// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TaskSyncManager.h" #ifdef ENGINE_TaskSyncManager_generated_h #error "TaskSyncManager.generated.h already included, missing '#pragma once' in TaskSyncManager.h" #endif #define ENGINE_TaskSyncManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSyncPointDescription ********************************************* struct Z_Construct_UScriptStruct_FSyncPointDescription_Statics; #define FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_65_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSyncPointDescription_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); namespace UE::Tick { struct FSyncPointDescription; } // ********** End ScriptStruct FSyncPointDescription *********************************************** // ********** Begin Class UTaskSyncManagerSettings ************************************************* struct Z_Construct_UClass_UTaskSyncManagerSettings_Statics; ENGINE_API UClass* Z_Construct_UClass_UTaskSyncManagerSettings_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_111_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUTaskSyncManagerSettings(); \ friend struct ::Z_Construct_UClass_UTaskSyncManagerSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UTaskSyncManagerSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UTaskSyncManagerSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UTaskSyncManagerSettings_NoRegister) \ DECLARE_SERIALIZER(UTaskSyncManagerSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \ #define FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_111_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UTaskSyncManagerSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UTaskSyncManagerSettings(UTaskSyncManagerSettings&&) = delete; \ UTaskSyncManagerSettings(const UTaskSyncManagerSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UTaskSyncManagerSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTaskSyncManagerSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTaskSyncManagerSettings) \ ENGINE_API virtual ~UTaskSyncManagerSettings(); #define FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_108_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_111_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_111_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h_111_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS namespace UE::Tick { class UTaskSyncManagerSettings; } // ********** End Class UTaskSyncManagerSettings *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_TaskSyncManager_h // ********** Begin Enum ESyncPointEventType ******************************************************* #define FOREACH_ENUM_ESYNCPOINTEVENTTYPE(op) \ op(ESyncPointEventType::Invalid) \ op(ESyncPointEventType::SimpleEvent) \ op(ESyncPointEventType::GameThreadTask) \ op(ESyncPointEventType::GameThreadTask_HighPriority) \ op(ESyncPointEventType::WorkerThreadTask) \ op(ESyncPointEventType::WorkerThreadTask_HighPriority) namespace UE::Tick { enum class ESyncPointEventType : uint8; } template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESyncPointEventType ********************************************************* // ********** Begin Enum ESyncPointActivationRules ************************************************* #define FOREACH_ENUM_ESYNCPOINTACTIVATIONRULES(op) \ op(ESyncPointActivationRules::Invalid) \ op(ESyncPointActivationRules::AlwaysActivate) \ op(ESyncPointActivationRules::WaitForTrigger) \ op(ESyncPointActivationRules::WaitForAllWork) \ op(ESyncPointActivationRules::ActivateForAnyWork) namespace UE::Tick { enum class ESyncPointActivationRules : uint8; } template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESyncPointActivationRules *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS