// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "VT/RuntimeVirtualTextureVolume.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeRuntimeVirtualTextureVolume() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_ARuntimeVirtualTextureVolume(); ENGINE_API UClass* Z_Construct_UClass_ARuntimeVirtualTextureVolume_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBoxComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ARuntimeVirtualTextureVolume ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume; UClass* ARuntimeVirtualTextureVolume::GetPrivateStaticClass() { using TClass = ARuntimeVirtualTextureVolume; if (!Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("RuntimeVirtualTextureVolume"), Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume.InnerSingleton, StaticRegisterNativesARuntimeVirtualTextureVolume, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume.InnerSingleton; } UClass* Z_Construct_UClass_ARuntimeVirtualTextureVolume_NoRegister() { return ARuntimeVirtualTextureVolume::GetPrivateStaticClass(); } struct Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Actor used to place a URuntimeVirtualTexture in the world. */" }, { "HideCategories", "Actor Collision Cooking HLOD Input LOD Networking Physics Replication" }, { "IncludePath", "VT/RuntimeVirtualTextureVolume.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/VT/RuntimeVirtualTextureVolume.h" }, { "ToolTip", "Actor used to place a URuntimeVirtualTexture in the world." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VirtualTextureComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "VirtualTexture" }, { "Comment", "/** Component that owns the runtime virtual texture. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Classes/VT/RuntimeVirtualTextureVolume.h" }, { "ToolTip", "Component that owns the runtime virtual texture." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Box_MetaData[] = { { "Comment", "/** Box for visualizing virtual texture extents. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Classes/VT/RuntimeVirtualTextureVolume.h" }, { "ToolTip", "Box for visualizing virtual texture extents." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class ARuntimeVirtualTextureVolume constinit property declarations ************* static const UECodeGen_Private::FObjectPropertyParams NewProp_VirtualTextureComponent; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_Box; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ARuntimeVirtualTextureVolume constinit property declarations *************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics // ********** Begin Class ARuntimeVirtualTextureVolume Property Definitions ************************ const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::NewProp_VirtualTextureComponent = { "VirtualTextureComponent", nullptr, (EPropertyFlags)0x01140000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ARuntimeVirtualTextureVolume, VirtualTextureComponent), Z_Construct_UClass_URuntimeVirtualTextureComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VirtualTextureComponent_MetaData), NewProp_VirtualTextureComponent_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::NewProp_Box = { "Box", nullptr, (EPropertyFlags)0x0114000800082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ARuntimeVirtualTextureVolume, Box), Z_Construct_UClass_UBoxComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Box_MetaData), NewProp_Box_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::NewProp_VirtualTextureComponent, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::NewProp_Box, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::PropPointers) < 2048); // ********** End Class ARuntimeVirtualTextureVolume Property Definitions ************************** UObject* (*const Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::ClassParams = { &ARuntimeVirtualTextureVolume::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::Class_MetaDataParams), Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::Class_MetaDataParams) }; void ARuntimeVirtualTextureVolume::StaticRegisterNativesARuntimeVirtualTextureVolume() { } UClass* Z_Construct_UClass_ARuntimeVirtualTextureVolume() { if (!Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume.OuterSingleton, Z_Construct_UClass_ARuntimeVirtualTextureVolume_Statics::ClassParams); } return Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ARuntimeVirtualTextureVolume); ARuntimeVirtualTextureVolume::~ARuntimeVirtualTextureVolume() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ARuntimeVirtualTextureVolume) // ********** End Class ARuntimeVirtualTextureVolume *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_RuntimeVirtualTextureVolume_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ARuntimeVirtualTextureVolume, ARuntimeVirtualTextureVolume::StaticClass, TEXT("ARuntimeVirtualTextureVolume"), &Z_Registration_Info_UClass_ARuntimeVirtualTextureVolume, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ARuntimeVirtualTextureVolume), 1461712230U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_RuntimeVirtualTextureVolume_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_RuntimeVirtualTextureVolume_h__Script_Engine_4218442169{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_RuntimeVirtualTextureVolume_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_RuntimeVirtualTextureVolume_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS