// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/SkeletalMeshVertexAttribute.h" #include "UObject/PerPlatformProperties.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSkeletalMeshVertexAttribute() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FPerPlatformBool(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ESkeletalMeshVertexAttributeDataType ************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType; static UEnum* ESkeletalMeshVertexAttributeDataType_StaticEnum() { if (!Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType.OuterSingleton) { Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ESkeletalMeshVertexAttributeDataType")); } return Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ESkeletalMeshVertexAttributeDataType_StaticEnum(); } struct Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Float.DisplayName", "Float" }, { "Float.Name", "ESkeletalMeshVertexAttributeDataType::Float" }, { "Float.ToolTip", "Store the vertex attribute values as a 32-bit floating point (float)" }, { "HalfFloat.DisplayName", "Half-float" }, { "HalfFloat.Name", "ESkeletalMeshVertexAttributeDataType::HalfFloat" }, { "HalfFloat.ToolTip", "Store the vertex attribute values as a 16-bit floating point (half)" }, { "ModuleRelativePath", "Public/Animation/SkeletalMeshVertexAttribute.h" }, { "NUInt8.DisplayName", "8-bit Unsigned Normalized" }, { "NUInt8.Name", "ESkeletalMeshVertexAttributeDataType::NUInt8" }, { "NUInt8.ToolTip", "Quantize and store the vertex attribute values as an unsigned normalized 8-bit integer. Values outside the [0.0 - 1.0] range are clamped." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ESkeletalMeshVertexAttributeDataType::Float", (int64)ESkeletalMeshVertexAttributeDataType::Float }, { "ESkeletalMeshVertexAttributeDataType::HalfFloat", (int64)ESkeletalMeshVertexAttributeDataType::HalfFloat }, { "ESkeletalMeshVertexAttributeDataType::NUInt8", (int64)ESkeletalMeshVertexAttributeDataType::NUInt8 }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ESkeletalMeshVertexAttributeDataType", "ESkeletalMeshVertexAttributeDataType", Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType() { if (!Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType.InnerSingleton, Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType_Statics::EnumParams); } return Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType.InnerSingleton; } // ********** End Enum ESkeletalMeshVertexAttributeDataType **************************************** // ********** Begin ScriptStruct FSkeletalMeshVertexAttributeInfo ********************************** struct Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSkeletalMeshVertexAttributeInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FSkeletalMeshVertexAttributeInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** A structure to store user-controllable settings for attributes */" }, { "ModuleRelativePath", "Public/Animation/SkeletalMeshVertexAttribute.h" }, { "ToolTip", "A structure to store user-controllable settings for attributes" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnabledForRender_MetaData[] = { { "Category", "Vertex Attributes" }, { "Comment", "/** Whether this vertex attribute should be included in the render data. Requires a rebuild of the render mesh. */" }, { "ModuleRelativePath", "Public/Animation/SkeletalMeshVertexAttribute.h" }, { "ToolTip", "Whether this vertex attribute should be included in the render data. Requires a rebuild of the render mesh." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { { "Category", "Vertex Attributes" }, { "Comment", "/** The name of the vertex attribute */" }, { "ModuleRelativePath", "Public/Animation/SkeletalMeshVertexAttribute.h" }, { "ToolTip", "The name of the vertex attribute" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataType_MetaData[] = { { "Category", "Vertex Attributes" }, { "Comment", "/** The data type to store the vertex data as for rendering */" }, { "ModuleRelativePath", "Public/Animation/SkeletalMeshVertexAttribute.h" }, { "ToolTip", "The data type to store the vertex data as for rendering" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSkeletalMeshVertexAttributeInfo constinit property declarations ** static const UECodeGen_Private::FStructPropertyParams NewProp_EnabledForRender; static const UECodeGen_Private::FNamePropertyParams NewProp_Name; static const UECodeGen_Private::FIntPropertyParams NewProp_DataType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_DataType; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSkeletalMeshVertexAttributeInfo constinit property declarations **** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo; class UScriptStruct* FSkeletalMeshVertexAttributeInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SkeletalMeshVertexAttributeInfo")); } return Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo.OuterSingleton; } // ********** Begin ScriptStruct FSkeletalMeshVertexAttributeInfo Property Definitions ************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_EnabledForRender = { "EnabledForRender", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkeletalMeshVertexAttributeInfo, EnabledForRender), Z_Construct_UScriptStruct_FPerPlatformBool, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnabledForRender_MetaData), NewProp_EnabledForRender_MetaData) }; // 4028649551 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkeletalMeshVertexAttributeInfo, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_DataType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_DataType = { "DataType", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSkeletalMeshVertexAttributeInfo, DataType), Z_Construct_UEnum_Engine_ESkeletalMeshVertexAttributeDataType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataType_MetaData), NewProp_DataType_MetaData) }; // 3329195692 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_EnabledForRender, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_Name, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_DataType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewProp_DataType, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSkeletalMeshVertexAttributeInfo Property Definitions *************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "SkeletalMeshVertexAttributeInfo", Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::PropPointers), sizeof(FSkeletalMeshVertexAttributeInfo), alignof(FSkeletalMeshVertexAttributeInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo() { if (!Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo.InnerSingleton, Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo.InnerSingleton); } // ********** End ScriptStruct FSkeletalMeshVertexAttributeInfo ************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ESkeletalMeshVertexAttributeDataType_StaticEnum, TEXT("ESkeletalMeshVertexAttributeDataType"), &Z_Registration_Info_UEnum_ESkeletalMeshVertexAttributeDataType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3329195692U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSkeletalMeshVertexAttributeInfo::StaticStruct, Z_Construct_UScriptStruct_FSkeletalMeshVertexAttributeInfo_Statics::NewStructOps, TEXT("SkeletalMeshVertexAttributeInfo"),&Z_Registration_Info_UScriptStruct_FSkeletalMeshVertexAttributeInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSkeletalMeshVertexAttributeInfo), 497765878U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_1516653213{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_SkeletalMeshVertexAttribute_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS