// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/Texture2DDynamic.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTexture2DDynamic() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UEnum* Z_Construct_UEnum_CoreUObject_EPixelFormat(); ENGINE_API UClass* Z_Construct_UClass_UTexture(); ENGINE_API UClass* Z_Construct_UClass_UTexture2DDynamic(); ENGINE_API UClass* Z_Construct_UClass_UTexture2DDynamic_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UTexture2DDynamic ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTexture2DDynamic; UClass* UTexture2DDynamic::GetPrivateStaticClass() { using TClass = UTexture2DDynamic; if (!Z_Registration_Info_UClass_UTexture2DDynamic.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Texture2DDynamic"), Z_Registration_Info_UClass_UTexture2DDynamic.InnerSingleton, StaticRegisterNativesUTexture2DDynamic, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTexture2DDynamic.InnerSingleton; } UClass* Z_Construct_UClass_UTexture2DDynamic_NoRegister() { return UTexture2DDynamic::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTexture2DDynamic_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// note : UTexture2DDynamic derives directly from UTexture not from UTexture2D\n// UTexture2DDynamic is a base for textures that don't have a TextureSource\n" }, { "HideCategories", "Object" }, { "IncludePath", "Engine/Texture2DDynamic.h" }, { "ModuleRelativePath", "Classes/Engine/Texture2DDynamic.h" }, { "ToolTip", "note : UTexture2DDynamic derives directly from UTexture not from UTexture2D\nUTexture2DDynamic is a base for textures that don't have a TextureSource" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Format_MetaData[] = { { "Comment", "/** The format of the texture. */" }, { "ModuleRelativePath", "Classes/Engine/Texture2DDynamic.h" }, { "ToolTip", "The format of the texture." }, }; #endif // WITH_METADATA // ********** Begin Class UTexture2DDynamic constinit property declarations ************************ static const UECodeGen_Private::FBytePropertyParams NewProp_Format; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTexture2DDynamic constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTexture2DDynamic_Statics // ********** Begin Class UTexture2DDynamic Property Definitions *********************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UTexture2DDynamic_Statics::NewProp_Format = { "Format", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTexture2DDynamic, Format), Z_Construct_UEnum_CoreUObject_EPixelFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Format_MetaData), NewProp_Format_MetaData) }; // 1211336029 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTexture2DDynamic_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTexture2DDynamic_Statics::NewProp_Format, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTexture2DDynamic_Statics::PropPointers) < 2048); // ********** End Class UTexture2DDynamic Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UTexture2DDynamic_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTexture, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTexture2DDynamic_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTexture2DDynamic_Statics::ClassParams = { &UTexture2DDynamic::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTexture2DDynamic_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTexture2DDynamic_Statics::PropPointers), 0, 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTexture2DDynamic_Statics::Class_MetaDataParams), Z_Construct_UClass_UTexture2DDynamic_Statics::Class_MetaDataParams) }; void UTexture2DDynamic::StaticRegisterNativesUTexture2DDynamic() { } UClass* Z_Construct_UClass_UTexture2DDynamic() { if (!Z_Registration_Info_UClass_UTexture2DDynamic.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTexture2DDynamic.OuterSingleton, Z_Construct_UClass_UTexture2DDynamic_Statics::ClassParams); } return Z_Registration_Info_UClass_UTexture2DDynamic.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTexture2DDynamic); UTexture2DDynamic::~UTexture2DDynamic() {} // ********** End Class UTexture2DDynamic ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Texture2DDynamic_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UTexture2DDynamic, UTexture2DDynamic::StaticClass, TEXT("UTexture2DDynamic"), &Z_Registration_Info_UClass_UTexture2DDynamic, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTexture2DDynamic), 49201750U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Texture2DDynamic_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Texture2DDynamic_h__Script_Engine_1591552140{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Texture2DDynamic_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_Texture2DDynamic_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS