// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/ReverbSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeReverbSettings() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UReverbEffect_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSubmixPreset_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ReverbPreset(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FReverbSettings(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ReverbPreset ************************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ReverbPreset; static UEnum* ReverbPreset_StaticEnum() { if (!Z_Registration_Info_UEnum_ReverbPreset.OuterSingleton) { Z_Registration_Info_UEnum_ReverbPreset.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ReverbPreset, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ReverbPreset")); } return Z_Registration_Info_UEnum_ReverbPreset.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ReverbPreset_StaticEnum(); } struct Z_Construct_UEnum_Engine_ReverbPreset_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/**\n * DEPRECATED: Exists for backwards compatibility\n * Indicates a reverb preset to use.\n *\n */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "REVERB_Alley.Name", "REVERB_Alley" }, { "REVERB_Auditorium.Name", "REVERB_Auditorium" }, { "REVERB_Bathroom.Name", "REVERB_Bathroom" }, { "REVERB_Cave.Name", "REVERB_Cave" }, { "REVERB_City.Name", "REVERB_City" }, { "REVERB_ConcertHall.Name", "REVERB_ConcertHall" }, { "REVERB_Default.Name", "REVERB_Default" }, { "REVERB_Forest.Name", "REVERB_Forest" }, { "REVERB_Hallway.Name", "REVERB_Hallway" }, { "REVERB_LargeHall.Name", "REVERB_LargeHall" }, { "REVERB_LargeRoom.Name", "REVERB_LargeRoom" }, { "REVERB_MAX.Name", "REVERB_MAX" }, { "REVERB_MediumHall.Name", "REVERB_MediumHall" }, { "REVERB_MediumRoom.Name", "REVERB_MediumRoom" }, { "REVERB_Mountains.Name", "REVERB_Mountains" }, { "REVERB_ParkingLot.Name", "REVERB_ParkingLot" }, { "REVERB_Plain.Name", "REVERB_Plain" }, { "REVERB_Plate.Name", "REVERB_Plate" }, { "REVERB_Quarry.Name", "REVERB_Quarry" }, { "REVERB_SewerPipe.Name", "REVERB_SewerPipe" }, { "REVERB_SmallRoom.Name", "REVERB_SmallRoom" }, { "REVERB_StoneCorridor.Name", "REVERB_StoneCorridor" }, { "REVERB_StoneRoom.Name", "REVERB_StoneRoom" }, { "REVERB_Underwater.Name", "REVERB_Underwater" }, { "ToolTip", "DEPRECATED: Exists for backwards compatibility\nIndicates a reverb preset to use." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "REVERB_Default", (int64)REVERB_Default }, { "REVERB_Bathroom", (int64)REVERB_Bathroom }, { "REVERB_StoneRoom", (int64)REVERB_StoneRoom }, { "REVERB_Auditorium", (int64)REVERB_Auditorium }, { "REVERB_ConcertHall", (int64)REVERB_ConcertHall }, { "REVERB_Cave", (int64)REVERB_Cave }, { "REVERB_Hallway", (int64)REVERB_Hallway }, { "REVERB_StoneCorridor", (int64)REVERB_StoneCorridor }, { "REVERB_Alley", (int64)REVERB_Alley }, { "REVERB_Forest", (int64)REVERB_Forest }, { "REVERB_City", (int64)REVERB_City }, { "REVERB_Mountains", (int64)REVERB_Mountains }, { "REVERB_Quarry", (int64)REVERB_Quarry }, { "REVERB_Plain", (int64)REVERB_Plain }, { "REVERB_ParkingLot", (int64)REVERB_ParkingLot }, { "REVERB_SewerPipe", (int64)REVERB_SewerPipe }, { "REVERB_Underwater", (int64)REVERB_Underwater }, { "REVERB_SmallRoom", (int64)REVERB_SmallRoom }, { "REVERB_MediumRoom", (int64)REVERB_MediumRoom }, { "REVERB_LargeRoom", (int64)REVERB_LargeRoom }, { "REVERB_MediumHall", (int64)REVERB_MediumHall }, { "REVERB_LargeHall", (int64)REVERB_LargeHall }, { "REVERB_Plate", (int64)REVERB_Plate }, { "REVERB_MAX", (int64)REVERB_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ReverbPreset_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ReverbPreset_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ReverbPreset", "ReverbPreset", Z_Construct_UEnum_Engine_ReverbPreset_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ReverbPreset_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ReverbPreset_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ReverbPreset_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ReverbPreset() { if (!Z_Registration_Info_UEnum_ReverbPreset.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ReverbPreset.InnerSingleton, Z_Construct_UEnum_Engine_ReverbPreset_Statics::EnumParams); } return Z_Registration_Info_UEnum_ReverbPreset.InnerSingleton; } // ********** End Enum ReverbPreset **************************************************************** // ********** Begin ScriptStruct FReverbSettings *************************************************** struct Z_Construct_UScriptStruct_FReverbSettings_Statics { static inline consteval int32 GetStructSize() { return sizeof(FReverbSettings); } static inline consteval int16 GetStructAlignment() { return alignof(FReverbSettings); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Struct encapsulating settings for reverb effects. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "Struct encapsulating settings for reverb effects." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bApplyReverb_MetaData[] = { { "Category", "ReverbSettings" }, { "Comment", "/* Whether to apply the reverb settings below. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "Whether to apply the reverb settings below." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReverbType_MetaData[] = { { "Comment", "/** The reverb preset to employ. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "The reverb preset to employ." }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReverbEffect_MetaData[] = { { "Category", "ReverbSettings" }, { "Comment", "/** The reverb asset to employ. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "The reverb asset to employ." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReverbPluginEffect_MetaData[] = { { "Category", "ReverbSettings" }, { "Comment", "/** This is used to apply plugin-specific settings when a Reverb Plugin is being used. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "This is used to apply plugin-specific settings when a Reverb Plugin is being used." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Volume_MetaData[] = { { "Category", "ReverbSettings" }, { "Comment", "/** Volume level of the reverb effect. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "Volume level of the reverb effect." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FadeTime_MetaData[] = { { "Category", "ReverbSettings" }, { "Comment", "/** Time to fade from the current reverb settings into this setting, in seconds. */" }, { "ModuleRelativePath", "Classes/Sound/ReverbSettings.h" }, { "ToolTip", "Time to fade from the current reverb settings into this setting, in seconds." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FReverbSettings constinit property declarations ******************* static void NewProp_bApplyReverb_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bApplyReverb; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FBytePropertyParams NewProp_ReverbType; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_ReverbEffect; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReverbPluginEffect; static const UECodeGen_Private::FFloatPropertyParams NewProp_Volume; static const UECodeGen_Private::FFloatPropertyParams NewProp_FadeTime; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FReverbSettings constinit property declarations ********************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FReverbSettings_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FReverbSettings; class UScriptStruct* FReverbSettings::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FReverbSettings.OuterSingleton) { Z_Registration_Info_UScriptStruct_FReverbSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FReverbSettings, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ReverbSettings")); } return Z_Registration_Info_UScriptStruct_FReverbSettings.OuterSingleton; } // ********** Begin ScriptStruct FReverbSettings Property Definitions ****************************** void Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_bApplyReverb_SetBit(void* Obj) { ((FReverbSettings*)Obj)->bApplyReverb = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_bApplyReverb = { "bApplyReverb", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FReverbSettings), &Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_bApplyReverb_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bApplyReverb_MetaData), NewProp_bApplyReverb_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_ReverbType = { "ReverbType", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FReverbSettings, ReverbType_DEPRECATED), Z_Construct_UEnum_Engine_ReverbPreset, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReverbType_MetaData), NewProp_ReverbType_MetaData) }; // 4144748797 #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_ReverbEffect = { "ReverbEffect", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FReverbSettings, ReverbEffect), Z_Construct_UClass_UReverbEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReverbEffect_MetaData), NewProp_ReverbEffect_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_ReverbPluginEffect = { "ReverbPluginEffect", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FReverbSettings, ReverbPluginEffect), Z_Construct_UClass_USoundEffectSubmixPreset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReverbPluginEffect_MetaData), NewProp_ReverbPluginEffect_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_Volume = { "Volume", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FReverbSettings, Volume), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Volume_MetaData), NewProp_Volume_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_FadeTime = { "FadeTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FReverbSettings, FadeTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FadeTime_MetaData), NewProp_FadeTime_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FReverbSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_bApplyReverb, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_ReverbType, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_ReverbEffect, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_ReverbPluginEffect, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_Volume, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FReverbSettings_Statics::NewProp_FadeTime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FReverbSettings_Statics::PropPointers) < 2048); // ********** End ScriptStruct FReverbSettings Property Definitions ******************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FReverbSettings_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "ReverbSettings", Z_Construct_UScriptStruct_FReverbSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FReverbSettings_Statics::PropPointers), sizeof(FReverbSettings), alignof(FReverbSettings), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FReverbSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FReverbSettings_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FReverbSettings() { if (!Z_Registration_Info_UScriptStruct_FReverbSettings.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FReverbSettings.InnerSingleton, Z_Construct_UScriptStruct_FReverbSettings_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FReverbSettings.InnerSingleton); } // ********** End ScriptStruct FReverbSettings ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ReverbPreset_StaticEnum, TEXT("ReverbPreset"), &Z_Registration_Info_UEnum_ReverbPreset, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4144748797U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FReverbSettings::StaticStruct, Z_Construct_UScriptStruct_FReverbSettings_Statics::NewStructOps, TEXT("ReverbSettings"),&Z_Registration_Info_UScriptStruct_FReverbSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FReverbSettings), 726397300U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_640672680{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS