// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Net/VoiceConfig.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeVoiceConfig() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); ENGINE_API UClass* Z_Construct_UClass_UAudioComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundAttenuation_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePresetChain_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UVOIPStatics(); ENGINE_API UClass* Z_Construct_UClass_UVOIPStatics_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UVOIPTalker(); ENGINE_API UClass* Z_Construct_UClass_UVOIPTalker_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FVoiceSettings(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FVoiceSettings **************************************************** struct Z_Construct_UScriptStruct_FVoiceSettings_Statics { static inline consteval int32 GetStructSize() { return sizeof(FVoiceSettings); } static inline consteval int16 GetStructAlignment() { return alignof(FVoiceSettings); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentToAttachTo_MetaData[] = { { "Category", "Audio|Voice|Spatialization" }, { "Comment", "// Optionally attach the voice source to a Scene Component to give the appearance\n// that the voice is coming from that scene component.\n// If this is not set, the voice will not be spatialized.\n" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Optionally attach the voice source to a Scene Component to give the appearance\nthat the voice is coming from that scene component.\nIf this is not set, the voice will not be spatialized." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttenuationSettings_MetaData[] = { { "Category", "Audio|Voice|Spatialization" }, { "Comment", "// Optional attenuation settings to attach to this player's voice.\n// This should only be used when ComponentToAttachTo is set.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Optional attenuation settings to attach to this player's voice.\nThis should only be used when ComponentToAttachTo is set." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceEffectChain_MetaData[] = { { "Category", "Audio|Voice|Effects" }, { "Comment", "// Optional audio effects to apply to this player's voice.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Optional audio effects to apply to this player's voice." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FVoiceSettings constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ComponentToAttachTo; static const UECodeGen_Private::FObjectPropertyParams NewProp_AttenuationSettings; static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceEffectChain; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FVoiceSettings constinit property declarations ********************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FVoiceSettings_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVoiceSettings; class UScriptStruct* FVoiceSettings::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FVoiceSettings.OuterSingleton) { Z_Registration_Info_UScriptStruct_FVoiceSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVoiceSettings, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("VoiceSettings")); } return Z_Registration_Info_UScriptStruct_FVoiceSettings.OuterSingleton; } // ********** Begin ScriptStruct FVoiceSettings Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewProp_ComponentToAttachTo = { "ComponentToAttachTo", nullptr, (EPropertyFlags)0x011400000008000d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVoiceSettings, ComponentToAttachTo), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentToAttachTo_MetaData), NewProp_ComponentToAttachTo_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewProp_AttenuationSettings = { "AttenuationSettings", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVoiceSettings, AttenuationSettings), Z_Construct_UClass_USoundAttenuation_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttenuationSettings_MetaData), NewProp_AttenuationSettings_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewProp_SourceEffectChain = { "SourceEffectChain", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVoiceSettings, SourceEffectChain), Z_Construct_UClass_USoundEffectSourcePresetChain_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceEffectChain_MetaData), NewProp_SourceEffectChain_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVoiceSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewProp_ComponentToAttachTo, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewProp_AttenuationSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewProp_SourceEffectChain, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVoiceSettings_Statics::PropPointers) < 2048); // ********** End ScriptStruct FVoiceSettings Property Definitions ********************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVoiceSettings_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "VoiceSettings", Z_Construct_UScriptStruct_FVoiceSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVoiceSettings_Statics::PropPointers), sizeof(FVoiceSettings), alignof(FVoiceSettings), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000005), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVoiceSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVoiceSettings_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FVoiceSettings() { if (!Z_Registration_Info_UScriptStruct_FVoiceSettings.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVoiceSettings.InnerSingleton, Z_Construct_UScriptStruct_FVoiceSettings_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FVoiceSettings.InnerSingleton); } // ********** End ScriptStruct FVoiceSettings ****************************************************** // ********** Begin Class UVOIPTalker Function BPOnTalkingBegin ************************************ struct VOIPTalker_eventBPOnTalkingBegin_Parms { UAudioComponent* AudioComponent; }; static FName NAME_UVOIPTalker_BPOnTalkingBegin = FName(TEXT("BPOnTalkingBegin")); void UVOIPTalker::BPOnTalkingBegin(UAudioComponent* AudioComponent) { UFunction* Func = FindFunctionChecked(NAME_UVOIPTalker_BPOnTalkingBegin); if (!Func->GetOwnerClass()->HasAnyClassFlags(CLASS_Native)) { VOIPTalker_eventBPOnTalkingBegin_Parms Parms; Parms.AudioComponent=AudioComponent; ProcessEvent(Func,&Parms); } else { BPOnTalkingBegin_Implementation(AudioComponent); } } struct Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Voice|Notification" }, { "Comment", "// Blueprint native event for when this player starts speaking.\n" }, { "DisplayName", "Begin Talking" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Blueprint native event for when this player starts speaking." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioComponent_MetaData[] = { { "EditInline", "true" }, }; #endif // WITH_METADATA // ********** Begin Function BPOnTalkingBegin constinit property declarations ********************** static const UECodeGen_Private::FObjectPropertyParams NewProp_AudioComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function BPOnTalkingBegin constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function BPOnTalkingBegin Property Definitions ********************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::NewProp_AudioComponent = { "AudioComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(VOIPTalker_eventBPOnTalkingBegin_Parms, AudioComponent), Z_Construct_UClass_UAudioComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioComponent_MetaData), NewProp_AudioComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::NewProp_AudioComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::PropPointers) < 2048); // ********** End Function BPOnTalkingBegin Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UVOIPTalker, nullptr, "BPOnTalkingBegin", Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::PropPointers), sizeof(VOIPTalker_eventBPOnTalkingBegin_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08080C02, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::Function_MetaDataParams), Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(VOIPTalker_eventBPOnTalkingBegin_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UVOIPTalker::execBPOnTalkingBegin) { P_GET_OBJECT(UAudioComponent,Z_Param_AudioComponent); P_FINISH; P_NATIVE_BEGIN; P_THIS->BPOnTalkingBegin_Implementation(Z_Param_AudioComponent); P_NATIVE_END; } // ********** End Class UVOIPTalker Function BPOnTalkingBegin ************************************** // ********** Begin Class UVOIPTalker Function BPOnTalkingEnd ************************************** static FName NAME_UVOIPTalker_BPOnTalkingEnd = FName(TEXT("BPOnTalkingEnd")); void UVOIPTalker::BPOnTalkingEnd() { UFunction* Func = FindFunctionChecked(NAME_UVOIPTalker_BPOnTalkingEnd); if (!Func->GetOwnerClass()->HasAnyClassFlags(CLASS_Native)) { ProcessEvent(Func,NULL); } else { BPOnTalkingEnd_Implementation(); } } struct Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Voice|Notification" }, { "Comment", "// Blueprint native event for when this player stops speaking.\n" }, { "DisplayName", "End Talking" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Blueprint native event for when this player stops speaking." }, }; #endif // WITH_METADATA // ********** Begin Function BPOnTalkingEnd constinit property declarations ************************ // ********** End Function BPOnTalkingEnd constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UVOIPTalker, nullptr, "BPOnTalkingEnd", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08080C02, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd_Statics::Function_MetaDataParams), Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UVOIPTalker::execBPOnTalkingEnd) { P_FINISH; P_NATIVE_BEGIN; P_THIS->BPOnTalkingEnd_Implementation(); P_NATIVE_END; } // ********** End Class UVOIPTalker Function BPOnTalkingEnd **************************************** // ********** Begin Class UVOIPTalker Function CreateTalkerForPlayer ******************************* struct Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics { struct VOIPTalker_eventCreateTalkerForPlayer_Parms { APlayerState* OwningState; UVOIPTalker* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Voice|Notification" }, { "Comment", "// function for creating and registering a UVOIPTalker.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "function for creating and registering a UVOIPTalker." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "EditInline", "true" }, }; #endif // WITH_METADATA // ********** Begin Function CreateTalkerForPlayer constinit property declarations ***************** static const UECodeGen_Private::FObjectPropertyParams NewProp_OwningState; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function CreateTalkerForPlayer constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function CreateTalkerForPlayer Property Definitions **************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::NewProp_OwningState = { "OwningState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(VOIPTalker_eventCreateTalkerForPlayer_Parms, OwningState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(VOIPTalker_eventCreateTalkerForPlayer_Parms, ReturnValue), Z_Construct_UClass_UVOIPTalker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::NewProp_OwningState, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::PropPointers) < 2048); // ********** End Function CreateTalkerForPlayer Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UVOIPTalker, nullptr, "CreateTalkerForPlayer", Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::PropPointers), sizeof(Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::VOIPTalker_eventCreateTalkerForPlayer_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::VOIPTalker_eventCreateTalkerForPlayer_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UVOIPTalker::execCreateTalkerForPlayer) { P_GET_OBJECT(APlayerState,Z_Param_OwningState); P_FINISH; P_NATIVE_BEGIN; *(UVOIPTalker**)Z_Param__Result=UVOIPTalker::CreateTalkerForPlayer(Z_Param_OwningState); P_NATIVE_END; } // ********** End Class UVOIPTalker Function CreateTalkerForPlayer ********************************* // ********** Begin Class UVOIPTalker Function GetVoiceLevel *************************************** struct Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics { struct VOIPTalker_eventGetVoiceLevel_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Voice|Notification" }, { "Comment", "// Get the current level of how loud this player is speaking. Will return 0.0\n// if player is not talking.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Get the current level of how loud this player is speaking. Will return 0.0\nif player is not talking." }, }; #endif // WITH_METADATA // ********** Begin Function GetVoiceLevel constinit property declarations ************************* static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetVoiceLevel constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetVoiceLevel Property Definitions ************************************ const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(VOIPTalker_eventGetVoiceLevel_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::PropPointers) < 2048); // ********** End Function GetVoiceLevel Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UVOIPTalker, nullptr, "GetVoiceLevel", Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::PropPointers), sizeof(Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::VOIPTalker_eventGetVoiceLevel_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::Function_MetaDataParams), Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::VOIPTalker_eventGetVoiceLevel_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UVOIPTalker::execGetVoiceLevel) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetVoiceLevel(); P_NATIVE_END; } // ********** End Class UVOIPTalker Function GetVoiceLevel ***************************************** // ********** Begin Class UVOIPTalker Function RegisterWithPlayerState ***************************** struct Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics { struct VOIPTalker_eventRegisterWithPlayerState_Parms { APlayerState* OwningState; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Voice|Notification" }, { "Comment", "// This function sets up this talker with a specific player.\n// It is necessary to use this to properly control a specific player's voice\n// and receive events.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "This function sets up this talker with a specific player.\nIt is necessary to use this to properly control a specific player's voice\nand receive events." }, }; #endif // WITH_METADATA // ********** Begin Function RegisterWithPlayerState constinit property declarations *************** static const UECodeGen_Private::FObjectPropertyParams NewProp_OwningState; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RegisterWithPlayerState constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RegisterWithPlayerState Property Definitions ************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::NewProp_OwningState = { "OwningState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(VOIPTalker_eventRegisterWithPlayerState_Parms, OwningState), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::NewProp_OwningState, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::PropPointers) < 2048); // ********** End Function RegisterWithPlayerState Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UVOIPTalker, nullptr, "RegisterWithPlayerState", Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::PropPointers), sizeof(Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::VOIPTalker_eventRegisterWithPlayerState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::VOIPTalker_eventRegisterWithPlayerState_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UVOIPTalker::execRegisterWithPlayerState) { P_GET_OBJECT(APlayerState,Z_Param_OwningState); P_FINISH; P_NATIVE_BEGIN; P_THIS->RegisterWithPlayerState(Z_Param_OwningState); P_NATIVE_END; } // ********** End Class UVOIPTalker Function RegisterWithPlayerState ******************************* // ********** Begin Class UVOIPTalker ************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVOIPTalker; UClass* UVOIPTalker::GetPrivateStaticClass() { using TClass = UVOIPTalker; if (!Z_Registration_Info_UClass_UVOIPTalker.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("VOIPTalker"), Z_Registration_Info_UClass_UVOIPTalker.InnerSingleton, StaticRegisterNativesUVOIPTalker, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVOIPTalker.InnerSingleton; } UClass* Z_Construct_UClass_UVOIPTalker_NoRegister() { return UVOIPTalker::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVOIPTalker_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintSpawnableComponent", "" }, { "BlueprintType", "true" }, { "ClassGroupNames", "VOIP" }, { "IncludePath", "Net/VoiceConfig.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ShortTooltip", "A VOIPTalker is a component that can be used to control the audio characteristics of a player's voice." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Settings_MetaData[] = { { "Category", "Voice" }, { "Comment", "// Configurable settings for this player's voice. When set, this will update the next time the player speaks.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "Configurable settings for this player's voice. When set, this will update the next time the player speaks." }, }; #endif // WITH_METADATA // ********** Begin Class UVOIPTalker constinit property declarations ****************************** static const UECodeGen_Private::FStructPropertyParams NewProp_Settings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVOIPTalker constinit property declarations ******************************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("BPOnTalkingBegin"), .Pointer = &UVOIPTalker::execBPOnTalkingBegin }, { .NameUTF8 = UTF8TEXT("BPOnTalkingEnd"), .Pointer = &UVOIPTalker::execBPOnTalkingEnd }, { .NameUTF8 = UTF8TEXT("CreateTalkerForPlayer"), .Pointer = &UVOIPTalker::execCreateTalkerForPlayer }, { .NameUTF8 = UTF8TEXT("GetVoiceLevel"), .Pointer = &UVOIPTalker::execGetVoiceLevel }, { .NameUTF8 = UTF8TEXT("RegisterWithPlayerState"), .Pointer = &UVOIPTalker::execRegisterWithPlayerState }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UVOIPTalker_BPOnTalkingBegin, "BPOnTalkingBegin" }, // 1402145253 { &Z_Construct_UFunction_UVOIPTalker_BPOnTalkingEnd, "BPOnTalkingEnd" }, // 1446369667 { &Z_Construct_UFunction_UVOIPTalker_CreateTalkerForPlayer, "CreateTalkerForPlayer" }, // 3547610823 { &Z_Construct_UFunction_UVOIPTalker_GetVoiceLevel, "GetVoiceLevel" }, // 2945116078 { &Z_Construct_UFunction_UVOIPTalker_RegisterWithPlayerState, "RegisterWithPlayerState" }, // 779902790 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVOIPTalker_Statics // ********** Begin Class UVOIPTalker Property Definitions ***************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVOIPTalker_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010008000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVOIPTalker, Settings), Z_Construct_UScriptStruct_FVoiceSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Settings_MetaData), NewProp_Settings_MetaData) }; // 1015726946 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVOIPTalker_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVOIPTalker_Statics::NewProp_Settings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVOIPTalker_Statics::PropPointers) < 2048); // ********** End Class UVOIPTalker Property Definitions ******************************************* UObject* (*const Z_Construct_UClass_UVOIPTalker_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UActorComponent, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVOIPTalker_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVOIPTalker_Statics::ClassParams = { &UVOIPTalker::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UVOIPTalker_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UVOIPTalker_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVOIPTalker_Statics::Class_MetaDataParams), Z_Construct_UClass_UVOIPTalker_Statics::Class_MetaDataParams) }; void UVOIPTalker::StaticRegisterNativesUVOIPTalker() { UClass* Class = UVOIPTalker::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UVOIPTalker_Statics::Funcs)); } UClass* Z_Construct_UClass_UVOIPTalker() { if (!Z_Registration_Info_UClass_UVOIPTalker.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVOIPTalker.OuterSingleton, Z_Construct_UClass_UVOIPTalker_Statics::ClassParams); } return Z_Registration_Info_UClass_UVOIPTalker.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVOIPTalker); // ********** End Class UVOIPTalker **************************************************************** // ********** Begin Class UVOIPStatics Function SetMicThreshold ************************************ struct Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics { struct VOIPStatics_eventSetMicThreshold_Parms { float InThreshold; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Voice|Mic" }, { "Comment", "// This function sets the Mic threshold for VOIP chat.\n" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, { "ToolTip", "This function sets the Mic threshold for VOIP chat." }, }; #endif // WITH_METADATA // ********** Begin Function SetMicThreshold constinit property declarations *********************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InThreshold; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetMicThreshold constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetMicThreshold Property Definitions ********************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::NewProp_InThreshold = { "InThreshold", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(VOIPStatics_eventSetMicThreshold_Parms, InThreshold), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::NewProp_InThreshold, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::PropPointers) < 2048); // ********** End Function SetMicThreshold Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UVOIPStatics, nullptr, "SetMicThreshold", Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::PropPointers), sizeof(Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::VOIPStatics_eventSetMicThreshold_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::Function_MetaDataParams), Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::VOIPStatics_eventSetMicThreshold_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UVOIPStatics_SetMicThreshold() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UVOIPStatics_SetMicThreshold_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UVOIPStatics::execSetMicThreshold) { P_GET_PROPERTY(FFloatProperty,Z_Param_InThreshold); P_FINISH; P_NATIVE_BEGIN; UVOIPStatics::SetMicThreshold(Z_Param_InThreshold); P_NATIVE_END; } // ********** End Class UVOIPStatics Function SetMicThreshold ************************************** // ********** Begin Class UVOIPStatics ************************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UVOIPStatics; UClass* UVOIPStatics::GetPrivateStaticClass() { using TClass = UVOIPStatics; if (!Z_Registration_Info_UClass_UVOIPStatics.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("VOIPStatics"), Z_Registration_Info_UClass_UVOIPStatics.InnerSingleton, StaticRegisterNativesUVOIPStatics, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVOIPStatics.InnerSingleton; } UClass* Z_Construct_UClass_UVOIPStatics_NoRegister() { return UVOIPStatics::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVOIPStatics_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Net/VoiceConfig.h" }, { "ModuleRelativePath", "Public/Net/VoiceConfig.h" }, }; #endif // WITH_METADATA // ********** Begin Class UVOIPStatics constinit property declarations ***************************** // ********** End Class UVOIPStatics constinit property declarations ******************************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("SetMicThreshold"), .Pointer = &UVOIPStatics::execSetMicThreshold }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UVOIPStatics_SetMicThreshold, "SetMicThreshold" }, // 4237642514 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVOIPStatics_Statics UObject* (*const Z_Construct_UClass_UVOIPStatics_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVOIPStatics_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVOIPStatics_Statics::ClassParams = { &UVOIPStatics::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVOIPStatics_Statics::Class_MetaDataParams), Z_Construct_UClass_UVOIPStatics_Statics::Class_MetaDataParams) }; void UVOIPStatics::StaticRegisterNativesUVOIPStatics() { UClass* Class = UVOIPStatics::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UVOIPStatics_Statics::Funcs)); } UClass* Z_Construct_UClass_UVOIPStatics() { if (!Z_Registration_Info_UClass_UVOIPStatics.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVOIPStatics.OuterSingleton, Z_Construct_UClass_UVOIPStatics_Statics::ClassParams); } return Z_Registration_Info_UClass_UVOIPStatics.OuterSingleton; } UVOIPStatics::UVOIPStatics(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVOIPStatics); UVOIPStatics::~UVOIPStatics() {} // ********** End Class UVOIPStatics *************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FVoiceSettings::StaticStruct, Z_Construct_UScriptStruct_FVoiceSettings_Statics::NewStructOps, TEXT("VoiceSettings"),&Z_Registration_Info_UScriptStruct_FVoiceSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVoiceSettings), 1015726946U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UVOIPTalker, UVOIPTalker::StaticClass, TEXT("UVOIPTalker"), &Z_Registration_Info_UClass_UVOIPTalker, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVOIPTalker), 3147781891U) }, { Z_Construct_UClass_UVOIPStatics, UVOIPStatics::StaticClass, TEXT("UVOIPStatics"), &Z_Registration_Info_UClass_UVOIPStatics, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVOIPStatics), 603803506U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_2629193305{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_VoiceConfig_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS