// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Subtitles/SubtitlesAndClosedCaptionsDelegates.h" #ifdef ENGINE_SubtitlesAndClosedCaptionsDelegates_generated_h #error "SubtitlesAndClosedCaptionsDelegates.generated.h already included, missing '#pragma once' in SubtitlesAndClosedCaptionsDelegates.h" #endif #define ENGINE_SubtitlesAndClosedCaptionsDelegates_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSubtitleAssetData ************************************************ struct Z_Construct_UScriptStruct_FSubtitleAssetData_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_49_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSubtitleAssetData_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FSubtitleAssetData; // ********** End ScriptStruct FSubtitleAssetData ************************************************** // ********** Begin Class USubtitleAssetUserData *************************************************** struct Z_Construct_UClass_USubtitleAssetUserData_Statics; ENGINE_API UClass* Z_Construct_UClass_USubtitleAssetUserData_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSubtitleAssetUserData(); \ friend struct ::Z_Construct_UClass_USubtitleAssetUserData_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_USubtitleAssetUserData_NoRegister(); \ public: \ DECLARE_CLASS2(USubtitleAssetUserData, UAssetUserData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USubtitleAssetUserData_NoRegister) \ DECLARE_SERIALIZER(USubtitleAssetUserData) #define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API USubtitleAssetUserData(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USubtitleAssetUserData(USubtitleAssetUserData&&) = delete; \ USubtitleAssetUserData(const USubtitleAssetUserData&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USubtitleAssetUserData); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USubtitleAssetUserData); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USubtitleAssetUserData) \ ENGINE_API virtual ~USubtitleAssetUserData(); #define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_110_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h_113_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USubtitleAssetUserData; // ********** End Class USubtitleAssetUserData ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Subtitles_SubtitlesAndClosedCaptionsDelegates_h // ********** Begin Enum ESubtitleTiming *********************************************************** #define FOREACH_ENUM_ESUBTITLETIMING(op) \ op(ESubtitleTiming::InternallyTimed) \ op(ESubtitleTiming::ExternallyTimed) enum class ESubtitleTiming : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESubtitleTiming ************************************************************* // ********** Begin Enum ESubtitleDurationType ***************************************************** #define FOREACH_ENUM_ESUBTITLEDURATIONTYPE(op) \ op(ESubtitleDurationType::UseSoundDuration) \ op(ESubtitleDurationType::UseDurationProperty) enum class ESubtitleDurationType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESubtitleDurationType ******************************************************* // ********** Begin Enum ESubtitleType ************************************************************* #define FOREACH_ENUM_ESUBTITLETYPE(op) \ op(ESubtitleType::Subtitle) \ op(ESubtitleType::ClosedCaption) \ op(ESubtitleType::AudioDescription) enum class ESubtitleType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESubtitleType *************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS