// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Trail/ParticleModuleTrailSource.h" #ifdef ENGINE_ParticleModuleTrailSource_generated_h #error "ParticleModuleTrailSource.generated.h already included, missing '#pragma once' in ParticleModuleTrailSource.h" #endif #define ENGINE_ParticleModuleTrailSource_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleTrailSource *********************************************** struct Z_Construct_UClass_UParticleModuleTrailSource_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleTrailSource_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h_42_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleTrailSource(); \ friend struct ::Z_Construct_UClass_UParticleModuleTrailSource_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleTrailSource_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleTrailSource, UParticleModuleTrailBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleTrailSource_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleTrailSource) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h_42_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleTrailSource(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleTrailSource) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleTrailSource); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleTrailSource); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleTrailSource(UParticleModuleTrailSource&&) = delete; \ UParticleModuleTrailSource(const UParticleModuleTrailSource&) = delete; \ ENGINE_API virtual ~UParticleModuleTrailSource(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h_39_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h_42_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h_42_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h_42_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleTrailSource; // ********** End Class UParticleModuleTrailSource ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Trail_ParticleModuleTrailSource_h // ********** Begin Enum ETrail2SourceMethod ******************************************************* #define FOREACH_ENUM_ETRAIL2SOURCEMETHOD(op) \ op(PET2SRCM_Default) \ op(PET2SRCM_Particle) \ op(PET2SRCM_Actor) enum ETrail2SourceMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETrail2SourceMethod ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS