// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundEffectSubmix.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundEffectSubmix() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_USoundEffectPreset(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSubmixPreset(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSubmixPreset_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundEffectSubmixPreset ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_USoundEffectSubmixPreset; UClass* USoundEffectSubmixPreset::GetPrivateStaticClass() { using TClass = USoundEffectSubmixPreset; if (!Z_Registration_Info_UClass_USoundEffectSubmixPreset.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundEffectSubmixPreset"), Z_Registration_Info_UClass_USoundEffectSubmixPreset.InnerSingleton, StaticRegisterNativesUSoundEffectSubmixPreset, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundEffectSubmixPreset.InnerSingleton; } UClass* Z_Construct_UClass_USoundEffectSubmixPreset_NoRegister() { return USoundEffectSubmixPreset::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundEffectSubmixPreset_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Preset of a submix effect that can be shared between sounds. */" }, { "HideCategories", "Object" }, { "IncludePath", "Sound/SoundEffectSubmix.h" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSubmix.h" }, { "ToolTip", "Preset of a submix effect that can be shared between sounds." }, }; #endif // WITH_METADATA // ********** Begin Class USoundEffectSubmixPreset constinit property declarations ***************** // ********** End Class USoundEffectSubmixPreset constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundEffectSubmixPreset_Statics UObject* (*const Z_Construct_UClass_USoundEffectSubmixPreset_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USoundEffectPreset, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSubmixPreset_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundEffectSubmixPreset_Statics::ClassParams = { &USoundEffectSubmixPreset::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSubmixPreset_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundEffectSubmixPreset_Statics::Class_MetaDataParams) }; void USoundEffectSubmixPreset::StaticRegisterNativesUSoundEffectSubmixPreset() { } UClass* Z_Construct_UClass_USoundEffectSubmixPreset() { if (!Z_Registration_Info_UClass_USoundEffectSubmixPreset.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundEffectSubmixPreset.OuterSingleton, Z_Construct_UClass_USoundEffectSubmixPreset_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundEffectSubmixPreset.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundEffectSubmixPreset); USoundEffectSubmixPreset::~USoundEffectSubmixPreset() {} // ********** End Class USoundEffectSubmixPreset *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSubmix_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundEffectSubmixPreset, USoundEffectSubmixPreset::StaticClass, TEXT("USoundEffectSubmixPreset"), &Z_Registration_Info_UClass_USoundEffectSubmixPreset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundEffectSubmixPreset), 4199052755U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSubmix_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSubmix_h__Script_Engine_1033118906{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSubmix_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSubmix_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS