// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Shakes/CompositeCameraShakePattern.h" #ifdef ENGINECAMERAS_CompositeCameraShakePattern_generated_h #error "CompositeCameraShakePattern.generated.h already included, missing '#pragma once' in CompositeCameraShakePattern.h" #endif #define ENGINECAMERAS_CompositeCameraShakePattern_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCompositeCameraShakePattern ********************************************* struct Z_Construct_UClass_UCompositeCameraShakePattern_Statics; ENGINECAMERAS_API UClass* Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUCompositeCameraShakePattern(); \ friend struct ::Z_Construct_UClass_UCompositeCameraShakePattern_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINECAMERAS_API UClass* ::Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister(); \ public: \ DECLARE_CLASS2(UCompositeCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/EngineCameras"), Z_Construct_UClass_UCompositeCameraShakePattern_NoRegister) \ DECLARE_SERIALIZER(UCompositeCameraShakePattern) #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UCompositeCameraShakePattern(UCompositeCameraShakePattern&&) = delete; \ UCompositeCameraShakePattern(const UCompositeCameraShakePattern&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINECAMERAS_API, UCompositeCameraShakePattern); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCompositeCameraShakePattern); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCompositeCameraShakePattern) \ ENGINECAMERAS_API virtual ~UCompositeCameraShakePattern(); #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_13_PROLOG #define FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h_18_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCompositeCameraShakePattern; // ********** End Class UCompositeCameraShakePattern *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_EngineCameras_Source_EngineCameras_Public_Shakes_CompositeCameraShakePattern_h PRAGMA_ENABLE_DEPRECATION_WARNINGS