// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/PoseableMeshComponent.h" #ifdef ENGINE_PoseableMeshComponent_generated_h #error "PoseableMeshComponent.generated.h already included, missing '#pragma once' in PoseableMeshComponent.h" #endif #define ENGINE_PoseableMeshComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class USkeletalMeshComponent; // ********** Begin Class UPoseableMeshComponent *************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_RPC_WRAPPERS \ DECLARE_FUNCTION(execCopyPoseFromSkeletalComponent); \ DECLARE_FUNCTION(execResetBoneTransformByName); \ DECLARE_FUNCTION(execGetBoneScaleByName); \ DECLARE_FUNCTION(execGetBoneRotationByName); \ DECLARE_FUNCTION(execGetBoneLocationByName); \ DECLARE_FUNCTION(execGetBoneTransformByName); \ DECLARE_FUNCTION(execSetBoneScaleByName); \ DECLARE_FUNCTION(execSetBoneRotationByName); \ DECLARE_FUNCTION(execSetBoneLocationByName); \ DECLARE_FUNCTION(execSetBoneTransformByName); struct Z_Construct_UClass_UPoseableMeshComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UPoseableMeshComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_INCLASS \ private: \ static void StaticRegisterNativesUPoseableMeshComponent(); \ friend struct ::Z_Construct_UClass_UPoseableMeshComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UPoseableMeshComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UPoseableMeshComponent, USkinnedMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPoseableMeshComponent_NoRegister) \ DECLARE_SERIALIZER(UPoseableMeshComponent) #define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UPoseableMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPoseableMeshComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPoseableMeshComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPoseableMeshComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UPoseableMeshComponent(UPoseableMeshComponent&&) = delete; \ UPoseableMeshComponent(const UPoseableMeshComponent&) = delete; \ ENGINE_API virtual ~UPoseableMeshComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_16_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h_19_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPoseableMeshComponent; // ********** End Class UPoseableMeshComponent ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_PoseableMeshComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS