// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Slate/SlateTextureAtlasInterface.h" #ifdef ENGINE_SlateTextureAtlasInterface_generated_h #error "SlateTextureAtlasInterface.generated.h already included, missing '#pragma once' in SlateTextureAtlasInterface.h" #endif #define ENGINE_SlateTextureAtlasInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface USlateTextureAtlasInterface ****************************************** struct Z_Construct_UClass_USlateTextureAtlasInterface_Statics; ENGINE_API UClass* Z_Construct_UClass_USlateTextureAtlasInterface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API USlateTextureAtlasInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USlateTextureAtlasInterface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USlateTextureAtlasInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USlateTextureAtlasInterface); \ /** Deleted move- and copy-constructors, should never be used */ \ USlateTextureAtlasInterface(USlateTextureAtlasInterface&&) = delete; \ USlateTextureAtlasInterface(const USlateTextureAtlasInterface&) = delete; \ virtual ~USlateTextureAtlasInterface() = default; #define FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUSlateTextureAtlasInterface(); \ friend struct ::Z_Construct_UClass_USlateTextureAtlasInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_USlateTextureAtlasInterface_NoRegister(); \ public: \ DECLARE_CLASS2(USlateTextureAtlasInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USlateTextureAtlasInterface_NoRegister) \ DECLARE_SERIALIZER(USlateTextureAtlasInterface) #define FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_INCLASS_IINTERFACE \ protected: \ virtual ~ISlateTextureAtlasInterface() {} \ public: \ typedef USlateTextureAtlasInterface UClassType; \ typedef ISlateTextureAtlasInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_54_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_65_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h_57_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USlateTextureAtlasInterface; // ********** End Interface USlateTextureAtlasInterface ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Slate_SlateTextureAtlasInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS