// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/TextureRenderTarget2D.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTextureRenderTarget2D() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UEnum* Z_Construct_UEnum_CoreUObject_EPixelFormat(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget2D(); ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget2D_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ETextureRenderTargetFormat(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_TextureAddress(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_TextureFilter(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ETextureRenderTargetFormat ************************************************ static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETextureRenderTargetFormat; static UEnum* ETextureRenderTargetFormat_StaticEnum() { if (!Z_Registration_Info_UEnum_ETextureRenderTargetFormat.OuterSingleton) { Z_Registration_Info_UEnum_ETextureRenderTargetFormat.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ETextureRenderTargetFormat, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ETextureRenderTargetFormat")); } return Z_Registration_Info_UEnum_ETextureRenderTargetFormat.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ETextureRenderTargetFormat_StaticEnum(); } struct Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Subset of EPixelFormat exposed to UTextureRenderTarget2D */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "RTF_R16f.Comment", "/** R channel, 16 bit per channel floating point, range [-65504, 65504] */" }, { "RTF_R16f.Name", "RTF_R16f" }, { "RTF_R16f.ToolTip", "R channel, 16 bit per channel floating point, range [-65504, 65504]" }, { "RTF_R32f.Comment", "/** R channel, 32 bit per channel floating point, range [-3.402823 x 10^38, 3.402823 x 10^38] */" }, { "RTF_R32f.Name", "RTF_R32f" }, { "RTF_R32f.ToolTip", "R channel, 32 bit per channel floating point, range [-3.402823 x 10^38, 3.402823 x 10^38]" }, { "RTF_R8.Comment", "/** R channel, 8 bit per channel fixed point, range [0, 1]. */" }, { "RTF_R8.Name", "RTF_R8" }, { "RTF_R8.ToolTip", "R channel, 8 bit per channel fixed point, range [0, 1]." }, { "RTF_RG16f.Comment", "/** RG channels, 16 bit per channel floating point, range [-65504, 65504] */" }, { "RTF_RG16f.Name", "RTF_RG16f" }, { "RTF_RG16f.ToolTip", "RG channels, 16 bit per channel floating point, range [-65504, 65504]" }, { "RTF_RG32f.Comment", "/** RG channels, 32 bit per channel floating point, range [-3.402823 x 10^38, 3.402823 x 10^38] */" }, { "RTF_RG32f.Name", "RTF_RG32f" }, { "RTF_RG32f.ToolTip", "RG channels, 32 bit per channel floating point, range [-3.402823 x 10^38, 3.402823 x 10^38]" }, { "RTF_RG8.Comment", "/** RG channels, 8 bit per channel fixed point, range [0, 1]. */" }, { "RTF_RG8.Name", "RTF_RG8" }, { "RTF_RG8.ToolTip", "RG channels, 8 bit per channel fixed point, range [0, 1]." }, { "RTF_RGB10A2.Comment", "/** RGBA channels, 10 bit per channel fixed point and 2 bit of alpha */" }, { "RTF_RGB10A2.Name", "RTF_RGB10A2" }, { "RTF_RGB10A2.ToolTip", "RGBA channels, 10 bit per channel fixed point and 2 bit of alpha" }, { "RTF_RGBA16f.Comment", "/** RGBA channels, 16 bit per channel floating point, range [-65504, 65504] */" }, { "RTF_RGBA16f.Name", "RTF_RGBA16f" }, { "RTF_RGBA16f.ToolTip", "RGBA channels, 16 bit per channel floating point, range [-65504, 65504]" }, { "RTF_RGBA32f.Comment", "/** RGBA channels, 32 bit per channel floating point, range [-3.402823 x 10^38, 3.402823 x 10^38] */" }, { "RTF_RGBA32f.Name", "RTF_RGBA32f" }, { "RTF_RGBA32f.ToolTip", "RGBA channels, 32 bit per channel floating point, range [-3.402823 x 10^38, 3.402823 x 10^38]" }, { "RTF_RGBA8.Comment", "/** RGBA channels, 8 bit per channel fixed point, range [0, 1]. */" }, { "RTF_RGBA8.Name", "RTF_RGBA8" }, { "RTF_RGBA8.ToolTip", "RGBA channels, 8 bit per channel fixed point, range [0, 1]." }, { "RTF_RGBA8_SRGB.Comment", "/** RGBA channels, 8 bit per channel fixed point, range [0, 1]. RGB is encoded with sRGB gamma curve. A is always stored as linear. */" }, { "RTF_RGBA8_SRGB.Name", "RTF_RGBA8_SRGB" }, { "RTF_RGBA8_SRGB.ToolTip", "RGBA channels, 8 bit per channel fixed point, range [0, 1]. RGB is encoded with sRGB gamma curve. A is always stored as linear." }, { "ToolTip", "Subset of EPixelFormat exposed to UTextureRenderTarget2D" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "RTF_R8", (int64)RTF_R8 }, { "RTF_RG8", (int64)RTF_RG8 }, { "RTF_RGBA8", (int64)RTF_RGBA8 }, { "RTF_RGBA8_SRGB", (int64)RTF_RGBA8_SRGB }, { "RTF_R16f", (int64)RTF_R16f }, { "RTF_RG16f", (int64)RTF_RG16f }, { "RTF_RGBA16f", (int64)RTF_RGBA16f }, { "RTF_R32f", (int64)RTF_R32f }, { "RTF_RG32f", (int64)RTF_RG32f }, { "RTF_RGBA32f", (int64)RTF_RGBA32f }, { "RTF_RGB10A2", (int64)RTF_RGB10A2 }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ETextureRenderTargetFormat", "ETextureRenderTargetFormat", Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ETextureRenderTargetFormat() { if (!Z_Registration_Info_UEnum_ETextureRenderTargetFormat.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETextureRenderTargetFormat.InnerSingleton, Z_Construct_UEnum_Engine_ETextureRenderTargetFormat_Statics::EnumParams); } return Z_Registration_Info_UEnum_ETextureRenderTargetFormat.InnerSingleton; } // ********** End Enum ETextureRenderTargetFormat ************************************************** // ********** Begin Enum ETextureRenderTargetSampleCount ******************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount; static UEnum* ETextureRenderTargetSampleCount_StaticEnum() { if (!Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount.OuterSingleton) { Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ETextureRenderTargetSampleCount")); } return Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ETextureRenderTargetSampleCount_StaticEnum(); } struct Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "RTSC_1.DisplayName", "MSAAx1" }, { "RTSC_1.Name", "ETextureRenderTargetSampleCount::RTSC_1" }, { "RTSC_2.DisplayName", "MSAAx2" }, { "RTSC_2.Name", "ETextureRenderTargetSampleCount::RTSC_2" }, { "RTSC_4.DisplayName", "MSAAx4" }, { "RTSC_4.Name", "ETextureRenderTargetSampleCount::RTSC_4" }, { "RTSC_8.DisplayName", "MSAAx8" }, { "RTSC_8.Name", "ETextureRenderTargetSampleCount::RTSC_8" }, { "RTSC_MAX.Name", "ETextureRenderTargetSampleCount::RTSC_MAX" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ETextureRenderTargetSampleCount::RTSC_1", (int64)ETextureRenderTargetSampleCount::RTSC_1 }, { "ETextureRenderTargetSampleCount::RTSC_2", (int64)ETextureRenderTargetSampleCount::RTSC_2 }, { "ETextureRenderTargetSampleCount::RTSC_4", (int64)ETextureRenderTargetSampleCount::RTSC_4 }, { "ETextureRenderTargetSampleCount::RTSC_8", (int64)ETextureRenderTargetSampleCount::RTSC_8 }, { "ETextureRenderTargetSampleCount::RTSC_MAX", (int64)ETextureRenderTargetSampleCount::RTSC_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ETextureRenderTargetSampleCount", "ETextureRenderTargetSampleCount", Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount() { if (!Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount.InnerSingleton, Z_Construct_UEnum_Engine_ETextureRenderTargetSampleCount_Statics::EnumParams); } return Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount.InnerSingleton; } // ********** End Enum ETextureRenderTargetSampleCount ********************************************* // ********** Begin Class UTextureRenderTarget2D *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTextureRenderTarget2D; UClass* UTextureRenderTarget2D::GetPrivateStaticClass() { using TClass = UTextureRenderTarget2D; if (!Z_Registration_Info_UClass_UTextureRenderTarget2D.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TextureRenderTarget2D"), Z_Registration_Info_UClass_UTextureRenderTarget2D.InnerSingleton, StaticRegisterNativesUTextureRenderTarget2D, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTextureRenderTarget2D.InnerSingleton; } UClass* Z_Construct_UClass_UTextureRenderTarget2D_NoRegister() { return UTextureRenderTarget2D::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTextureRenderTarget2D_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * TextureRenderTarget2D\n *\n * 2D render target texture resource. This can be used as a target\n * for rendering as well as rendered as a regular 2D texture resource.\n *\n */" }, { "HideCategories", "Object Texture Compression Adjustments Compositing" }, { "IncludePath", "Engine/TextureRenderTarget2D.h" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "TextureRenderTarget2D\n\n2D render target texture resource. This can be used as a target\nfor rendering as well as rendered as a regular 2D texture resource." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SizeX_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** The width of the texture. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "The width of the texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SizeY_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** The height of the texture. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "The height of the texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClearColor_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** the color the texture is cleared to */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "the color the texture is cleared to" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AddressX_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** The addressing mode to use for the X axis. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "The addressing mode to use for the X axis." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AddressY_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** The addressing mode to use for the Y axis. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "The addressing mode to use for the Y axis." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceLinearGamma_MetaData[] = { { "Comment", "/** True to force linear gamma space for this render target */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "True to force linear gamma space for this render target" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHDR_MetaData[] = { { "Comment", "/** Whether to support storing HDR values, which requires more memory. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Whether to support storing HDR values, which requires more memory." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bGPUSharedFlag_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** Whether to support GPU sharing of the underlying native texture resource. */" }, { "DisplayName", "Shared" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Whether to support GPU sharing of the underlying native texture resource." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RenderTargetFormat_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** \n\x09 * Format of the texture render target. \n\x09 * Data written to the render target will be quantized to this format, which can limit the range and precision.\n\x09 * The largest format (RTF_RGBA32f) uses 16x more memory and bandwidth than the smallest (RTF_R8) and can greatly affect performance. \n\x09 * Use the smallest format that has enough precision and range for what you are doing.\n\x09 */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Format of the texture render target.\nData written to the render target will be quantized to this format, which can limit the range and precision.\nThe largest format (RTF_RGBA32f) uses 16x more memory and bandwidth than the smallest (RTF_R8) and can greatly affect performance.\nUse the smallest format that has enough precision and range for what you are doing." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSupportsUAV_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** Whether this render target can be used as an unordered access view */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Whether this render target can be used as an unordered access view" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoGenerateMips_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** Whether to support Mip maps for this render target texture */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Whether to support Mip maps for this render target texture" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MipsSamplerFilter_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** Sampler filter type for AutoGenerateMips. Defaults to match texture filter. */" }, { "editcondition", "bAutoGenerateMips" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Sampler filter type for AutoGenerateMips. Defaults to match texture filter." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MipsAddressU_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** AutoGenerateMips sampler address mode for U channel. Defaults to clamp. */" }, { "editcondition", "bAutoGenerateMips" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "AutoGenerateMips sampler address mode for U channel. Defaults to clamp." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MipsAddressV_MetaData[] = { { "Category", "TextureRenderTarget2D" }, { "Comment", "/** AutoGenerateMips sampler address mode for V channel. Defaults to clamp. */" }, { "editcondition", "bAutoGenerateMips" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "AutoGenerateMips sampler address mode for V channel. Defaults to clamp." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideFormat_MetaData[] = { { "Comment", "/** Normally the format is derived from RenderTargetFormat, this allows code to set the format explicitly. */" }, { "ModuleRelativePath", "Classes/Engine/TextureRenderTarget2D.h" }, { "ToolTip", "Normally the format is derived from RenderTargetFormat, this allows code to set the format explicitly." }, }; #endif // WITH_METADATA // ********** Begin Class UTextureRenderTarget2D constinit property declarations ******************* static const UECodeGen_Private::FIntPropertyParams NewProp_SizeX; static const UECodeGen_Private::FIntPropertyParams NewProp_SizeY; static const UECodeGen_Private::FStructPropertyParams NewProp_ClearColor; static const UECodeGen_Private::FBytePropertyParams NewProp_AddressX; static const UECodeGen_Private::FBytePropertyParams NewProp_AddressY; static void NewProp_bForceLinearGamma_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceLinearGamma; static void NewProp_bHDR_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHDR; static void NewProp_bGPUSharedFlag_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bGPUSharedFlag; static const UECodeGen_Private::FBytePropertyParams NewProp_RenderTargetFormat; static void NewProp_bSupportsUAV_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportsUAV; static void NewProp_bAutoGenerateMips_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoGenerateMips; static const UECodeGen_Private::FBytePropertyParams NewProp_MipsSamplerFilter; static const UECodeGen_Private::FBytePropertyParams NewProp_MipsAddressU; static const UECodeGen_Private::FBytePropertyParams NewProp_MipsAddressV; static const UECodeGen_Private::FBytePropertyParams NewProp_OverrideFormat; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTextureRenderTarget2D constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTextureRenderTarget2D_Statics // ********** Begin Class UTextureRenderTarget2D Property Definitions ****************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, SizeX), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SizeX_MetaData), NewProp_SizeX_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, SizeY), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SizeY_MetaData), NewProp_SizeY_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_ClearColor = { "ClearColor", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, ClearColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClearColor_MetaData), NewProp_ClearColor_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_AddressX = { "AddressX", nullptr, (EPropertyFlags)0x0010010000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, AddressX), Z_Construct_UEnum_Engine_TextureAddress, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AddressX_MetaData), NewProp_AddressX_MetaData) }; // 1061426055 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_AddressY = { "AddressY", nullptr, (EPropertyFlags)0x0010010000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, AddressY), Z_Construct_UEnum_Engine_TextureAddress, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AddressY_MetaData), NewProp_AddressY_MetaData) }; // 1061426055 void Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bForceLinearGamma_SetBit(void* Obj) { ((UTextureRenderTarget2D*)Obj)->bForceLinearGamma = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bForceLinearGamma = { "bForceLinearGamma", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2D), &Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bForceLinearGamma_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceLinearGamma_MetaData), NewProp_bForceLinearGamma_MetaData) }; void Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bHDR_SetBit(void* Obj) { ((UTextureRenderTarget2D*)Obj)->bHDR_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bHDR = { "bHDR", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2D), &Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bHDR_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHDR_MetaData), NewProp_bHDR_MetaData) }; void Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bGPUSharedFlag_SetBit(void* Obj) { ((UTextureRenderTarget2D*)Obj)->bGPUSharedFlag = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bGPUSharedFlag = { "bGPUSharedFlag", nullptr, (EPropertyFlags)0x0010050000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2D), &Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bGPUSharedFlag_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bGPUSharedFlag_MetaData), NewProp_bGPUSharedFlag_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_RenderTargetFormat = { "RenderTargetFormat", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, RenderTargetFormat), Z_Construct_UEnum_Engine_ETextureRenderTargetFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RenderTargetFormat_MetaData), NewProp_RenderTargetFormat_MetaData) }; // 317340588 void Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bSupportsUAV_SetBit(void* Obj) { ((UTextureRenderTarget2D*)Obj)->bSupportsUAV = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bSupportsUAV = { "bSupportsUAV", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2D), &Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bSupportsUAV_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSupportsUAV_MetaData), NewProp_bSupportsUAV_MetaData) }; void Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bAutoGenerateMips_SetBit(void* Obj) { ((UTextureRenderTarget2D*)Obj)->bAutoGenerateMips = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bAutoGenerateMips = { "bAutoGenerateMips", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UTextureRenderTarget2D), &Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bAutoGenerateMips_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoGenerateMips_MetaData), NewProp_bAutoGenerateMips_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_MipsSamplerFilter = { "MipsSamplerFilter", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, MipsSamplerFilter), Z_Construct_UEnum_Engine_TextureFilter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MipsSamplerFilter_MetaData), NewProp_MipsSamplerFilter_MetaData) }; // 1128939135 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_MipsAddressU = { "MipsAddressU", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, MipsAddressU), Z_Construct_UEnum_Engine_TextureAddress, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MipsAddressU_MetaData), NewProp_MipsAddressU_MetaData) }; // 1061426055 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_MipsAddressV = { "MipsAddressV", nullptr, (EPropertyFlags)0x0010010000000015, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, MipsAddressV), Z_Construct_UEnum_Engine_TextureAddress, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MipsAddressV_MetaData), NewProp_MipsAddressV_MetaData) }; // 1061426055 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_OverrideFormat = { "OverrideFormat", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTextureRenderTarget2D, OverrideFormat), Z_Construct_UEnum_CoreUObject_EPixelFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideFormat_MetaData), NewProp_OverrideFormat_MetaData) }; // 1211336029 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTextureRenderTarget2D_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_SizeX, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_SizeY, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_ClearColor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_AddressX, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_AddressY, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bForceLinearGamma, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bHDR, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bGPUSharedFlag, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_RenderTargetFormat, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bSupportsUAV, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_bAutoGenerateMips, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_MipsSamplerFilter, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_MipsAddressU, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_MipsAddressV, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTextureRenderTarget2D_Statics::NewProp_OverrideFormat, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2D_Statics::PropPointers) < 2048); // ********** End Class UTextureRenderTarget2D Property Definitions ******************************** UObject* (*const Z_Construct_UClass_UTextureRenderTarget2D_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTextureRenderTarget, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2D_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTextureRenderTarget2D_Statics::ClassParams = { &UTextureRenderTarget2D::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTextureRenderTarget2D_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2D_Statics::PropPointers), 0, 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTextureRenderTarget2D_Statics::Class_MetaDataParams), Z_Construct_UClass_UTextureRenderTarget2D_Statics::Class_MetaDataParams) }; void UTextureRenderTarget2D::StaticRegisterNativesUTextureRenderTarget2D() { } UClass* Z_Construct_UClass_UTextureRenderTarget2D() { if (!Z_Registration_Info_UClass_UTextureRenderTarget2D.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTextureRenderTarget2D.OuterSingleton, Z_Construct_UClass_UTextureRenderTarget2D_Statics::ClassParams); } return Z_Registration_Info_UClass_UTextureRenderTarget2D.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTextureRenderTarget2D); UTextureRenderTarget2D::~UTextureRenderTarget2D() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UTextureRenderTarget2D) // ********** End Class UTextureRenderTarget2D ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ETextureRenderTargetFormat_StaticEnum, TEXT("ETextureRenderTargetFormat"), &Z_Registration_Info_UEnum_ETextureRenderTargetFormat, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 317340588U) }, { ETextureRenderTargetSampleCount_StaticEnum, TEXT("ETextureRenderTargetSampleCount"), &Z_Registration_Info_UEnum_ETextureRenderTargetSampleCount, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2462653859U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTextureRenderTarget2D, UTextureRenderTarget2D::StaticClass, TEXT("UTextureRenderTarget2D"), &Z_Registration_Info_UClass_UTextureRenderTarget2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTextureRenderTarget2D), 280116336U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_3420019882{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_TextureRenderTarget2D_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS