// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundNodeMixer.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundNodeMixer() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_USoundNode(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeMixer(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeMixer_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundNodeMixer ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeMixer; UClass* USoundNodeMixer::GetPrivateStaticClass() { using TClass = USoundNodeMixer; if (!Z_Registration_Info_UClass_USoundNodeMixer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundNodeMixer"), Z_Registration_Info_UClass_USoundNodeMixer.InnerSingleton, StaticRegisterNativesUSoundNodeMixer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundNodeMixer.InnerSingleton; } UClass* Z_Construct_UClass_USoundNodeMixer_NoRegister() { return USoundNodeMixer::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundNodeMixer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** \n * Defines how concurrent sounds are mixed together\n */" }, { "DisplayName", "Mixer" }, { "HideCategories", "Object Object" }, { "IncludePath", "Sound/SoundNodeMixer.h" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeMixer.h" }, { "ToolTip", "Defines how concurrent sounds are mixed together" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputVolume_MetaData[] = { { "Category", "Mixer" }, { "Comment", "/** A volume for each input. Automatically sized. */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeMixer.h" }, { "ToolTip", "A volume for each input. Automatically sized." }, }; #endif // WITH_METADATA // ********** Begin Class USoundNodeMixer constinit property declarations ************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InputVolume_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InputVolume; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundNodeMixer constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundNodeMixer_Statics // ********** Begin Class USoundNodeMixer Property Definitions ************************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeMixer_Statics::NewProp_InputVolume_Inner = { "InputVolume", nullptr, (EPropertyFlags)0x0000000000000008, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_USoundNodeMixer_Statics::NewProp_InputVolume = { "InputVolume", nullptr, (EPropertyFlags)0x0010000000000049, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeMixer, InputVolume), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputVolume_MetaData), NewProp_InputVolume_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeMixer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeMixer_Statics::NewProp_InputVolume_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeMixer_Statics::NewProp_InputVolume, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeMixer_Statics::PropPointers) < 2048); // ********** End Class USoundNodeMixer Property Definitions *************************************** UObject* (*const Z_Construct_UClass_USoundNodeMixer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USoundNode, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeMixer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeMixer_Statics::ClassParams = { &USoundNodeMixer::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundNodeMixer_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeMixer_Statics::PropPointers), 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeMixer_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeMixer_Statics::Class_MetaDataParams) }; void USoundNodeMixer::StaticRegisterNativesUSoundNodeMixer() { } UClass* Z_Construct_UClass_USoundNodeMixer() { if (!Z_Registration_Info_UClass_USoundNodeMixer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeMixer.OuterSingleton, Z_Construct_UClass_USoundNodeMixer_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundNodeMixer.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeMixer); USoundNodeMixer::~USoundNodeMixer() {} // ********** End Class USoundNodeMixer ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeMixer_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundNodeMixer, USoundNodeMixer::StaticClass, TEXT("USoundNodeMixer"), &Z_Registration_Info_UClass_USoundNodeMixer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeMixer), 2719212038U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeMixer_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeMixer_h__Script_Engine_225468537{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeMixer_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeMixer_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS