// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "StateStream/StaticMeshStateStream.h" #include "TransformStateStreamHandle.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeStaticMeshStateStream() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStaticMeshDynamicState(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStaticMeshStaticState(); STATESTREAM_API UScriptStruct* Z_Construct_UScriptStruct_FTransformHandle(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FStaticMeshStaticState ******************************************** struct Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStaticMeshStaticState); } static inline consteval int16 GetStructAlignment() { return alignof(FStaticMeshStaticState); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Static state for mesh instance. Can only be set upon creation\n" }, { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, { "StateStreamStaticState", "true" }, { "ToolTip", "/\n Static state for mesh instance. Can only be set upon creation" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStaticMeshStaticState constinit property declarations ************ // ********** End ScriptStruct FStaticMeshStaticState constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStaticMeshStaticState; class UScriptStruct* FStaticMeshStaticState::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStaticMeshStaticState.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStaticMeshStaticState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStaticMeshStaticState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("StaticMeshStaticState")); } return Z_Registration_Info_UScriptStruct_FStaticMeshStaticState.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "StaticMeshStaticState", nullptr, 0, sizeof(FStaticMeshStaticState), alignof(FStaticMeshStaticState), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStaticMeshStaticState() { if (!Z_Registration_Info_UScriptStruct_FStaticMeshStaticState.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStaticMeshStaticState.InnerSingleton, Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStaticMeshStaticState.InnerSingleton); } // ********** End ScriptStruct FStaticMeshStaticState ********************************************** // ********** Begin ScriptStruct FStaticMeshDynamicState ******************************************* struct Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics { static inline consteval int32 GetStructSize() { return sizeof(FStaticMeshDynamicState); } static inline consteval int16 GetStructAlignment() { return alignof(FStaticMeshDynamicState); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Dynamic state for mesh instance. Can be updated inside ticks\n" }, { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, { "StateStreamDynamicState", "true" }, { "ToolTip", "/\n Dynamic state for mesh instance. Can be updated inside ticks" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Transform_MetaData[] = { { "Comment", "// Use accessors (SetX/GetX) instead of properties directly\n" }, { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, { "ToolTip", "Use accessors (SetX/GetX) instead of properties directly" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mesh_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverrideMaterials_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Owners_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOnlyOwnerSee_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOwnerNoSee_MetaData[] = { { "ModuleRelativePath", "Public/StateStream/StaticMeshStateStream.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FStaticMeshDynamicState constinit property declarations *********** static const UECodeGen_Private::FStructPropertyParams NewProp_Transform; static const UECodeGen_Private::FObjectPropertyParams NewProp_Mesh; static const UECodeGen_Private::FObjectPropertyParams NewProp_OverrideMaterials_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OverrideMaterials; static const UECodeGen_Private::FUInt32PropertyParams NewProp_Owners_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Owners; static void NewProp_bOnlyOwnerSee_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bOnlyOwnerSee; static void NewProp_bOwnerNoSee_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bOwnerNoSee; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FStaticMeshDynamicState constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState; class UScriptStruct* FStaticMeshDynamicState::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState.OuterSingleton) { Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStaticMeshDynamicState, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("StaticMeshDynamicState")); } return Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState.OuterSingleton; } // ********** Begin ScriptStruct FStaticMeshDynamicState Property Definitions ********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Transform = { "Transform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStaticMeshDynamicState, Transform), Z_Construct_UScriptStruct_FTransformHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Transform_MetaData), NewProp_Transform_MetaData) }; // 594694177 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Mesh = { "Mesh", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStaticMeshDynamicState, Mesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mesh_MetaData), NewProp_Mesh_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_OverrideMaterials = { "OverrideMaterials", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStaticMeshDynamicState, OverrideMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverrideMaterials_MetaData), NewProp_OverrideMaterials_MetaData) }; const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Owners_Inner = { "Owners", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Owners = { "Owners", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FStaticMeshDynamicState, Owners), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Owners_MetaData), NewProp_Owners_MetaData) }; void Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOnlyOwnerSee_SetBit(void* Obj) { ((FStaticMeshDynamicState*)Obj)->bOnlyOwnerSee = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOnlyOwnerSee = { "bOnlyOwnerSee", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FStaticMeshDynamicState), &Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOnlyOwnerSee_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOnlyOwnerSee_MetaData), NewProp_bOnlyOwnerSee_MetaData) }; void Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOwnerNoSee_SetBit(void* Obj) { ((FStaticMeshDynamicState*)Obj)->bOwnerNoSee = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOwnerNoSee = { "bOwnerNoSee", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FStaticMeshDynamicState), &Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOwnerNoSee_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOwnerNoSee_MetaData), NewProp_bOwnerNoSee_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Transform, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Mesh, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_OverrideMaterials_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_OverrideMaterials, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Owners_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_Owners, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOnlyOwnerSee, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewProp_bOwnerNoSee, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::PropPointers) < 2048); // ********** End ScriptStruct FStaticMeshDynamicState Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "StaticMeshDynamicState", Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::PropPointers), sizeof(FStaticMeshDynamicState), alignof(FStaticMeshDynamicState), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FStaticMeshDynamicState() { if (!Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState.InnerSingleton, Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState.InnerSingleton); } // ********** End ScriptStruct FStaticMeshDynamicState ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_StaticMeshStateStream_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FStaticMeshStaticState::StaticStruct, Z_Construct_UScriptStruct_FStaticMeshStaticState_Statics::NewStructOps, TEXT("StaticMeshStaticState"),&Z_Registration_Info_UScriptStruct_FStaticMeshStaticState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStaticMeshStaticState), 2205912636U) }, { FStaticMeshDynamicState::StaticStruct, Z_Construct_UScriptStruct_FStaticMeshDynamicState_Statics::NewStructOps, TEXT("StaticMeshDynamicState"),&Z_Registration_Info_UScriptStruct_FStaticMeshDynamicState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStaticMeshDynamicState), 359746601U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_StaticMeshStateStream_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_StaticMeshStateStream_h__Script_Engine_51624749{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_StaticMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_StaticMeshStateStream_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS