// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ReplaySubsystem.h" #include "Engine/GameInstance.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeReplaySubsystem() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UGameInstanceSubsystem(); ENGINE_API UClass* Z_Construct_UClass_UReplaySubsystem(); ENGINE_API UClass* Z_Construct_UClass_UReplaySubsystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UReplaySubsystem Function GetActiveReplayName **************************** struct Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics { struct ReplaySubsystem_eventGetActiveReplayName_Parms { FString ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Replay" }, { "Comment", "/**\n\x09 * Get current recording/playing replay name\n\x09 *\n\x09 * @return FString Name of relpay (session id, file name, etc)\n\x09 */" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, { "ToolTip", "Get current recording/playing replay name\n\n@return FString Name of relpay (session id, file name, etc)" }, }; #endif // WITH_METADATA // ********** Begin Function GetActiveReplayName constinit property declarations ******************* static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetActiveReplayName constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetActiveReplayName Property Definitions ****************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ReplaySubsystem_eventGetActiveReplayName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers) < 2048); // ********** End Function GetActiveReplayName Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "GetActiveReplayName", Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers), sizeof(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::ReplaySubsystem_eventGetActiveReplayName_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::ReplaySubsystem_eventGetActiveReplayName_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UReplaySubsystem::execGetActiveReplayName) { P_FINISH; P_NATIVE_BEGIN; *(FString*)Z_Param__Result=P_THIS->GetActiveReplayName(); P_NATIVE_END; } // ********** End Class UReplaySubsystem Function GetActiveReplayName ****************************** // ********** Begin Class UReplaySubsystem Function GetReplayCurrentTime *************************** struct Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics { struct ReplaySubsystem_eventGetReplayCurrentTime_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Replay" }, { "Comment", "/**\n\x09 * Get current recording/playing replay time\n\x09 *\n\x09 * @return float Current recording/playback time in seconds\n\x09 */" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, { "ToolTip", "Get current recording/playing replay time\n\n@return float Current recording/playback time in seconds" }, }; #endif // WITH_METADATA // ********** Begin Function GetReplayCurrentTime constinit property declarations ****************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetReplayCurrentTime constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetReplayCurrentTime Property Definitions ***************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ReplaySubsystem_eventGetReplayCurrentTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers) < 2048); // ********** End Function GetReplayCurrentTime Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "GetReplayCurrentTime", Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::ReplaySubsystem_eventGetReplayCurrentTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::ReplaySubsystem_eventGetReplayCurrentTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UReplaySubsystem::execGetReplayCurrentTime) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetReplayCurrentTime(); P_NATIVE_END; } // ********** End Class UReplaySubsystem Function GetReplayCurrentTime ***************************** // ********** Begin Class UReplaySubsystem Function GetReplayTotalTime ***************************** struct Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics { struct ReplaySubsystem_eventGetReplayTotalTime_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Replay" }, { "Comment", "/**\n\x09 * Get current recording/playing total replay time\n\x09 *\n\x09* @return float total recording/playing time in seconds\n\x09*/" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, { "ToolTip", "Get current recording/playing total replay time\n\n@return float total recording/playing time in seconds" }, }; #endif // WITH_METADATA // ********** Begin Function GetReplayTotalTime constinit property declarations ******************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetReplayTotalTime constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetReplayTotalTime Property Definitions ******************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ReplaySubsystem_eventGetReplayTotalTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers) < 2048); // ********** End Function GetReplayTotalTime Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "GetReplayTotalTime", Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::ReplaySubsystem_eventGetReplayTotalTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::ReplaySubsystem_eventGetReplayTotalTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UReplaySubsystem::execGetReplayTotalTime) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetReplayTotalTime(); P_NATIVE_END; } // ********** End Class UReplaySubsystem Function GetReplayTotalTime ******************************* // ********** Begin Class UReplaySubsystem Function IsPlaying ************************************** struct Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics { struct ReplaySubsystem_eventIsPlaying_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Replay" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, }; #endif // WITH_METADATA // ********** Begin Function IsPlaying constinit property declarations ***************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsPlaying constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsPlaying Property Definitions **************************************** void Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((ReplaySubsystem_eventIsPlaying_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ReplaySubsystem_eventIsPlaying_Parms), &Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers) < 2048); // ********** End Function IsPlaying Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "IsPlaying", Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers), sizeof(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::ReplaySubsystem_eventIsPlaying_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::ReplaySubsystem_eventIsPlaying_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UReplaySubsystem_IsPlaying() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UReplaySubsystem::execIsPlaying) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsPlaying(); P_NATIVE_END; } // ********** End Class UReplaySubsystem Function IsPlaying **************************************** // ********** Begin Class UReplaySubsystem Function IsRecording ************************************ struct Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics { struct ReplaySubsystem_eventIsRecording_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Replay" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, }; #endif // WITH_METADATA // ********** Begin Function IsRecording constinit property declarations *************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsRecording constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsRecording Property Definitions ************************************** void Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((ReplaySubsystem_eventIsRecording_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ReplaySubsystem_eventIsRecording_Parms), &Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers) < 2048); // ********** End Function IsRecording Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "IsRecording", Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers), sizeof(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::ReplaySubsystem_eventIsRecording_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::ReplaySubsystem_eventIsRecording_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UReplaySubsystem_IsRecording() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UReplaySubsystem::execIsRecording) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsRecording(); P_NATIVE_END; } // ********** End Class UReplaySubsystem Function IsRecording ************************************** // ********** Begin Class UReplaySubsystem Function RequestCheckpoint ****************************** struct Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Replay" }, { "Comment", "/**\n\x09 * Request a checkpoint write, if currently recording.\n\x09 *\n\x09*/" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, { "ToolTip", "Request a checkpoint write, if currently recording." }, }; #endif // WITH_METADATA // ********** Begin Function RequestCheckpoint constinit property declarations ********************* // ********** End Function RequestCheckpoint constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "RequestCheckpoint", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UReplaySubsystem::execRequestCheckpoint) { P_FINISH; P_NATIVE_BEGIN; P_THIS->RequestCheckpoint(); P_NATIVE_END; } // ********** End Class UReplaySubsystem Function RequestCheckpoint ******************************** // ********** Begin Class UReplaySubsystem ********************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UReplaySubsystem; UClass* UReplaySubsystem::GetPrivateStaticClass() { using TClass = UReplaySubsystem; if (!Z_Registration_Info_UClass_UReplaySubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ReplaySubsystem"), Z_Registration_Info_UClass_UReplaySubsystem.InnerSingleton, StaticRegisterNativesUReplaySubsystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UReplaySubsystem.InnerSingleton; } UClass* Z_Construct_UClass_UReplaySubsystem_NoRegister() { return UReplaySubsystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UReplaySubsystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Replay Subsystem" }, { "IncludePath", "ReplaySubsystem.h" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLoadDefaultMapOnStop_MetaData[] = { { "Category", "Replay" }, { "Comment", "/**\n\x09 * Whether to reload the default map when StopReplay is called.\n\x09 */" }, { "ModuleRelativePath", "Public/ReplaySubsystem.h" }, { "ToolTip", "Whether to reload the default map when StopReplay is called." }, }; #endif // WITH_METADATA // ********** Begin Class UReplaySubsystem constinit property declarations ************************* static void NewProp_bLoadDefaultMapOnStop_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bLoadDefaultMapOnStop; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UReplaySubsystem constinit property declarations *************************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetActiveReplayName"), .Pointer = &UReplaySubsystem::execGetActiveReplayName }, { .NameUTF8 = UTF8TEXT("GetReplayCurrentTime"), .Pointer = &UReplaySubsystem::execGetReplayCurrentTime }, { .NameUTF8 = UTF8TEXT("GetReplayTotalTime"), .Pointer = &UReplaySubsystem::execGetReplayTotalTime }, { .NameUTF8 = UTF8TEXT("IsPlaying"), .Pointer = &UReplaySubsystem::execIsPlaying }, { .NameUTF8 = UTF8TEXT("IsRecording"), .Pointer = &UReplaySubsystem::execIsRecording }, { .NameUTF8 = UTF8TEXT("RequestCheckpoint"), .Pointer = &UReplaySubsystem::execRequestCheckpoint }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName, "GetActiveReplayName" }, // 4507544 { &Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime, "GetReplayCurrentTime" }, // 2847725058 { &Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime, "GetReplayTotalTime" }, // 122216171 { &Z_Construct_UFunction_UReplaySubsystem_IsPlaying, "IsPlaying" }, // 3506171292 { &Z_Construct_UFunction_UReplaySubsystem_IsRecording, "IsRecording" }, // 3562475428 { &Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint, "RequestCheckpoint" }, // 3624295191 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UReplaySubsystem_Statics // ********** Begin Class UReplaySubsystem Property Definitions ************************************ void Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop_SetBit(void* Obj) { ((UReplaySubsystem*)Obj)->bLoadDefaultMapOnStop = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop = { "bLoadDefaultMapOnStop", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UReplaySubsystem), &Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLoadDefaultMapOnStop_MetaData), NewProp_bLoadDefaultMapOnStop_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers) < 2048); // ********** End Class UReplaySubsystem Property Definitions ************************************** UObject* (*const Z_Construct_UClass_UReplaySubsystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UGameInstanceSubsystem, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UReplaySubsystem_Statics::ClassParams = { &UReplaySubsystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UReplaySubsystem_Statics::Class_MetaDataParams) }; void UReplaySubsystem::StaticRegisterNativesUReplaySubsystem() { UClass* Class = UReplaySubsystem::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UReplaySubsystem_Statics::Funcs)); } UClass* Z_Construct_UClass_UReplaySubsystem() { if (!Z_Registration_Info_UClass_UReplaySubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UReplaySubsystem.OuterSingleton, Z_Construct_UClass_UReplaySubsystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UReplaySubsystem.OuterSingleton; } UReplaySubsystem::UReplaySubsystem() {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UReplaySubsystem); UReplaySubsystem::~UReplaySubsystem() {} // ********** End Class UReplaySubsystem *********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UReplaySubsystem, UReplaySubsystem::StaticClass, TEXT("UReplaySubsystem"), &Z_Registration_Info_UClass_UReplaySubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UReplaySubsystem), 754562950U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_3111984689{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS