// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "SceneUtils.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSceneUtils() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAntiAliasingMethod(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EAntiAliasingMethod ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAntiAliasingMethod; static UEnum* EAntiAliasingMethod_StaticEnum() { if (!Z_Registration_Info_UEnum_EAntiAliasingMethod.OuterSingleton) { Z_Registration_Info_UEnum_EAntiAliasingMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAntiAliasingMethod, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAntiAliasingMethod")); } return Z_Registration_Info_UEnum_EAntiAliasingMethod.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EAntiAliasingMethod_StaticEnum(); } struct Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "AAM_FXAA.DisplayName", "Fast Approximate Anti-Aliasing (FXAA)" }, { "AAM_FXAA.Name", "AAM_FXAA" }, { "AAM_MAX.Name", "AAM_MAX" }, { "AAM_MSAA.Comment", "/** Only supported with forward shading. MSAA sample count is controlled by r.MSAACount. */" }, { "AAM_MSAA.DisplayName", "Multisample Anti-Aliasing (MSAA)" }, { "AAM_MSAA.Name", "AAM_MSAA" }, { "AAM_MSAA.ToolTip", "Only supported with forward shading. MSAA sample count is controlled by r.MSAACount." }, { "AAM_None.DisplayName", "None" }, { "AAM_None.Name", "AAM_None" }, { "AAM_SMAA.DisplayName", "Subpixel Morphological Anti-Aliasing (SMAA)" }, { "AAM_SMAA.Name", "AAM_SMAA" }, { "AAM_TemporalAA.DisplayName", "Temporal Anti-Aliasing (TAA)" }, { "AAM_TemporalAA.Name", "AAM_TemporalAA" }, { "AAM_TSR.DisplayName", "Temporal Super-Resolution (TSR)" }, { "AAM_TSR.Name", "AAM_TSR" }, { "Comment", "/** Used by rendering project settings. */" }, { "ModuleRelativePath", "Public/SceneUtils.h" }, { "ToolTip", "Used by rendering project settings." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "AAM_None", (int64)AAM_None }, { "AAM_FXAA", (int64)AAM_FXAA }, { "AAM_TemporalAA", (int64)AAM_TemporalAA }, { "AAM_MSAA", (int64)AAM_MSAA }, { "AAM_TSR", (int64)AAM_TSR }, { "AAM_SMAA", (int64)AAM_SMAA }, { "AAM_MAX", (int64)AAM_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EAntiAliasingMethod", "EAntiAliasingMethod", Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EAntiAliasingMethod() { if (!Z_Registration_Info_UEnum_EAntiAliasingMethod.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAntiAliasingMethod.InnerSingleton, Z_Construct_UEnum_Engine_EAntiAliasingMethod_Statics::EnumParams); } return Z_Registration_Info_UEnum_EAntiAliasingMethod.InnerSingleton; } // ********** End Enum EAntiAliasingMethod ********************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EAntiAliasingMethod_StaticEnum, TEXT("EAntiAliasingMethod"), &Z_Registration_Info_UEnum_EAntiAliasingMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3930103311U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_4119316273{ TEXT("/Script/Engine"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_SceneUtils_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS