// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Slate/SGameLayerManager.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSGameLayerManager() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UEnum* Z_Construct_UEnum_Engine_EWindowTitleBarMode(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EWindowTitleBarMode ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EWindowTitleBarMode; static UEnum* EWindowTitleBarMode_StaticEnum() { if (!Z_Registration_Info_UEnum_EWindowTitleBarMode.OuterSingleton) { Z_Registration_Info_UEnum_EWindowTitleBarMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EWindowTitleBarMode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EWindowTitleBarMode")); } return Z_Registration_Info_UEnum_EWindowTitleBarMode.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EWindowTitleBarMode_StaticEnum(); } struct Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "ModuleRelativePath", "Public/Slate/SGameLayerManager.h" }, { "Overlay.Name", "EWindowTitleBarMode::Overlay" }, { "VerticalBox.Name", "EWindowTitleBarMode::VerticalBox" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EWindowTitleBarMode::Overlay", (int64)EWindowTitleBarMode::Overlay }, { "EWindowTitleBarMode::VerticalBox", (int64)EWindowTitleBarMode::VerticalBox }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EWindowTitleBarMode", "EWindowTitleBarMode", Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EWindowTitleBarMode() { if (!Z_Registration_Info_UEnum_EWindowTitleBarMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EWindowTitleBarMode.InnerSingleton, Z_Construct_UEnum_Engine_EWindowTitleBarMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_EWindowTitleBarMode.InnerSingleton; } // ********** End Enum EWindowTitleBarMode ********************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Slate_SGameLayerManager_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EWindowTitleBarMode_StaticEnum, TEXT("EWindowTitleBarMode"), &Z_Registration_Info_UEnum_EWindowTitleBarMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2952944939U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Slate_SGameLayerManager_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Slate_SGameLayerManager_h__Script_Engine_4294900487{ TEXT("/Script/Engine"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Slate_SGameLayerManager_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Slate_SGameLayerManager_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS