// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Components/PawnNoiseEmitterComponent.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePawnNoiseEmitterComponent() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); ENGINE_API UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent(); ENGINE_API UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UPawnNoiseEmitterComponent Function MakeNoise **************************** struct Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics { struct PawnNoiseEmitterComponent_eventMakeNoise_Parms { AActor* NoiseMaker; float Loudness; FVector NoiseLocation; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Audio|Components|PawnNoiseEmitter" }, { "Comment", "/** Cache noises instigated by the owning pawn for AI sensing \n\x09 * @param NoiseMaker - is the actual actor which made the noise\n\x09 * @param Loudness - is the relative loudness of the noise (0.0 to 1.0)\n\x09 * @param NoiseLocation - is the position of the noise\n\x09 */" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "Cache noises instigated by the owning pawn for AI sensing\n@param NoiseMaker - is the actual actor which made the noise\n@param Loudness - is the relative loudness of the noise (0.0 to 1.0)\n@param NoiseLocation - is the position of the noise" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoiseLocation_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function MakeNoise constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_NoiseMaker; static const UECodeGen_Private::FFloatPropertyParams NewProp_Loudness; static const UECodeGen_Private::FStructPropertyParams NewProp_NoiseLocation; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function MakeNoise constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function MakeNoise Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseMaker = { "NoiseMaker", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PawnNoiseEmitterComponent_eventMakeNoise_Parms, NoiseMaker), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_Loudness = { "Loudness", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PawnNoiseEmitterComponent_eventMakeNoise_Parms, Loudness), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseLocation = { "NoiseLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PawnNoiseEmitterComponent_eventMakeNoise_Parms, NoiseLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoiseLocation_MetaData), NewProp_NoiseLocation_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseMaker, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_Loudness, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::NewProp_NoiseLocation, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers) < 2048); // ********** End Function MakeNoise Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPawnNoiseEmitterComponent, nullptr, "MakeNoise", Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PawnNoiseEmitterComponent_eventMakeNoise_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20406, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::PawnNoiseEmitterComponent_eventMakeNoise_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UPawnNoiseEmitterComponent::execMakeNoise) { P_GET_OBJECT(AActor,Z_Param_NoiseMaker); P_GET_PROPERTY(FFloatProperty,Z_Param_Loudness); P_GET_STRUCT_REF(FVector,Z_Param_Out_NoiseLocation); P_FINISH; P_NATIVE_BEGIN; P_THIS->MakeNoise(Z_Param_NoiseMaker,Z_Param_Loudness,Z_Param_Out_NoiseLocation); P_NATIVE_END; } // ********** End Class UPawnNoiseEmitterComponent Function MakeNoise ****************************** // ********** Begin Class UPawnNoiseEmitterComponent *********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UPawnNoiseEmitterComponent; UClass* UPawnNoiseEmitterComponent::GetPrivateStaticClass() { using TClass = UPawnNoiseEmitterComponent; if (!Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PawnNoiseEmitterComponent"), Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.InnerSingleton, StaticRegisterNativesUPawnNoiseEmitterComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.InnerSingleton; } UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent_NoRegister() { return UPawnNoiseEmitterComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintSpawnableComponent", "" }, { "ClassGroupNames", "AI" }, { "Comment", "/**\n * PawnNoiseEmitterComponent tracks noise event data used by SensingComponents to hear a Pawn.\n * This component is intended to exist on either a Pawn or its Controller. It does nothing on network clients.\n */" }, { "IncludePath", "Components/PawnNoiseEmitterComponent.h" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "PawnNoiseEmitterComponent tracks noise event data used by SensingComponents to hear a Pawn.\nThis component is intended to exist on either a Pawn or its Controller. It does nothing on network clients." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAIPerceptionSystemCompatibilityMode_MetaData[] = { { "Category", "AI Perception" }, { "Comment", "// If set to true (default value) will notify AIPerceptionSystem about noise events\n// otherwise only PawnSensingComponents will be able to pick up noises generated by this component\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "If set to true (default value) will notify AIPerceptionSystem about noise events\notherwise only PawnSensingComponents will be able to pick up noises generated by this component" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastRemoteNoisePosition_MetaData[] = { { "Comment", "// Most recent noise made by this pawn not at its own location\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "Most recent noise made by this pawn not at its own location" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoiseLifetime_MetaData[] = { { "Category", "Noise Settings" }, { "Comment", "// After this amount of time, new sound events will overwrite previous sounds even if they are not louder (allows old sounds to decay)\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "After this amount of time, new sound events will overwrite previous sounds even if they are not louder (allows old sounds to decay)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastRemoteNoiseVolume_MetaData[] = { { "Comment", "// Most recent volume of noise made by this pawn not at its own location\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "Most recent volume of noise made by this pawn not at its own location" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastRemoteNoiseTime_MetaData[] = { { "Comment", "// Time of last remote noise update\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "Time of last remote noise update" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastLocalNoiseVolume_MetaData[] = { { "Comment", "// Most recent noise made by this pawn at its own location\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "Most recent noise made by this pawn at its own location" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastLocalNoiseTime_MetaData[] = { { "Comment", "// Time of last local noise update\n" }, { "ModuleRelativePath", "Classes/Components/PawnNoiseEmitterComponent.h" }, { "ToolTip", "Time of last local noise update" }, }; #endif // WITH_METADATA // ********** Begin Class UPawnNoiseEmitterComponent constinit property declarations *************** static void NewProp_bAIPerceptionSystemCompatibilityMode_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAIPerceptionSystemCompatibilityMode; static const UECodeGen_Private::FStructPropertyParams NewProp_LastRemoteNoisePosition; static const UECodeGen_Private::FFloatPropertyParams NewProp_NoiseLifetime; static const UECodeGen_Private::FFloatPropertyParams NewProp_LastRemoteNoiseVolume; static const UECodeGen_Private::FFloatPropertyParams NewProp_LastRemoteNoiseTime; static const UECodeGen_Private::FFloatPropertyParams NewProp_LastLocalNoiseVolume; static const UECodeGen_Private::FFloatPropertyParams NewProp_LastLocalNoiseTime; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPawnNoiseEmitterComponent constinit property declarations ***************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("MakeNoise"), .Pointer = &UPawnNoiseEmitterComponent::execMakeNoise }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UPawnNoiseEmitterComponent_MakeNoise, "MakeNoise" }, // 4050521821 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics // ********** Begin Class UPawnNoiseEmitterComponent Property Definitions ************************** void Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode_SetBit(void* Obj) { ((UPawnNoiseEmitterComponent*)Obj)->bAIPerceptionSystemCompatibilityMode = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode = { "bAIPerceptionSystemCompatibilityMode", nullptr, (EPropertyFlags)0x00200c0000010001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UPawnNoiseEmitterComponent), &Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAIPerceptionSystemCompatibilityMode_MetaData), NewProp_bAIPerceptionSystemCompatibilityMode_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoisePosition = { "LastRemoteNoisePosition", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastRemoteNoisePosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastRemoteNoisePosition_MetaData), NewProp_LastRemoteNoisePosition_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_NoiseLifetime = { "NoiseLifetime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, NoiseLifetime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoiseLifetime_MetaData), NewProp_NoiseLifetime_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseVolume = { "LastRemoteNoiseVolume", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastRemoteNoiseVolume), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastRemoteNoiseVolume_MetaData), NewProp_LastRemoteNoiseVolume_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseTime = { "LastRemoteNoiseTime", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastRemoteNoiseTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastRemoteNoiseTime_MetaData), NewProp_LastRemoteNoiseTime_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseVolume = { "LastLocalNoiseVolume", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastLocalNoiseVolume), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastLocalNoiseVolume_MetaData), NewProp_LastLocalNoiseVolume_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseTime = { "LastLocalNoiseTime", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPawnNoiseEmitterComponent, LastLocalNoiseTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastLocalNoiseTime_MetaData), NewProp_LastLocalNoiseTime_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_bAIPerceptionSystemCompatibilityMode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoisePosition, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_NoiseLifetime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseVolume, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastRemoteNoiseTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseVolume, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::NewProp_LastLocalNoiseTime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers) < 2048); // ********** End Class UPawnNoiseEmitterComponent Property Definitions **************************** UObject* (*const Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UActorComponent, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::ClassParams = { &UPawnNoiseEmitterComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::Class_MetaDataParams) }; void UPawnNoiseEmitterComponent::StaticRegisterNativesUPawnNoiseEmitterComponent() { UClass* Class = UPawnNoiseEmitterComponent::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::Funcs)); } UClass* Z_Construct_UClass_UPawnNoiseEmitterComponent() { if (!Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.OuterSingleton, Z_Construct_UClass_UPawnNoiseEmitterComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UPawnNoiseEmitterComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPawnNoiseEmitterComponent); UPawnNoiseEmitterComponent::~UPawnNoiseEmitterComponent() {} // ********** End Class UPawnNoiseEmitterComponent ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPawnNoiseEmitterComponent, UPawnNoiseEmitterComponent::StaticClass, TEXT("UPawnNoiseEmitterComponent"), &Z_Registration_Info_UClass_UPawnNoiseEmitterComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPawnNoiseEmitterComponent), 3267030661U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_2915982940{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Components_PawnNoiseEmitterComponent_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS