// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" #ifdef ENGINE_ParticleModuleLocationSkelVertSurface_generated_h #error "ParticleModuleLocationSkelVertSurface.generated.h already included, missing '#pragma once' in ParticleModuleLocationSkelVertSurface.h" #endif #define ENGINE_ParticleModuleLocationSkelVertSurface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleLocationSkelVertSurface *********************************** struct Z_Construct_UClass_UParticleModuleLocationSkelVertSurface_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleLocationSkelVertSurface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h_77_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleLocationSkelVertSurface(); \ friend struct ::Z_Construct_UClass_UParticleModuleLocationSkelVertSurface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleLocationSkelVertSurface_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleLocationSkelVertSurface, UParticleModuleLocationBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleLocationSkelVertSurface_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleLocationSkelVertSurface) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h_77_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleLocationSkelVertSurface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleLocationSkelVertSurface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleLocationSkelVertSurface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleLocationSkelVertSurface); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleLocationSkelVertSurface(UParticleModuleLocationSkelVertSurface&&) = delete; \ UParticleModuleLocationSkelVertSurface(const UParticleModuleLocationSkelVertSurface&) = delete; \ ENGINE_API virtual ~UParticleModuleLocationSkelVertSurface(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h_74_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h_77_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h_77_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h_77_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleLocationSkelVertSurface; // ********** End Class UParticleModuleLocationSkelVertSurface ************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationSkelVertSurface_h // ********** Begin Enum ELocationSkelVertSurfaceSource ******************************************** #define FOREACH_ENUM_ELOCATIONSKELVERTSURFACESOURCE(op) \ op(VERTSURFACESOURCE_Vert) \ op(VERTSURFACESOURCE_Surface) enum ELocationSkelVertSurfaceSource : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELocationSkelVertSurfaceSource ********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS