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USimpleCameraShakePattern.OuterSingleton, Z_Construct_UClass_USimpleCameraShakePattern_Statics::ClassParams); } return Z_Registration_Info_UClass_USimpleCameraShakePattern.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USimpleCameraShakePattern); USimpleCameraShakePattern::~USimpleCameraShakePattern() {} // ********** End Class USimpleCameraShakePattern ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USimpleCameraShakePattern, USimpleCameraShakePattern::StaticClass, TEXT("USimpleCameraShakePattern"), &Z_Registration_Info_UClass_USimpleCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USimpleCameraShakePattern), 2129537733U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_3021188410{ TEXT("/Script/EngineCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_SimpleCameraShakePattern_h__Script_EngineCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS